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add scintillation detector and output scheme #105

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2 changes: 1 addition & 1 deletion include/RMGHardware.hh
Original file line number Diff line number Diff line change
Expand Up @@ -49,7 +49,7 @@ class RMGHardware : public G4VUserDetectorConstruction {
enum DetectorType {
kGermanium,
kOptical,
kLAr
kScintillator,
};

struct DetectorMetadata {
Expand Down
98 changes: 98 additions & 0 deletions include/RMGScintillatorDetector.hh
Original file line number Diff line number Diff line change
@@ -0,0 +1,98 @@
// Copyright (C) 2022 Luigi Pertoldi <[email protected]>
//
// This program is free software: you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License as published by the Free
// Software Foundation, either version 3 of the License, or (at your option) any
// later version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
// details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.

#ifndef _RMG_SCINTILLATOR_DETECTOR_HH_
#define _RMG_SCINTILLATOR_DETECTOR_HH_

#include <memory>
#include <string>

#include "G4Allocator.hh"
#include "G4THitsCollection.hh"
#include "G4ThreeVector.hh"
#include "G4VHit.hh"
#include "G4VSensitiveDetector.hh"

class RMGScintillatorDetectorHit : public G4VHit {

public:

RMGScintillatorDetectorHit() = default;
~RMGScintillatorDetectorHit() = default;

RMGScintillatorDetectorHit(RMGScintillatorDetectorHit const&) = delete;
RMGScintillatorDetectorHit& operator=(RMGScintillatorDetectorHit const&) = delete;
RMGScintillatorDetectorHit(RMGScintillatorDetectorHit&&) = delete;
RMGScintillatorDetectorHit& operator=(RMGScintillatorDetectorHit&&) = delete;

bool operator==(const RMGScintillatorDetectorHit&) const;

inline void* operator new(size_t);
inline void operator delete(void*);

void Print() override;
void Draw() override;

int detector_uid = -1;
int particle_type = -1;
float energy_deposition = -1;
G4ThreeVector global_position_pre;
G4ThreeVector global_position_post;
double global_time = -1;
double velocity_pre = -1;
double velocity_post = -1;
};

using RMGScintillatorDetectorHitsCollection = G4THitsCollection<RMGScintillatorDetectorHit>;

class G4Step;
class G4HCofThisEvent;
class G4TouchableHistory;
class RMGScintillatorDetector : public G4VSensitiveDetector {

public:

RMGScintillatorDetector();
~RMGScintillatorDetector() = default;

RMGScintillatorDetector(RMGScintillatorDetector const&) = delete;
RMGScintillatorDetector& operator=(RMGScintillatorDetector const&) = delete;
RMGScintillatorDetector(RMGScintillatorDetector&&) = delete;
RMGScintillatorDetector& operator=(RMGScintillatorDetector&&) = delete;

void Initialize(G4HCofThisEvent* hit_coll) override;
bool ProcessHits(G4Step* step, G4TouchableHistory* history) override;
void EndOfEvent(G4HCofThisEvent* hit_coll) override;

private:

RMGScintillatorDetectorHitsCollection* fHitsCollection = nullptr;
};

extern G4ThreadLocal G4Allocator<RMGScintillatorDetectorHit>* RMGScintillatorDetectorHitAllocator;

inline void* RMGScintillatorDetectorHit::operator new(size_t) {
if (!RMGScintillatorDetectorHitAllocator)
RMGScintillatorDetectorHitAllocator = new G4Allocator<RMGScintillatorDetectorHit>;
return (void*)RMGScintillatorDetectorHitAllocator->MallocSingle();
}

inline void RMGScintillatorDetectorHit::operator delete(void* hit) {
RMGScintillatorDetectorHitAllocator->FreeSingle((RMGScintillatorDetectorHit*)hit);
}

#endif

// vim: tabstop=2 shiftwidth=2 expandtab
61 changes: 61 additions & 0 deletions include/RMGScintillatorOutputScheme.hh
Original file line number Diff line number Diff line change
@@ -0,0 +1,61 @@
// Copyright (C) 2022 Luigi Pertoldi <[email protected]>
//
// This program is free software: you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License as published by the Free
// Software Foundation, either version 3 of the License, or (at your option) any
// later version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
// details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.

