Do not underestimate them. They are only neutral. Not friendly at all.
This is an MCPE behavior pack which makes hostile mobs always spawn in neutral. Unless you aggravate them,
- Blazes or Ghasts don't shoot fireballs at you.
- Creepers don't explode.
- Silver fish, Wither Skeletons, Zombies, Husks, Zombie Villagers, Endermen, Magma Cubes, or Slimes don't attack you.
- Strays or Skeletons don't shoot arrows at you.
- Witches don't throw potions at you.
- Spiders or Cave Spiders don't attack you regardless of the light level.
- The Wither don't target you. This doesn't mean you'll not be harmed by its initial explosion or random attacks.
In addition to that,
- Adult cows become hostile once you attack them. You can't leash angry cows of course.
- Adult pigs, rabbits, skeleton horses, bats, chickens, Mooshrooms, sheep, and squids become hostile too.
- The same goes for untamed donkeys, horses, and mules. Also you can't tame them when they are angered.
There are a few exceptions:
- Wild wolves still attack sheep and rabbits. They will starve otherwise.
- Wild ocelots still attack chickens for the same reason.
- MCPE v0.16.0
- Mobs spawned before applying the behavior pack do not behave correctly, which can not be fixed.
- Split Slimes do not become hostile due to the current limitation in the add-on system. The same goes for Magma Cubes.
- Squids have some difficulties on dealing damage to you.
- Guardians or Elder Guardians cannot be made neutral. They act
strangely when
minecraft:behavior.hurt_by_target
is applied. - Angry pigs are still rideable. This is weird but there seems not to be a way around.
- Install the following tools:
- Run
./Build
. - Now there should be
mcpe-neutralism-addon-*.mcpack
under_build/src/
.
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