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Original file line number | Diff line number | Diff line change |
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/** | ||
Miku-Legends-2 | ||
Copyright (C) 2024, DashGL Project | ||
By Kion ([email protected]) | ||
This program is free software: you can redistribute it and/or modify | ||
it under the terms of the GNU General Public License as published by | ||
the Free Software Foundation, either version 3 of the License, or | ||
(at your option) any later version. | ||
This program is distributed in the hope that it will be useful, | ||
but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
GNU General Public License for more details. | ||
You should have received a copy of the GNU General Public License | ||
along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
**/ | ||
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||
import { readFileSync, writeFileSync } from "fs"; | ||
import { | ||
encodeCutSceneTexture, | ||
compressNewTexture, | ||
encodeTexel, | ||
} from "./EncodeTexture"; | ||
import { PNG } from "pngjs"; | ||
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type Pixel = { | ||
r: number; | ||
g: number; | ||
b: number; | ||
a: number; | ||
}; | ||
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const wordToColor = (word: number): Pixel => { | ||
const r = ((word >> 0x00) & 0x1f) << 3; | ||
const g = ((word >> 0x05) & 0x1f) << 3; | ||
const b = ((word >> 0x0a) & 0x1f) << 3; | ||
const a = word > 0 ? 255 : 0; | ||
return { r, g, b, a }; | ||
}; | ||
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const decompress = (src: Buffer) => { | ||
const tim = { | ||
type: src.readUInt32LE(0x00), | ||
fullSize: src.readUInt32LE(0x04), | ||
paletteX: src.readUInt16LE(0x0c), | ||
paletteY: src.readUInt16LE(0x0e), | ||
colorCount: src.readUInt16LE(0x10), | ||
paletteCount: src.readUInt16LE(0x12), | ||
imageX: src.readUInt16LE(0x14), | ||
imageY: src.readUInt16LE(0x16), | ||
width: src.readUInt16LE(0x18), | ||
height: src.readUInt16LE(0x1a), | ||
bitfieldSize: src.readUInt16LE(0x24), | ||
payloadSize: src.readUInt16LE(0x26), | ||
}; | ||
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switch (tim.colorCount) { | ||
case 16: | ||
tim.width *= 4; | ||
break; | ||
case 256: | ||
tim.width *= 2; | ||
break; | ||
default: | ||
tim.paletteCount *= tim.colorCount / 16; | ||
tim.colorCount = 16; | ||
tim.width *= 4; | ||
break; | ||
} | ||
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const { fullSize, bitfieldSize } = tim; | ||
const bitfield: number[] = new Array(); | ||
const target = Buffer.alloc(fullSize); | ||
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// Read Bitfield | ||
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const bitfieldBuffer = src.subarray(0x30, 0x30 + bitfieldSize); | ||
let ofs = 0x30; | ||
for (let i = 0; i < bitfieldSize; i += 4) { | ||
const dword = src.readUInt32LE(ofs + i); | ||
for (let k = 31; k > -1; k--) { | ||
bitfield.push(dword & (1 << k) ? 1 : 0); | ||
} | ||
} | ||
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ofs += bitfieldSize; | ||
const payloadStart = 0; | ||
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// Decompress | ||
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let outOfs = 0; | ||
let windowOfs = 0; | ||
let cmdCount = 0; | ||
let bytes = 0; | ||
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for (let i = 0; i < bitfield.length; i++) { | ||
const bit = bitfield[i]; | ||
if (outOfs === fullSize) { | ||
const payload = src.subarray(0x30 + bitfieldSize, ofs); | ||
break; | ||
} | ||
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const word = src.readUInt16LE(ofs); | ||
ofs += 2; | ||
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switch (bit) { | ||
case 0: | ||
target.writeUInt16LE(word, outOfs); | ||
outOfs += 2; | ||
break; | ||
case 1: | ||
if (word === 0xffff) { | ||
