Releases: jaihysc/Factorio-AircraftRealism
Releases · jaihysc/Factorio-AircraftRealism
v2.0.3
- Hide internal data from Factoriopedia
- Fix crash on takeoff/landing if there is ghost in equipment grid #29
- Fix equipment grid not remaining open between takeoff/landing
v2.0.2
- Fix plane not being minable
v2.0.1
- Driver exiting airborne plane no longer destroys plane
- Plane can be exited while moving
- New UI for takeoff distance estimation
v2.0.0
Early release for Factorio 2.0, some features are not working, Aircraft mod is not supported!
Features:
- Update for Factorio 2.0
Changes:
- Allow use of concrete runways when runway requirement is set
- Low fuel warning will sound even when gauges are disabled
- Make takeoff distance estimation line smoother
- Plane UI remains open between takeoff / landing
- Remove support for aircraft, betterCargoPlanes, helicopters
- Update API for adding planes
- Update thumbnail
v1.5.8
Changes:
- Riding state (turning, acceleration, braking) is preserved across takeoff/landing #26
v1.5.7
Features:
- Add official support for multi-file shadows
- Add ability for aircraft authors to set aircraft max speed
- Add reasonable speed limits to aircraft
Changes:
- Lower takeoff speed of jet
- Low fuel warning does not sound if plane is stationary or reversing
v1.5.6
- Added events on entity creation and destruction events when plane transitions between airborne and grounded which other mods can subscribe to
v1.5.5
- Add ability for planes to land on water (if enabled by aircraft developer)
v1.5.4
- Fix gauges not disappearing when player plane is destroyed
v1.5.3
- Cache plane data during runtime to reduce UPS drain