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Add support for Mutter 45
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tintou committed Sep 15, 2023
1 parent 23a3eb7 commit d6009d9
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Showing 24 changed files with 1,327 additions and 24 deletions.
3 changes: 3 additions & 0 deletions vapi/Clutter-10.metadata
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Expand Up @@ -189,3 +189,6 @@ BinLayout.new.*_align default=Clutter.BinAlignment.START

// Possibly keep
KEY_* skip=false name="KEY_(.+)" type="uint" parent="Clutter.Key"
BUTTON_* skip=false name="BUTTON_(.+)" type="uint32" parent="Clutter.Button"
EVENT_STOP skip=false type="bool"
EVENT_PROPAGATE skip=false type="bool"
3 changes: 3 additions & 0 deletions vapi/Clutter-11.metadata
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Expand Up @@ -189,3 +189,6 @@ BinLayout.new.*_align default=Clutter.BinAlignment.START

// Possibly keep
KEY_* skip=false name="KEY_(.+)" type="uint" parent="Clutter.Key"
BUTTON_* skip=false name="BUTTON_(.+)" type="uint32" parent="Clutter.Button"
EVENT_STOP skip=false type="bool"
EVENT_PROPAGATE skip=false type="bool"
3 changes: 3 additions & 0 deletions vapi/Clutter-12.metadata
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Expand Up @@ -189,3 +189,6 @@ BinLayout.new.*_align default=Clutter.BinAlignment.START

// Possibly keep
KEY_* skip=false name="KEY_(.+)" type="uint" parent="Clutter.Key"
BUTTON_* skip=false name="BUTTON_(.+)" type="uint32" parent="Clutter.Button"
EVENT_STOP skip=false type="bool"
EVENT_PROPAGATE skip=false type="bool"
53 changes: 53 additions & 0 deletions vapi/Clutter-13-custom.vala
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@@ -0,0 +1,53 @@
namespace Clutter {
public struct Color {
[CCode (cname = "_vala_clutter_color_from_hls")]
public static Clutter.Color? from_hls (float hue, float luminance, float saturation) {
var color = Clutter.Color.alloc ();
color.init_from_hls (hue, luminance, saturation);
return color;
}
[CCode (cname = "_vala_clutter_color_from_pixel")]
public static Clutter.Color? from_pixel (uint32 pixel) {
var color = Clutter.Color.alloc ();
color.init_from_pixel (pixel);
return color;
}
[CCode (cname = "_vala_clutter_color_from_string")]
public static Clutter.Color? from_string (string str) {
var color = Clutter.Color.alloc ();
color.init_from_string (str);
return color;
}
[CCode (cname = "clutter_color_from_string")]
public bool parse_string (string str);
}

public interface Container : GLib.Object {
public void add (params Clutter.Actor[] actors);
[CCode (cname = "clutter_container_class_find_child_property")]
public class unowned GLib.ParamSpec find_child_property (string property_name);
[CCode (cname = "clutter_container_class_list_child_properties")]
public class unowned GLib.ParamSpec[] list_child_properties ();
}

public struct Units {
[CCode (cname = "clutter_units_from_cm")]
public Units.from_cm (float cm);
[CCode (cname = "clutter_units_from_em")]
public Units.from_em (float em);
[CCode (cname = "clutter_units_from_em_for_font")]
public Units.from_em_for_font (string font_name, float em);
[CCode (cname = "clutter_units_from_mm")]
public Units.from_mm (float mm);
[CCode (cname = "clutter_units_from_pixels")]
public Units.from_pixels (int px);
[CCode (cname = "clutter_units_from_pt")]
public Units.from_pt (float pt);
[CCode (cname = "clutter_units_from_string")]
public Units.from_string (string str);
}

[CCode (cheader_filename = "clutter/clutter.h", has_copy_function = false, has_destroy_function = false, has_type_id = false)]
public struct Capture {
}
}
194 changes: 194 additions & 0 deletions vapi/Clutter-13.metadata
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@@ -0,0 +1,194 @@
// Non mini-object
ActorBox struct
Color struct
Knot struct
Margin struct
PaintVolume struct
PathNode struct
Perspective struct
Units struct

*.ref unowned

Actor
.apply_transform.matrix ref
.get_abs_allocation_vertices.verts out=false
Canvas
.new symbol_type="constructor"
Event.type#method name="get_type"
Image
.new symbol_type="constructor"

