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Merge pull request #158 from Supamiu/master
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Global 6.48
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Supamiu authored Aug 8, 2023
2 parents 2645df9 + f6a2d0d commit fa30265
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Showing 6 changed files with 210 additions and 210 deletions.
2 changes: 1 addition & 1 deletion FFXIVConstants/Global.cs
Original file line number Diff line number Diff line change
Expand Up @@ -7,7 +7,7 @@ static class Global
public static Dictionary<string, object> Constants = new Dictionary<string, object>
{
// This is InventoryModifyHandler + 7
{ "InventoryOperationBaseValue", 0x0147 }
{ "InventoryOperationBaseValue", 0x03BC }
};
}
}
154 changes: 77 additions & 77 deletions FFXIVOpcodes/Ipcs.cs
Original file line number Diff line number Diff line change
Expand Up @@ -37,93 +37,93 @@ enum ClientLobbyIpcType : ushort
enum ServerZoneIpcType : ushort
{
// Server Zone
PlayerSetup = 0x02C5, // updated 6.45
UpdateHpMpTp = 0x02FA, // updated 6.45
UpdateClassInfo = 0x03A5, // updated 6.45
PlayerStats = 0x030C, // updated 6.45
ActorControl = 0x0088, // updated 6.45
ActorControlSelf = 0x02F7, // updated 6.45
ActorControlTarget = 0x00A1, // updated 6.45
Playtime = 0x02E5, // updated 6.45
UpdateSearchInfo = 0x02CE, // updated 6.45
ExamineSearchInfo = 0x006B, // updated 6.45
Examine = 0x00ED, // updated 6.45
ActorCast = 0x0330, // updated 6.45
CurrencyCrystalInfo = 0x026A, // updated 6.45
InitZone = 0x00D8, // updated 6.45
WeatherChange = 0x00F0, // updated 6.45
PlayerSpawn = 0x02D3, // updated 6.45
ActorSetPos = 0x0196, // updated 6.45
PrepareZoning = 0x03A8, // updated 6.45
ContainerInfo = 0x0343, // updated 6.45
ItemInfo = 0x0333, // updated 6.45
PlaceFieldMarker = 0x0172, // updated 6.45
PlaceFieldMarkerPreset = 0x00D3, // updated 6.45
EffectResult = 0x00D2, // updated 6.45
EventStart = 0x0133, // updated 6.45
EventFinish = 0x0125, // updated 6.45
DesynthResult = 0x01DF, // updated 6.45
FreeCompanyInfo = 0x0231, // updated 6.45
FreeCompanyDialog = 0x023E, // updated 6.45
MarketBoardSearchResult = 0x02FD, // updated 6.45
MarketBoardItemListingCount = 0x026B, // updated 6.45
MarketBoardItemListingHistory = 0x03CB, // updated 6.45
MarketBoardItemListing = 0x00EB, // updated 6.45
MarketBoardPurchase = 0x017B, // updated 6.45
UpdateInventorySlot = 0x013F, // updated 6.45
InventoryActionAck = 0x00BD, // updated 6.45
InventoryTransaction = 0x01D2, // updated 6.45
InventoryTransactionFinish = 0x02EE, // updated 6.45
ResultDialog = 0x00C2, // updated 6.45
RetainerInformation = 0x02F8, // updated 6.45
NpcSpawn = 0x0179, // updated 6.45
ItemMarketBoardInfo = 0x0143, // updated 6.45
ObjectSpawn = 0x0240, // updated 6.45
EffectResultBasic = 0x034F, // updated 6.45
Effect = 0x01E1, // updated 6.45
StatusEffectList = 0x03CE, // updated 6.45
StatusEffectList2 = 0x02B7, // updated 6.45
StatusEffectList3 = 0x00EE, // updated 6.45
ActorGauge = 0x0080, // updated 6.45
CFNotify = 0x0126, // updated 6.45
SystemLogMessage = 0x0100, // updated 6.45
AirshipTimers = 0x0075, // updated 6.45
SubmarineTimers = 0x00CD, // updated 6.45
AirshipStatusList = 0x0391, // updated 6.45
AirshipStatus = 0x007B, // updated 6.45
AirshipExplorationResult = 0x0304, // updated 6.45
SubmarineProgressionStatus = 0x022D, // updated 6.45
SubmarineStatusList = 0x01BC, // updated 6.45
SubmarineExplorationResult = 0x034A, // updated 6.45
PlayerSetup = 0x020E, // updated 6.48
UpdateHpMpTp = 0x01FB, // updated 6.48
UpdateClassInfo = 0x03E3, // updated 6.48
PlayerStats = 0x02F3, // updated 6.48
ActorControl = 0x00D4, // updated 6.48
ActorControlSelf = 0x03C1, // updated 6.48
ActorControlTarget = 0x00EF, // updated 6.48
Playtime = 0x0313, // updated 6.48
UpdateSearchInfo = 0x0115, // updated 6.48
ExamineSearchInfo = 0x0357, // updated 6.48
Examine = 0x0200, // updated 6.48
ActorCast = 0x00C8, // updated 6.48
CurrencyCrystalInfo = 0x0389, // updated 6.48
InitZone = 0x0071, // updated 6.48
WeatherChange = 0x021C, // updated 6.48
PlayerSpawn = 0x010E, // updated 6.48
ActorSetPos = 0x032C, // updated 6.48
PrepareZoning = 0x0188, // updated 6.48
ContainerInfo = 0x0208, // updated 6.48
ItemInfo = 0x03A4, // updated 6.48
PlaceFieldMarker = 0x0194, // updated 6.48
PlaceFieldMarkerPreset = 0x0221, // updated 6.48
EffectResult = 0x02A3, // updated 6.48
EventStart = 0x02BE, // updated 6.48
EventFinish = 0x0289, // updated 6.48
DesynthResult = 0x0296, // updated 6.48
FreeCompanyInfo = 0x030F, // updated 6.48
FreeCompanyDialog = 0x01B4, // updated 6.48
MarketBoardSearchResult = 0x03D6, // updated 6.48
MarketBoardItemListingCount = 0x0306, // updated 6.48
MarketBoardItemListingHistory = 0x02F4, // updated 6.48
MarketBoardItemListing = 0x01DB, // updated 6.48
MarketBoardPurchase = 0x01F0, // updated 6.48
UpdateInventorySlot = 0x00A4, // updated 6.48
InventoryActionAck = 0x0134, // updated 6.48
InventoryTransaction = 0x03DB, // updated 6.48
InventoryTransactionFinish = 0x0298, // updated 6.48
ResultDialog = 0x021F, // updated 6.48
RetainerInformation = 0x02FE, // updated 6.48
NpcSpawn = 0x0091, // updated 6.48
ItemMarketBoardInfo = 0x011B, // updated 6.48
ObjectSpawn = 0x0190, // updated 6.48
EffectResultBasic = 0x00FA, // updated 6.48
Effect = 0x0354, // updated 6.48
StatusEffectList = 0x01DD, // updated 6.48
StatusEffectList2 = 0x0166, // updated 6.48
StatusEffectList3 = 0x031F, // updated 6.48
ActorGauge = 0x02A4, // updated 6.48
CFNotify = 0x0069, // updated 6.48
SystemLogMessage = 0x03C8, // updated 6.48
AirshipTimers = 0x034F, // updated 6.48
SubmarineTimers = 0x03AF, // updated 6.48
AirshipStatusList = 0x02E4, // updated 6.48
AirshipStatus = 0x016B, // updated 6.48
AirshipExplorationResult = 0x0359, // updated 6.48
SubmarineProgressionStatus = 0x0152, // updated 6.48
SubmarineStatusList = 0x00C4, // updated 6.48
SubmarineExplorationResult = 0x0376, // updated 6.48

