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A fullscreen post-processing shader plugin for Haxegon

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Filters (version 0.1.1 (2018-03-02))

A plugin for Haxegon: http://www.haxegon.com

Filters lets you use fullscreen post-processing shaders in Haxegon!

The current list of available filters are:

  • Bloom
  • Blur
  • Hue shift
  • Saturation adjustment/Grayscale
  • Lightness/Gamma adjustment
  • Colour tinting
  • Contrast adjustment
  • Chromatic Aberation
  • Invert
  • Vignette
  • Pixelation/Mosaic
  • VCR/Static Effect

More effects are coming!

Filters is a work in progress, and there are several open issues with it. Stay tuned for more updates as Haxegon approaches 1.0!

Setup

To install the Filters plugin, download this Filter.hx file, and copy it into your own project's plugins folder.

Usage

Here is a simple example:

import haxegon.*;

class Main {
  function update(){
    Gfx.drawimage("sky");
    Filter.bloom = 1.0;
    Filter.hue = Filter.hue + 1;
  }
}

See the examples folder for more examples.

Documentation

Not available yet. Check back later! For now, refer to the examples.

Changelog

0.1.1

  • Fixed a crash bug with Neko. Updated for Haxegon 0.12.1.

0.1.0

  • Initial release.

About Filters

version: 0.1.1

dependancies: Haxegon 0.12.0 or newer.

Targets: Filters works on all current Haxegon targets - Native, HTML5 and Flash.

Author: @terrycavanagh

About Haxegon

Filters is a plugin for Haxegon. For more plugins, see http://www.haxegon.com/plugins/

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A fullscreen post-processing shader plugin for Haxegon

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