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myDropWizard, Inc.
- Milwaukee, WI
- https://www.snopekgames.com
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godotengine/godot
godotengine/godot PublicGodot Engine – Multi-platform 2D and 3D game engine
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godotengine/godot-cpp
godotengine/godot-cpp PublicC++ bindings for the Godot script API
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anki-sync-server
anki-sync-server PublicA personal Anki sync server (so you can sync against your own server rather than AnkiWeb)
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1,126 contributions in the last year
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Contribution activity
January 2025
Created 34 commits in 4 repositories
Created 1 repository
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dsnopek/godot-meta-toolkit
Python
This contribution was made on Jan 9
Created a pull request in GodotVR/godot_openxr_vendors that received 2 comments
Emit correct signal from OpenXRFbSpatialEntity.erase_from_storage()
Calling OpenXRFbSpatialEntity.erase_from_storage()
leads to the saved signal emitting, rather than the erased signal.
Looks like a copy-paste error…
+1
−1
lines changed
•
2
comments
Opened 16 other pull requests in 3 repositories
GodotVR/godot_openxr_vendors
7
merged
1
open
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Update for Godot 4.4-beta1
This contribution was made on Jan 20
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Update
CHANGES.md
for the 3.1.1 releaseThis contribution was made on Jan 20 -
Update GitHub Actions to create a "draft" release, so publishing triggers MavenCentral Publish
This contribution was made on Jan 17
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Remove stray double quote from
AndroidManifest.xml
This contribution was made on Jan 15 -
[DRAFT] Support making hybrid apps for Pico headsets
This contribution was made on Jan 15
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Support making hybrid apps for Meta headsets
This contribution was made on Jan 15
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Update
CHANGES.md
for the 3.1.0 releaseThis contribution was made on Jan 10 -
Fix wall, floor and ceiling collision shapes with Jolt physics
This contribution was made on Jan 6
godotengine/godot
2
open
2
merged
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Fix wrong default texture for global uniforms of type
sampler2DArray
This contribution was made on Jan 22 -
Update export preset options overrides before doing "Remote Debug"
This contribution was made on Jan 16
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Use
MethodInfo::get_compatibility_hash()
to generate the hash forMethodBind::get_hash()
and other GDExtension hash clean upThis contribution was made on Jan 11 -
[DRAFT] Update
ResourceFormatSaver::_save()
virtual method for new integrity level argumentThis contribution was made on Jan 5
godot-sdk-integrations/godot-meta-toolkit
1
open
2
merged
1
closed
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Update the README and docs in preparation for the 1.0.0 release
This contribution was made on Jan 21
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Update for v71 of the Platform SDK
This contribution was made on Jan 10
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Fix CI for PRs from forks
This contribution was made on Jan 9
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Support making hybrid apps
This contribution was made on Jan 9
Reviewed 30 pull requests in 4 repositories
godotengine/godot
13 pull requests
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[Tests] Add check for argument name validity
This contribution was made on Jan 21
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Make use of
latin1
encoding explicit ingdextension_interface.cpp
.This contribution was made on Jan 20 -
CI: Change
godot-cpp-test
from workflow to actionThis contribution was made on Jan 20 -
Clean up the XR editor logic
This contribution was made on Jan 16
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Fix index check in MethodBind::get_argument_type
This contribution was made on Jan 16
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Implement
XR_EXT_performance_settings
OpenXR extensionThis contribution was made on Jan 15 -
Remove unused
EditorSceneFormatImporter::_get_import_flags
This contribution was made on Jan 14 -
Update
OpenXRAPI
memory managementThis contribution was made on Jan 13 -
Use implicit launch when running a Godot Android project from the editor
This contribution was made on Jan 13
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[XR Editor] Allow specifying whether to play the current scene or a specific scene in XR or regular mode
This contribution was made on Jan 13
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GDExtension: Add compatibility system for virtual methods
This contribution was made on Jan 11
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Improve gamepad support on Linux
This contribution was made on Jan 8
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WebXR: Update for Emscripten 3.1.71 and later
This contribution was made on Jan 7
GodotVR/godot_openxr_vendors
10 pull requests
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Fix passthrough sample color map display bug
This contribution was made on Jan 27
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Remove CMake from the build process
This contribution was made on Jan 23
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Fix the MavenCentral Publish workflow
This contribution was made on Jan 22
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Make Settings for the individual extensions
This contribution was made on Jan 22
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[DRAFT] Support making hybrid apps for Pico headsets
This contribution was made on Jan 21
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Implement XR_META_recommended_layer_resolution extension
This contribution was made on Jan 21
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Support making hybrid apps for Meta headsets
This contribution was made on Jan 21
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[DRAFT] Add support for the Android XR OpenXR vendor
This contribution was made on Jan 10
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Update
CHANGES.md
for the 3.1.0 releaseThis contribution was made on Jan 10 -
Fix wall, floor and ceiling collision shapes with Jolt physics
This contribution was made on Jan 10
godotengine/godot-cpp
6 pull requests
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fix typed_dictionary compile-time regression
This contribution was made on Jan 21
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Fix buffer overrun with enums pointers cast to int64_t* when enum is only 32-bit
This contribution was made on Jan 20
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Update README.md with new pre-commit instructions
This contribution was made on Jan 20
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CMake: Support for XML documentation
This contribution was made on Jan 13
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CMake: Support for using build_profile.json
This contribution was made on Jan 12
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[Bindings] Build profile now strips methods and skip files
This contribution was made on Jan 7
godotengine/godot-website
1 pull request
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Add 4.4 beta 1 blog post
This contribution was made on Jan 16
Created an issue in godotengine/godot-cpp that received 4 comments
[IMPORTANT] godot-cpp commits to use to match official 4.4 beta releases
Like we did for previous Godot 4.x versions (with #874, #1136, #1267, and #1475), this pinned issue will be used to list the godot-cpp commits whic…
4
comments
Opened 2 other issues in 1 repository
godotengine/godot
1
open
1
closed
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Error spam "target doesn't match" with OpenGL and global uniform of type
sampler2DArray
with no valueThis contribution was made on Jan 22 -
[IMPORTANT] godot-cpp commits to use to match official 4.4 beta releases
This contribution was made on Jan 20
1
contribution
in private repositories
Jan 9