dynamically set host/host0 path when directly executing elf #1004
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homebrews expects host to be set to the location of the elf file, as some include other modules that requires loading (e.g jpd002/Play-Compatibility#632).
related #1001 (radshell can progress further, aka no error msg, but still doesnt fully boot)
notes: uLaunchElf (newer version is called wLaunchELF) can launch other elf which will also cause host to change again (however, launching elf doesnt work, but when it does, we'd need to make sure host is updated)