Skip to content

Fix syntax

Fix syntax #40

Workflow file for this run

on:
push:
pull_request:
types: [opened, reopened, synchronize]
paths:
- '**.cs'
env:
PROJECT_NAME: unity-code-cleanup-tests
jobs:
inspection:
runs-on: ubuntu-latest
# Use gameCi container with installed Unity to keep editor dlls for linter
container: unityci/editor:ubuntu-2022.3.24f1-linux-il2cpp-3
name: Inspection
steps:
- name: Checkout
uses: actions/checkout@v4
- name: Cache Library
uses: actions/cache@v3
with:
path: Library
key: Library-lint-${{ hashFiles('Assets/**', 'Packages/**', 'ProjectSettings/**') }}
restore-keys: Library-lint-
# - name: Generate Solution
# env:
# UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
# UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
# UNITY_SERIAL: ${{ secrets.UNITY_SERIAL }}
# run: unity-editor -batchmode -nographics -logFile /dev/stdout -projectPath . -executeMethod Packages.Rider.Editor.RiderScriptEditor.SyncSolution -username "$UNITY_EMAIL" -password "$UNITY_PASSWORD" -serial "$UNITY_SERIAL" -quit
# - name: Return License
# env:
# UNITY_EMAIL: ${{ secrets.UNITY_EMAIL }}
# UNITY_PASSWORD: ${{ secrets.UNITY_PASSWORD }}
# if: always()
# run: unity-editor -logFile /dev/stdout -username "$UNITY_EMAIL" -password "$UNITY_PASSWORD" -quit -returnlicense
- name: Setup .NET
uses: actions/setup-dotnet@v3
# Inspect code instalation could not add itself to path. Doing it before manually.
- run: echo "$HOME/.dotnet/tools" >> $GITHUB_PATH
- name: Inspect code
uses: muno92/resharper_inspectcode@v1
with:
solutionPath: ./'${{ env.PROJECT_NAME }}.sln'
solutionWideAnalysis: false
minimumReportSeverity: warning
minimumSeverity: warning
include: |
**.cs