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[Computer Graphics] Room Escape Game with C++ OpenGL

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Room Escape Game

2019 Fall Semester Computer Graphics Final Project @UNIST

2019년 2학기 UNIST 컴퓨터 그래픽스 강의 최종 프로젝트

C++ OpenGL을 사용한 방탈출 게임

Information

  • 기간: 2019.11 - 2019.12
  • 기술: C++, OpenGL 2.0

Team Members

  • 20131064 김동훈
    • 좌표, 마우스, 트랙볼, 오브젝트 회전
  • 20141440 이승원
    • 오브젝트 로더, 오브젝트 세팅 (Blender), 텍스트 출력, 카메라 무빙
  • 20151506 정하빈
    • 오브젝트 로더, 오브젝트 선택 (Picking, Selection), 라이팅, 비밀번호

Project Abstract

We thought making a game is a good project to apply knowledge that we have learned through this semester. Thus, we made a simple room escape game with first person viewpoint. Various technique such as VBO, texture, and lighting are used in this game.

To clear the game, a player should answer the correct numbers which are hidden in the objects. Since we made a special selection view mode when a player clicks the objects, the player can observe the objects in detail. Thus, the player has to explore the room and examine the objects.

Project Result

Demo

video

Report

PDF

Build Project (Windows)

Prerequisites

Name Version
OpenGL 2.0
CMake 3.29.2
Visual Studio 2022 17.7.3
Windows SDK 10.0.22621

Build

Use shell script

sh build.sh

Use command line

cmake -S . -B cmake-build -G "Visual Studio 17 2022" -D CMAKE_BUILD_TYPE="Debug"
cmake --build cmake-build -j 10

Run

./cmake-build/Debug/room-escape.exe

Last Updated: 24.07.16

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[Computer Graphics] Room Escape Game with C++ OpenGL

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