Skip to content

Converts Minecraft java resourcepacks to Bedrock Minecraft

License

Notifications You must be signed in to change notification settings

fayer3/minecraft_rtx_convert

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

4 Commits
 
 
 
 
 
 
 
 
 
 

Repository files navigation

minecraft_rtx_convert

Converts Minecraft java resourcepacks to Bedrock Minecraft

supports java resourcepacks of version 1.13 and above, 1.16 currently not included. supports compressed resourcepack .zip files and extracted resourcepacks also supports conversion of textures for java Minecraft shaders to the Bedrock RTX format.

requirements to run

requires Java with javafx support to run

usage

select the resourcepack to convert with the corresponding button choose Folder or choose zip or drag and drop the resourcepack into the window.

with the button conversion settings it is possible to change some general settings for the conversion. especially you can disable leather horsearmor conversion, if it is buggy. you can disable conversion of any texture by adding the full path to the Textures to exclude table. For example if you would like to exclude the dirt texture you would add 'assets/minecraft/textures/block/dirt.png'.

it is also possible to disable mipmaps by setting them to 0.

to enable RTX support for the final resourcepack check [x] the option enable raytracing

if your java resourcepack doues not use the lab pbr standard you can customize the conversion with the customize button

if you are don with the setup press convert to convert the the resourcepack. when complete there should be a new file in the same directory as the source resourcepack with the extension .mcpack

Dependecies for building:

About

Converts Minecraft java resourcepacks to Bedrock Minecraft

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages