libogc 2.4.0
fixes:
- fix reading memory card address >= 0x800000 by @suloku in #121
- fix reset button not being detected on gamecube by @DacoTaco in #124
- use const in GX calls to allow for better code generation by @1011X in #118
- fix dsp state setting with certain messages by @DacoTaco in #139
- fix AESND_Reset, it no longer hangs the system by @DacoTaco in #143
- fix Video_Init, it now gives VI time to respond to the register pokes @DacoTaco in #144
- correctly offset the console x/y with the given coordinates y @DacoTaco in #146 #147
- correctly fetch time when starting the application by @DacoTaco in #148
- ipc: check memory translation on incoming messages in by @Extrems in d91c59a
features:
- add argument parameters to the AESND callbacks by @HTV04 in #129
- allow retries of if_config by @bendmorris in #99
- implement the AES & SHA1 engines on the wii by @DacoTaco in #136 #132 #133
- implement getsockopt by @bendmorris in #105
- implement GX_SetTevIndWarp by @gamemasterplc in #66
- implement VIDEO_GetVideoScanMode by @DacoTaco in #144
New Contributors
- @suloku made their first contribution in #121
- @carstene1ns made their first contribution in #119
- @MasterofGalaxies made their first contribution in #122
- @techflashYT made their first contribution in #127
- @HTV04 made their first contribution in #129
- @bendmorris made their first contribution in #99
- @1011X made their first contribution in #118
- @gamemasterplc made their first contribution in #66
- @muff1n1634 made their first contribution in #135
- @mardy made their first contribution in #134