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Added IceWolf23's apps #365

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12 changes: 11 additions & 1 deletion programs/survival/README.md
Original file line number Diff line number Diff line change
Expand Up @@ -92,7 +92,11 @@ Various scripts that modify various game elements, often replicating popular mod
you have a 1/50 chance of getting a wet sponge.
Can be used to make renewable sponge without the use of lightning RNG manipulation,
which in 1.14+ is impossible, hence the name easier_renweable_sponge.


### [elytra_swap.sc](https://github.com/gnembon/scarpet/blob/master/programs/survival/elytra_swap.sc):
#### By IceWolf23
By right-clicking with an elytra or any chestplate this script will swap the items

### [enchanting_table_bottling.sc](https://github.com/gnembon/scarpet/blob/master/programs/survival/enchanting_table_bottling.sc):
#### By Firigion
Shift right clicking on an enchanting table with an empty glass bottle consumes it and generates a
Expand Down Expand Up @@ -180,6 +184,11 @@ Various scripts that modify various game elements, often replicating popular mod
#### By Gnottero
Allows the player to milk sheeps using a bucket.

### [mob_display_health.sc](https://github.com/gnembon/scarpet/blob/master/programs/survival/mob_display_health.sc):
#### By IceWolf23
When a player hits any entity, the Mob Type is displayed with the remaining life (in HP) in the actionbar


### [nether_poi.sc](https://github.com/gnembon/scarpet/blob/master/programs/survival/nether_poi.sc):
#### By Firigion
When holding an ender eye, all nether portal points of interest will be shown with a marker.
Expand Down Expand Up @@ -443,4 +452,5 @@ Various scripts that modify various game elements, often replicating popular mod
Xendergo
ch-yx
Crec0
IceWolf23
(Many more hopefully!)
15 changes: 15 additions & 0 deletions programs/survival/elytra_swap.sc
Original file line number Diff line number Diff line change
@@ -0,0 +1,15 @@
// By right-clicking with an elytra or any chestplate this script will swap the items
// By: IceWolf23

global_swappable_items = {'netherite_chestplate','diamond_chestplate','iron_chestplate','golden_chestplate','chainmail_chestplate','leather_chestplate','elytra'};
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__on_player_uses_item(player, item_tuple, hand) -> (
if ( hand == 'mainhand' && inventory_get(player, 38) != null && has(global_swappable_items, item_tuple:0),
playerArmorDressed = inventory_get(player, 38);
handSlot = query(player, 'selected_slot');

inventory_set(player, handSlot, 1, playerArmorDressed:0, playerArmorDressed:2);
inventory_set(player, 38, 1, item_tuple:0, item_tuple:2);
)
);
10 changes: 10 additions & 0 deletions programs/survival/mob_display_health.sc
Original file line number Diff line number Diff line change
@@ -0,0 +1,10 @@
// When a player hits any entity, the Mob Type is displayed with the remaining life (in HP) in the actionbar
// By: IceWolf23

__on_player_deals_damage(player, amount, entity) -> (
entity_hp = entity ~ 'health';
_entityHealth = max(0, entity_hp-floor(amount));

text_string = (format('w '+entity)+format('g » ')+format('r '+_entityHealth+' ❤'));
display_title(player, 'actionbar', text_string);
);