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* work * sac impl * update template * add minimal pick cube task with "task sheet" * task sheets * work * work * work * fix templates * using torch rng * use torch rng * batched uniform sampler, stack cube v1 task * fix bugs with scene masking, merge_actors function * Update pick_single_ycb.py * Update pick_single_ycb.py * bug fixes * stack cube task bug fix * refactor, appending hidden_objects list allows handling of hiding e.g. goal sites * WIP work * Revert "WIP work" This reverts commit 9a6710f. * Revert "Revert "WIP work"" This reverts commit dcb3a5f. * refactor some code, cache some properties, batch some properties * fix naming of joints and links to also be prepended by scene-{i} * bug fixes. Disable some functionality via a ._merged bool * disable hand camera on panda (people should use the real sense panda config * fix some setters * work * cache property for body data indices, it is now auto computed for user * work * change default value for static as resting objects still have a minor amount of angular rotation at times * code updates * decorator to assert error when gpu is initialized for calling functions user should not call. * Update actor.py * bug fixes * work * new utility functions for getting desired meshes, fixed goal site place * performance improvements, swap obs and info * Update __init__.py * Update articulation.py * Update pick_single_ycb.py * update documentation * tuned max episode steps for faster PPO * use memory leak free new sapien and new buffer access api, fix controller reconfigure * bug fixes, new tests * test * more bug fixes * work * add velocity target control gpu support. perf improvements for indexing articulation related things. Fix some bugs * Update base_controller.py * fix collision setting bugs * apply vel * fix self collision bugs * fix gymnasium vector env wrapper to ignore the timelimit wrapper * clean up * fixes * linkmerging * bug fix * work * better camera angles * work * bug fixes * code clean up with new wrappers
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