Skip to content
This repository has been archived by the owner on Dec 12, 2017. It is now read-only.
/ ShockEmu Public archive

Keyboard+Mouse to Dualshock 4 emulation for PS4 Remote Play (OS X)

Notifications You must be signed in to change notification settings

daeken/ShockEmu

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

3 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

Setup

ShockEmu requires the OS X command line development tools to be installed. Installation steps:

git clone https://github.com/daeken/ShockEmu.git
./build.sh <filename>.se
./run.sh

It depends on your system having PS4 Remote Play installed at /Applications/RemotePlay.app. If this is not the case, you'll need to modify run.sh accordingly.

SE file format

SE files are, generally speaking, a mapping between an input key, mouse button, or mouse movement to a DualShock 4 input. See the example file (nomanssky.se) for a breakdown of the format.

How it works

ShockEmu works by intercepting the IOHID calls of PS4 Remote Play application and presents an emulated DualShock controller. It also hooks into the input routines of the application, to catch keyboard and mouse inputs, which then get mapped according to your SE file.

About

Keyboard+Mouse to Dualshock 4 emulation for PS4 Remote Play (OS X)

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published