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First commit : 0.1.0 beta pre-release.
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Ilshidur committed May 20, 2015
1 parent 76d7b1c commit a068275
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5 changes: 5 additions & 0 deletions .gitignore
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RELEASES
Preview.png
*Thumbs.db
obj
bin
22 changes: 22 additions & 0 deletions LoL-item-sets.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.31101.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "LoL item sets", "Lol item sets\LoL item sets.csproj", "{6E1AC27B-BDFA-40E7-88A2-F71AF24F5268}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{6E1AC27B-BDFA-40E7-88A2-F71AF24F5268}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{6E1AC27B-BDFA-40E7-88A2-F71AF24F5268}.Debug|Any CPU.Build.0 = Debug|Any CPU
{6E1AC27B-BDFA-40E7-88A2-F71AF24F5268}.Release|Any CPU.ActiveCfg = Release|Any CPU
{6E1AC27B-BDFA-40E7-88A2-F71AF24F5268}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
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Binary file added LoL-item-sets.v12.suo
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33 changes: 33 additions & 0 deletions Lol item sets/App.config
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<?xml version="1.0" encoding="utf-8"?>
<configuration>
<configSections>
<sectionGroup name="userSettings" type="System.Configuration.UserSettingsGroup, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089">
<section name="LoL_item_sets.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false"/>
<section name="Lol_item_sets.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false"/>
</sectionGroup>
</configSections>
<startup>

<supportedRuntime version="v2.0.50727"/></startup>
<userSettings>
<LoL_item_sets.Properties.Settings>
<setting name="Minimize_When_Closed" serializeAs="String">
<value>True</value>
</setting>
<setting name="Launch_On_Windows_Start" serializeAs="String">
<value>True</value>
</setting>
<setting name="Refresh_Time" serializeAs="String">
<value>01:00:00</value>
</setting>
<setting name="Save_Folder" serializeAs="String">
<value>C:\Riot Games\League of Legends\Config\Champions</value>
</setting>
</LoL_item_sets.Properties.Settings>
<Lol_item_sets.Properties.Settings>
<setting name="Minimize_When_Closed" serializeAs="String">
<value>True</value>
</setting>
</Lol_item_sets.Properties.Settings>
</userSettings>
</configuration>
127 changes: 127 additions & 0 deletions Lol item sets/LoL item sets.csproj
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{6E1AC27B-BDFA-40E7-88A2-F71AF24F5268}</ProjectGuid>
<OutputType>WinExe</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>LoL_item_sets</RootNamespace>
<AssemblyName>LoL item sets</AssemblyName>
<TargetFrameworkVersion>v3.5</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<TargetFrameworkProfile />
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup>
<StartupObject>
</StartupObject>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>favicon.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<Reference Include="MetroFramework">
<HintPath>..\packages\MetroModernUI.1.3.0.0\lib\net\MetroFramework.dll</HintPath>
</Reference>
<Reference Include="MetroFramework.Design">
<HintPath>..\packages\MetroModernUI.1.3.0.0\lib\net\MetroFramework.Design.dll</HintPath>
</Reference>
<Reference Include="MetroFramework.Fonts">
<HintPath>..\packages\MetroModernUI.1.3.0.0\lib\net\MetroFramework.Fonts.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="MainForm.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="MainForm.Designer.cs">
<DependentUpon>MainForm.cs</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Settings.cs" />
<EmbeddedResource Include="MainForm.resx">
<DependentUpon>MainForm.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<None Include="packages.config" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<COMReference Include="Shell32">
<Guid>{50A7E9B0-70EF-11D1-B75A-00A0C90564FE}</Guid>
<VersionMajor>1</VersionMajor>
<VersionMinor>0</VersionMinor>
<Lcid>0</Lcid>
<WrapperTool>tlbimp</WrapperTool>
<Isolated>False</Isolated>
<EmbedInteropTypes>True</EmbedInteropTypes>
</COMReference>
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<ItemGroup>
<None Include="Resources\Folder_6221.png" />
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<ItemGroup>
<Content Include="favicon.ico" />
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
6 changes: 6 additions & 0 deletions Lol item sets/Lol item sets.csproj.user
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<ProjectView>ShowAllFiles</ProjectView>
</PropertyGroup>
</Project>
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