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War Thunder resource extraction tools

Tools that help you extract resources from game: fonts, textures, FM/DM of tanks/planes/ships, parameters of weapons, and other interesting stuff.

It also should work for Cuisine Royale and Enlisted games.

All new features in dev branch, master updated not so frequently.

Installation

Hard way

  1. Download latest 3.7.* python x86_64 version from here.
  2. Run installer, check box with "Add Python 3.7 to PATH".
  3. Download scripts ("Download ZIP" button), extract somewhere.
  4. Run scripts from console, as described lower.

Easy way

  1. Download compiled files (exe files, compressed in archive) from here, no python required.
  2. Unzip archive.

If you want to unpack textures, you need to find (file not provided) and place oo2core_6_win64.dll file to wt-tools directory, near ddsx_unpack.exe.

Usage

vromfs_unpacker

Tool for unpacking game archives, this archives can contain any type of data:

vromfs_unpacker.exe somefile.vromfs.bin

This will unpack files from somefile.vromfs.bin to somefile.vromfs.bin_u folder.

Options:

  • -O, --output: path where to unpack vromfs file, if omitted is FILENAME with appended _u, like some.vromfs.bin_u; if used then, for example vromfs_unpacker.exe somefile.vromfs.bin --output my_folder
  • --metadata: if present, prints metadata of vromfs file: json with {filename: md5_hash}. If --output option used, prints to file instead.
  • --input_filelist: pass the file with list of files you want to unpack and only this files will be unpacked. File list should be a json array, like: ["buildtstamp", "gamedata/units/tankmodels/fr_b1_ter.blk"]

dxp_unpack

Tool for unpacking texture archives:

dxp_unpack.exe somefile.dxp.bin

This will unpack textures files from somefile.dxp.bin to somefile.dxp.bin_u folder, but textures need to be unpacked with ddsx_unpack.

ddsx_unpack

Tool for unpacking textures, can be used to unpack single file or folder:

ddsx_unpack.exe somefile.ddsx

This will unpack texture from somefile.ddsx to somefile.dds.

ddsx_unpack.exe some_folder

This will unpack textures from folder some_folder to some_folder, unpacked textures will be inside with *.dds extension. For unpacking most of textures, you need oo2core_6_win64.dll, as noted in installation section and will work only in Windows.

blk_unpack

Tool for unpacking blk files, that contain some text data

blk_unpack.exe somefile.blk

This will unpack file from somefile.blk to somefile.blkx, data will be presented as json. If you want to get ingame format, you can use this:

 blk_unpack.exe --format=strict_blk somefile.blk

This will unpack blk file to somefile.blkx in format, that can be used by game. If you want unpack multiple files, pass folder name instead file name:

blk_unpack.exe folder_name

This will unpack all blk filed in this folder into blkx files.

clog_unpack

Tool for 'decrypting' *.clog log files:

clog_unpack.exe -i some_log.clog -k keyfile.bin -o out_log.log

This will decrypt some_log.clog with key keyfile.bin to out_log.log file.

blk_minify

Tool for minimizing blk files, good for modders, who want to create mission, but stuck at 512kb file size limit. It will decrease size to ~ 70% from initial. For basic usage:

blk_minify.exe some_mission.blk some_mission_minified.blk

This will minify file from some_mission.blk to some_mission_minified.blk, without removing any structures from file. If you want lower size file, you can try additional options:

  • --strip_empty_objects: will remove empty objects
  • --strip_comment_objects: will remove comment objects
  • --strip_disabled_objects: remove disabled objects: the ones, which names start with __
  • --strip_all: select all options

For example, for minimum size:

blk_minify.exe --strip_all some_mission.blk some_mission_minified.blk

Errors?

Try to launch tools from commandline, it should print some error.

Would you like to know more?

Read wiki.