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Added mrp_audioaccessor.h which is supposed to provide some convenien…
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…ce stuff for accessing audio from Reaper objects, as well as the beginning of a range library for audio buffers
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Xenakios committed Jan 9, 2016
1 parent c8944b0 commit 8b989ff
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1 change: 1 addition & 0 deletions Visual Studio/MyReaperPlugin.vcxproj
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<ClInclude Include="..\header\mrpexamplewindows.h" />
<ClInclude Include="..\header\mrpwincontrols.h" />
<ClInclude Include="..\header\mrpwindows.h" />
<ClInclude Include="..\header\mrp_audioaccessor.h" />
<ClInclude Include="..\header\mrp_pcm_source.h" />
<ClInclude Include="..\header\MyFirstClass.hpp" />
<ClInclude Include="..\header\mylicecontrols.h" />
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3 changes: 3 additions & 0 deletions Visual Studio/MyReaperPlugin.vcxproj.filters
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<ClInclude Include="..\library\picojson\picojson.h">
<Filter>library\picojson</Filter>
</ClInclude>
<ClInclude Include="..\header\mrp_audioaccessor.h">
<Filter>header</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<Filter Include="library">
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