// ???
Actor.has_pointer#method name="get_has_pointer"
ScriptError errordomain

// Not all backing symbols are deprecated
Actor.pick deprecated=false

// Nullable return values
Actor
.get_parent nullable
value_get_color nullable

// method/virtual-method/signal don't match
Actor
.event#method name="emit_event"
.get_paint_volume#virtual_method name="get_paint_volume_vfunc"
.get_paint_volume#virtual_method.volume out
Container
.add_actor skip=false
.class_* skip
Text
.activate#method name="try_activate"
.insert_text#signal skip
TextBuffer.get_text#virtual_method name="get_text_with_length"

// virtual/abstract distinction
Container
.*_child_meta#virtual_method virtual

// Default values
Stage.read_pixels
.width default=-1
.height default=-1
Stage.paint_to_buffer
.data type="uint8[]"
Text
.position_to_coords.line_height default=null

// Skipped by g-i for unknown reasons
LayoutManager
.create_child_meta skip=false

// Variadic arguments
Backend
.get_cogl_context skip=false
Container
.child_get skip=false
.child_set skip=false
.remove skip=false
Interval
.new skip=false
.get_interval skip=false
.set_final skip=false
.set_initial skip=false
.set_interval skip=false
LayoutManager
.child_get skip=false
.child_set skip=false
Script
.get_objects skip=false

// Skipped upstream for unknown reasons
Interval.register_progress_func skip=false
threads_add_idle skip=false
threads_add_idle_full skip=false
threads_add_timeout skip=false
threads_add_timeout_full skip=false

// struct/class confusion
ActorBox
.new skip
.from_vertices skip
Units.from_* skip
Margin
.new skip

// Class methods
container_class_find_child_property skip
container_class_list_child_properties skip

// Move symbols
units_from_* skip

// Struct return values
color_get_static nullable

// Upstream
Event
.get_position.position out

FrameListenerIface skip
FrameClock.new skip

// Remove for clutter-2.0
/////////////////////////

StageView.layout skip

Stage
.paint_view.redraw_clip type="Cairo.Region"

Capture
.image type="Cairo.ImageSurface"

// *Event should be compact classes derived from Clutter.Event
Event.type skip=false
AnyEvent struct=false base_type="Clutter.Event"
ButtonEvent struct=false base_type="Clutter.Event"
CrossingEvent struct=false base_type="Clutter.Event"
DeviceEvent struct=false base_type="Clutter.Event"
IMEvent struct=false base_type="Clutter.Event"
KeyEvent struct=false base_type="Clutter.Event"
MotionEvent struct=false base_type="Clutter.Event"
PadButtonEvent struct=false base_type="Clutter.Event"
PadRingEvent struct=false base_type="Clutter.Event"
PadStripEvent struct=false base_type="Clutter.Event"
ProximityEvent struct=false base_type="Clutter.Event"
ScrollEvent struct=false base_type="Clutter.Event"
TouchEvent struct=false base_type="Clutter.Event"
TouchpadHoldEvent struct=false base_type="Clutter.Event"
TouchpadPinchEvent struct=false base_type="Clutter.Event"
TouchpadSwipeEvent struct=false base_type="Clutter.Event"

// Keysyms used to be CLUTTER_X instead of CLUTTER_KEY_X
*#constant skip
CURRENT_TIME skip=false
PATH_RELATIVE skip=false
PRIORITY_REDRAW skip=false

// Clutter devs don't like us creating nested namespaces
value_* name="value_(.+)" parent="Clutter.Value"
threads_* name="threads_(.+)" parent="Clutter.Threads"
threads_add_idle name="add" parent="Clutter.Threads.Idle"
threads_add_idle_full name="add_full" parent="Clutter.Threads.Idle"
threads_add_timeout name="add" parent="Clutter.Threads.Timeout"
threads_add_timeout_full name="add_full" parent="Clutter.Threads.Timeout"

// There is no way to know sealed classes before GLib 2.70
ColorState sealed
FrameClock sealed
TextureContent sealed

TextureContent.new_from_texture symbol_type="constructor"

// Backwards compatibility
Color.alloc symbol_type="function"

Color.from_hls name="init_from_hls"
Color.from_pixel name="init_from_pixel"
Color.from_string name="init_from_string"

Color.new name="from_rgba" symbol_type="function"
.alpha default=0
.blue default=0
.green default=0
.red default=0

Color.init
.alpha default=0
.blue default=0
.green default=0
.red default=0

BinAlignment deprecated=false deprecated_since=null
BinAlignment.* deprecated
BinAlignment.start deprecated=false
BinLayout.new.*_align default=Clutter.BinAlignment.START

// Possibly keep
KEY_* skip=false name="KEY_(.+)" type="uint" parent="Clutter.Key"
BUTTON_* skip=false name="BUTTON_(.+)" type="uint32" parent="Clutter.Button"
EVENT_STOP skip=false type="bool"
EVENT_PROPAGATE skip=false type="bool"
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