Skip to content

float3/3s-Unity-Stuff

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

84 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

3s-Unity-Shaders-Scripts

Scripts:

ChangeMaterial.cs allows you to change materials to a different shader without changing their renderqueue to the new shaders.

ShaderPreProcessor.cs removes Post Processing shaders (since they are provided) and unused passes from shaders before uploading reducing build size and build time

BakeEdgeLength.cs (WIP) allows you to bake a SkinnedMeshRenderers Edge Lengths to a texture for use with TensionMap.Shader

Shaders:

TensionMap.shader (WIP)

Various shaders I made/edited for friends

About

Scripts and Shaders for Unity

Resources

License

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published