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Merge pull request #238 from sk-gg/patch-1
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Add a right-left stereo mode to spherical-video-v2-rfc.md
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anjaliwheeler authored Jan 16, 2020
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Expand Up @@ -53,6 +53,7 @@ aligned(8) class Stereoscopic3D extends FullBox(‘st3d’, 0, 0) {
| `1` | **Stereoscopic Top-Bottom**: Indicates the video frame contains a stereoscopic view storing the left eye on top half of the frame and right eye at the bottom half of the frame.|
| `2` | **Stereoscopic Left-Right**: Indicates the video frame contains a stereoscopic view storing the left eye on left half of the frame and right eye on the right half of the frame.|
| `3` | **Stereoscopic Stereo-Custom**: Indicates the video frame contains a stereoscopic view storing left and right eyes in the frame, but its layout is application dependent, and needs to be determined elsewhere. For example, this must be used with a mesh projection that contains a mesh for each eye. In this case the layout information is stored in the meshes instead of explicitly described here.|
| `4` | **Stereoscopic Right-Left**: Indicates the video frame contains a stereoscopic view storing the right eye on the left half of the frame and the left eye on the right half of the frame.|

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@3edkwb

3edkwb Aug 18, 2022

docs/spherical-video-v2-rfc.md


#### Spherical Video Box (sv3d)
##### Definition

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