windowOfs += 0x2000; | ||
cmdCount = 0; | ||
bytes = 0; | ||
} else { | ||
cmdCount++; | ||
const copyFrom = windowOfs + ((word >> 3) & 0x1fff); | ||
const copyLen = ((word & 0x07) + 2) * 2; | ||
bytes += copyLen; | ||
for (let i = 0; i < copyLen; i++) { | ||
target[outOfs++] = target[copyFrom + i]; | ||
} | ||
} | ||
break; | ||
} | ||
} | ||
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return target; | ||
}; | ||
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const updateFlutter = (bin: Buffer, pngPath: string) => { | ||
const pngData = readFileSync(pngPath); | ||
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const imgOfs = 0x02a800; | ||
// 38295 (light brown) | ||
const pal: number[] = []; | ||
const encodedLogo = encodeCutSceneTexture(pal, pngData); | ||
const mpTexture = decompress(Buffer.from(bin.subarray(imgOfs))); | ||
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const includedPal = Buffer.from(mpTexture.subarray(0, 0x20)); | ||
const encodedTexture = Buffer.from(mpTexture.subarray(0x20)); | ||
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// Update Palette | ||
const palOfs = 0x30800; | ||
const red = encodeTexel(255, 0, 0, 255); | ||
for (let i = 0; i < pal.length; i++) { | ||
bin.writeUInt16LE(pal[i], palOfs + 0x30 + i * 2); | ||
// bin.writeUInt16LE(red, palOfs + 0x30 + i * 2); | ||
} | ||
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const ROW_LEN = 0x80; | ||
const X_START = 0; | ||
const Y_START = 88; | ||
let texOfs = ROW_LEN * Y_START; // + PAL_OFS; | ||
let logoOfs = 0; | ||
const HEIGHT = 40; | ||
const WIDTH = 64; | ||
for (let y = 0; y < HEIGHT; y++) { | ||
texOfs += X_START / 2; | ||
for (let x = 0; x < WIDTH / 2; x++) { | ||
encodedTexture[texOfs++] = encodedLogo[logoOfs++]; | ||
} | ||
texOfs += (256 - X_START - WIDTH) / 2; | ||
} | ||
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// console.log("Logo Pos: 0x%s", logoOfs.toString(16)); | ||
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const imageData: number[] = new Array(); | ||
for (let ofs = 0; ofs < encodedTexture.length; ofs++) { | ||
const byte = encodedTexture.readUInt8(ofs); | ||
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imageData.push(byte & 0xf); | ||
imageData.push(byte >> 4); | ||
} | ||
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const [bodyBitField, compressedBody] = compressNewTexture( | ||
includedPal, | ||
encodedTexture, | ||
1, | ||
); | ||
const len = bodyBitField.length + compressedBody.length; | ||
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for (let i = 0x2a830; i < 0x2f110; i++) { | ||
bin[i] = 0; | ||
} | ||
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let ofs = 0x2a830; | ||
for (let i = 0; i < bodyBitField.length; i++) { | ||
bin[ofs++] = bodyBitField[i]; | ||
} | ||
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for (let i = 0; i < compressedBody.length; i++) { | ||
bin[ofs++] = compressedBody[i]; | ||
} | ||
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console.log("End: 0x%s", ofs.toString(16)); | ||
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if (ofs <= 0x2f000) { | ||
console.log("too short!!!"); | ||
throw new Error("fire flutter painting too short"); | ||
} else if (len > 0x2f800) { | ||
console.log("too long"); | ||
throw new Error("fire flutter painting too long"); | ||
} else { | ||
console.log("yaya!!!"); | ||
} | ||
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bin.writeInt16LE(bodyBitField.length, 0x2a824); | ||
}; | ||
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const updateFlutterFire = (dashie: string) => { | ||
const bin = readFileSync("bin/flutter-ST1ET.BIN"); | ||
updateFlutter(bin, dashie); | ||
writeFileSync("out/flutter-ST1ET.BIN", bin); | ||
}; | ||
|
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export default updateFlutterFire; | ||
export { updateFlutterFire }; |
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