ActorMove = 0x01F1, // updated 6.45
ActorMove = 0x01AA, // updated 6.48

EventPlay = 0x014A, // updated 6.45
EventPlay4 = 0x01A5, // updated 6.45
EventPlay8 = 0x03B7, // updated 6.45
EventPlay16 = 0x03C4, // updated 6.45
EventPlay32 = 0x0108, // updated 6.45
EventPlay64 = 0x03E4, // updated 6.45
EventPlay128 = 0x0320, // updated 6.45
EventPlay255 = 0x0151, // updated 6.45
EventPlay = 0x02DB, // updated 6.48
EventPlay4 = 0x00E8, // updated 6.48
EventPlay8 = 0x00FE, // updated 6.48
EventPlay16 = 0x008F, // updated 6.48
EventPlay32 = 0x0374, // updated 6.48
EventPlay64 = 0x027F, // updated 6.48
EventPlay128 = 0x0365, // updated 6.48
EventPlay255 = 0x00DB, // updated 6.48

EnvironmentControl = 0x029F, // updated 6.45
IslandWorkshopSupplyDemand = 0x01F4, // updated 6.45
Logout = 0x0132, // updated 6.45
EnvironmentControl = 0x0137, // updated 6.48
IslandWorkshopSupplyDemand = 0x00F9, // updated 6.48
Logout = 0x0116, // updated 6.48
};

/**
* Client IPC Zone Type Codes.
*/
enum ClientZoneIpcType : ushort
{
UpdatePositionHandler = 0x00A5, // updated 6.45
ClientTrigger = 0x00DF, // updated 6.45
ChatHandler = 0x031F, // updated 6.45
SetSearchInfoHandler = 0x0129, // updated 6.45
MarketBoardPurchaseHandler = 0x0066, // updated 6.45
InventoryModifyHandler = 0x0140, // updated 6.45
UpdatePositionInstance = 0x0095, // updated 6.45
UpdatePositionHandler = 0x03B5, // updated 6.48
ClientTrigger = 0x0186, // updated 6.48
ChatHandler = 0x01DF, // updated 6.48
SetSearchInfoHandler = 0x0230, // updated 6.48
MarketBoardPurchaseHandler = 0x015B, // updated 6.48
InventoryModifyHandler = 0x02DA, // updated 6.48
UpdatePositionInstance = 0x00A5, // updated 6.48
};

////////////////////////////////////////////////////////////////////////////////
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2 changes: 1 addition & 1 deletion constants.json
Original file line number Diff line number Diff line change
@@ -1,6 +1,6 @@
{
"Global": {
"InventoryOperationBaseValue": 327
"InventoryOperationBaseValue": 956
},
"CN": {
"InventoryOperationBaseValue": 673
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2 changes: 1 addition & 1 deletion constants.min.json
Original file line number Diff line number Diff line change
@@ -1 +1 @@
{"Global":{"InventoryOperationBaseValue":327},"CN":{"InventoryOperationBaseValue":673},"KR":{"InventoryOperationBaseValue":743}}
{"Global":{"InventoryOperationBaseValue":956},"CN":{"InventoryOperationBaseValue":673},"KR":{"InventoryOperationBaseValue":743}}
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