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Will now detect the screen scaling ratio and adjust #63

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13 changes: 10 additions & 3 deletions src/ImageHorizonLibrary/recognition/_recognize_images.py
Original file line number Diff line number Diff line change
Expand Up @@ -12,6 +12,11 @@

class _RecognizeImages(object):

pixel_ratio = 0.0

def __get_pixel_ratio(self):
self.pixel_ratio = ag.screenshot().size[0]/ag.size().width

def __normalize(self, path):
if (not self.reference_folder or
not isinstance(self.reference_folder, str) or
Expand Down Expand Up @@ -203,9 +208,11 @@ def try_locate(ref_image):
center_point = ag.center(location)
x = center_point.x
y = center_point.y
if self.has_retina:
x = x / 2
y = y / 2
if self.pixel_ratio == 0.0:
self.__get_pixel_ratio()
if self.pixel_ratio>1:
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If this were changed to if not isclose(self.pixel_ratio, 1.0, abs_tol=1e-3):, would this allow it to work for large (>1) or small (<1) scaling ratios?

Also, from math import isclose would be needed above.

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If this were changed to if not isclose(self.pixel_ratio, 1.0, abs_tol=1e-3):, would this allow it to work for large (>1) or small (<1) scaling ratios?

Actually I could simply do:

if self.pixel_ratio>0 and self.pixel_ratio != 1.0:

To cover the same case, then there would be no need to import isclose.

I have no idea how we could test it though? Windows only allows scaling from 100% to 500% so would never have a scaling ratio below 1 and MacOS only had 100% for non retina displays and 200% for retina displays no other scaling ratios, I'm not aware of any linux distro that supports scaling below 100% either.

I could actually just use too

if self.pixel_ratio>0:

as any number divided by 1 will give the same number, but it seems a waste of processing power to do divide by 1 twice, but it might make the code easier to read?

let me know the preferred option and i'll update the PR.

Dave.

x = x / self.pixel_ratio
y = y / self.pixel_ratio
return (x, y)

def does_exist(self, reference_image):
Expand Down