#ifndef _RMG_SCINTILLATOR_OUTPUT_SCHEME_HH_
#define _RMG_SCINTILLATOR_OUTPUT_SCHEME_HH_

#include <optional>
#include <set>

#include "G4AnalysisManager.hh"
#include "G4GenericMessenger.hh"

#include "RMGScintillatorDetector.hh"
#include "RMGVOutputScheme.hh"

class G4Event;
class RMGScintillatorOutputScheme : public RMGVOutputScheme {

public:

RMGScintillatorOutputScheme();

void AssignOutputNames(G4AnalysisManager* ana_man) override;
void StoreEvent(const G4Event*) override;
bool ShouldDiscardEvent(const G4Event*) override;

inline void SetEdepCutLow(double threshold) { fEdepCutLow = threshold; }
inline void SetEdepCutHigh(double threshold) { fEdepCutHigh = threshold; }
inline void AddEdepCutDetector(int det_uid) { fEdepCutDetectors.insert(det_uid); }

protected:

[[nodiscard]] inline std::string GetNtuplenameFlat() const override { return "scintillator"; }

private:

RMGScintillatorDetectorHitsCollection* GetHitColl(const G4Event*);

std::unique_ptr<G4GenericMessenger> fMessenger;
void DefineCommands();

double fEdepCutLow = -1;
double fEdepCutHigh = -1;
std::set<int> fEdepCutDetectors;
};

#endif

// vim: tabstop=2 shiftwidth=2 expandtab
4 changes: 4 additions & 0 deletions src/CMakeLists.txt
Original file line number Diff line number Diff line change
Expand Up @@ -22,6 +22,8 @@ set(PROJECT_PUBLIC_HEADERS
${_root}/include/RMGPhysics.hh
${_root}/include/RMGRunAction.hh
${_root}/include/RMGRun.hh
${_root}/include/RMGScintillatorDetector.hh
${_root}/include/RMGScintillatorOutputScheme.hh
${_root}/include/RMGStackingAction.hh
${_root}/include/RMGSteppingAction.hh
${_root}/include/RMGTools.hh
Expand Down Expand Up @@ -52,6 +54,8 @@ set(PROJECT_SOURCES
${_root}/src/RMGOpticalOutputScheme.cc
${_root}/src/RMGPhysics.cc
${_root}/src/RMGRunAction.cc
${_root}/src/RMGScintillatorDetector.cc
${_root}/src/RMGScintillatorOutputScheme.cc
${_root}/src/RMGStackingAction.cc
${_root}/src/RMGSteppingAction.cc
${_root}/src/RMGTrackingAction.cc
Expand Down
7 changes: 6 additions & 1 deletion src/RMGHardware.cc
Original file line number Diff line number Diff line change
Expand Up @@ -34,6 +34,8 @@ namespace fs = std::filesystem;
#include "RMGNavigationTools.hh"
#include "RMGOpticalDetector.hh"
#include "RMGOpticalOutputScheme.hh"
#include "RMGScintillatorDetector.hh"
#include "RMGScintillatorOutputScheme.hh"
#include "RMGVertexOutputScheme.hh"

#include "magic_enum/magic_enum.hpp"
Expand Down Expand Up @@ -133,7 +135,10 @@ void RMGHardware::ConstructSDandField() {
obj = new RMGGermaniumDetector();
output = std::make_shared<RMGGermaniumOutputScheme>();
break;
case DetectorType::kLAr:
case DetectorType::kScintillator:
obj = new RMGScintillatorDetector();
output = std::make_shared<RMGScintillatorOutputScheme>();
break;
default:
RMGLog::OutDev(RMGLog::fatal, "No behaviour for sensitive detector type '",
magic_enum::enum_name<DetectorType>(v.type), "' implemented (implement me)");
Expand Down
136 changes: 136 additions & 0 deletions src/RMGScintillatorDetector.cc
Original file line number Diff line number Diff line change
@@ -0,0 +1,136 @@
// Copyright (C) 2022 Luigi Pertoldi <[email protected]>
//
// This program is free software: you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License as published by the Free
// Software Foundation, either version 3 of the License, or (at your option) any
// later version.
//
// This program is distributed in the hope that it will be useful, but WITHOUT
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
// FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more
// details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.

