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Fix image embedding
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Changchang Wu committed Apr 9, 2018
1 parent 600a5b6 commit 626f595
Showing 1 changed file with 3 additions and 4 deletions.
7 changes: 3 additions & 4 deletions docs/vr180.md
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Expand Up @@ -46,7 +46,7 @@ individual frames to their local spherical coordinate system. Among the allowed
projection types by Spherical Metadata V2, the VR180 Video format requires a
mesh projection, which is most generic and works for fisheye projection.

![360 equirect](equirect.png){\:height="60%" width="60%"} | ![fisheye](fisheye.png)
|<img src="equirect.png" width="500"> | <img src="fisheye.png" width="900">
:-------------------------------------------------------: | :---------------------:
(a) 360 equirectangular | (b) fisheye mesh projection

Expand Down Expand Up @@ -120,9 +120,8 @@ hand-held VR video:
disorienting. This basically requires a well-calibrated IMU along with
on-device sensor fusion.

![image alt text](motion1.png){:height="30%" width="30%"} ![image alt
text](motion2.png){:height="30%" width="30%"} ![image alt
text](motion3.png){:height="30%" width="30%"}
|<img src="motion1.png" width="300"> | <img src="motion2.png" width="300"> | <img src="motion3.png" width="300">|
:-: | :--:| :--:

Figure 2. Three equirectangular stereo views generated according to their
rotations.
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