Vivecraft 1.10.2 v1 - Wabbit Season.
Updated to r2 to fully fix door crash and maybe fix teleport rubberbanding
Updated to r1 to fix Sound effects, left click speed, menu scrollbars, map rendering, and door crash
And here we are at last. All up to date. The cutting edge of Minecraft technologies. Vivecraft officially exists as a mod for 1.10.2.
It is also officially full of bugs. And rabbits. the rabbits are fun and easy to spot. The bugs are neither. I also hear there's polar bears but I haven't seen one yet.
I could spend weeks polishing this version and working out all the kinks but I think it's playable now and it's much faster to turn the testing over to you, my dear, loyal minions fans.
So without further ado, let's talk about what's new!
- Dual wielding is now a thing. I have added nothing special to the dual wielding mechanics. You still use the 'offhand' item by pressing the use button. Feel free to suggest new and exciting ways to use the offhand.. separate crosshairs and use buttons? hotbars? sky's the limit.
- Attack 'power' is indicated by the weapon/tool becoming slightly transparent after a hit and fading back in at full power.
- Shields swing out and get larger to indicate you are blocking. There is no 'roomscale' blocking as of yet, you just hold down the use button.
- Shadersmod is now built into Optifine so you get shaders support by default.
- There is no Forge support. I know, I know. I'm sorry. It's a massive amount of work to integrate and then adds a lot of restrictions to what I can and can't do. It was nice doing this port without having to worry about breaking a dozen different mods I've never heard of. I'm not ruling out Forge support in the future, but I personally have no plans for it in the short term.
And that's it really. I hope I got all of 1.7.10's features ported over, and only added new mechanics where required. From here on out I can start to add the fun stuff.
I've put this branch in it's own github repo to keep the issue tracker separate. Please make liberal use of it.
Please note that if you load a 1.7.10 world in 1.10.2 you cannot go back without losing all your items. Send the insurance bill to Notch. :)