#include "RMGScintillatorDetector.hh"

#include <map>
#include <stdexcept>
#include <string>

#include "G4Circle.hh"
#include "G4HCofThisEvent.hh"
#include "G4OpticalPhoton.hh"
#include "G4SDManager.hh"
#include "G4Step.hh"
#include "G4UnitsTable.hh"
#include "G4VVisManager.hh"

#include "RMGHardware.hh"
#include "RMGLog.hh"
#include "RMGManager.hh"

G4ThreadLocal G4Allocator<RMGScintillatorDetectorHit>* RMGScintillatorDetectorHitAllocator = nullptr;

// NOTE: does this make sense?
G4bool RMGScintillatorDetectorHit::operator==(const RMGScintillatorDetectorHit& right) const {
return this == &right;
}

void RMGScintillatorDetectorHit::Print() {
RMGLog::Out(RMGLog::debug, "Detector UID: ", this->detector_uid,
" / Particle: ", this->particle_type,
" / Energy: ", G4BestUnit(this->energy_deposition, "Energy"),
" / Position: ", this->global_position_pre / CLHEP::m, " m",
" / Time: ", this->global_time / CLHEP::ns, " ns");
}

void RMGScintillatorDetectorHit::Draw() {
const auto vis_man = G4VVisManager::GetConcreteInstance();
if (vis_man and this->energy_deposition > 0) {
G4Circle circle(this->global_position_pre);
circle.SetScreenSize(5);
circle.SetFillStyle(G4Circle::filled);
circle.SetVisAttributes(G4VisAttributes(G4Colour(1, 0, 0)));
vis_man->Draw(circle);
}
}

RMGScintillatorDetector::RMGScintillatorDetector() : G4VSensitiveDetector("Scintillator") {

// declare only one hit collection.
// NOTE: names in the respective output scheme class must match this
G4VSensitiveDetector::collectionName.insert("Hits");
}

void RMGScintillatorDetector::Initialize(G4HCofThisEvent* hit_coll) {

// create hits collection object
// NOTE: assumes there is only one collection name (see constructor)
fHitsCollection =
new RMGScintillatorDetectorHitsCollection(G4VSensitiveDetector::SensitiveDetectorName,
G4VSensitiveDetector::collectionName[0]);

// associate it with the G4HCofThisEvent object
auto hc_id = G4SDManager::GetSDMpointer()->GetCollectionID(G4VSensitiveDetector::collectionName[0]);
hit_coll->AddHitsCollection(hc_id, fHitsCollection);
}

bool RMGScintillatorDetector::ProcessHits(G4Step* step, G4TouchableHistory* /*history*/) {

RMGLog::OutDev(RMGLog::debug, "Processing scintillator detector hits");

// return if no energy is deposited
if (step->GetTotalEnergyDeposit() == 0) return false;
// ignore optical photons
if (step->GetTrack()->GetDefinition() == G4OpticalPhoton::OpticalPhotonDefinition()) return false;

// we're going to use info from the pre-step point
const auto prestep = step->GetPreStepPoint();
const auto poststep = step->GetPostStepPoint();

// locate us
const auto pv_name = prestep->GetTouchableHandle()->GetVolume()->GetName();
const auto pv_copynr = prestep->GetTouchableHandle()->GetCopyNumber();

// check if physical volume is registered as sermanium detector
const auto det_cons = RMGManager::Instance()->GetDetectorConstruction();
try {
auto d_type = det_cons->GetDetectorMetadata({pv_name, pv_copynr}).type;
if (d_type != RMGHardware::kScintillator) {
RMGLog::OutFormatDev(RMGLog::debug,
"Volume '{}' (copy nr. {} not registered as scintillator detector", pv_name, pv_copynr);
return false;
}
} catch (const std::out_of_range& e) {
RMGLog::OutFormatDev(RMGLog::debug, "Volume '{}' (copy nr. {}) not registered as detector",
pv_name, pv_copynr);
return false;
}

// retrieve unique id for persistency
auto det_uid = det_cons->GetDetectorMetadata({pv_name, pv_copynr}).uid;

RMGLog::OutDev(RMGLog::debug, "Hit in scintillator detector nr. ", det_uid, " detected");

// create a new hit and fill it
auto* hit = new RMGScintillatorDetectorHit();
hit->detector_uid = det_uid;
hit->particle_type = step->GetTrack()->GetDefinition()->GetPDGEncoding();
hit->energy_deposition = step->GetTotalEnergyDeposit();
hit->global_position_pre = prestep->GetPosition();
hit->global_position_post = poststep->GetPosition();
hit->global_time = prestep->GetGlobalTime();
hit->velocity_pre = prestep->GetVelocity();
hit->velocity_post = poststep->GetVelocity();

// register the hit in the hit collection for the event
fHitsCollection->insert(hit);

return true;
}

void RMGScintillatorDetector::EndOfEvent(G4HCofThisEvent* /*hit_coll*/) {}

// vim: tabstop=2 shiftwidth=2 expandtab
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