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Remove a stray include_directories in rendering
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This was missed in my first pass, not needed anymore due to using modern
imported targets to carry that information around the build system.

Signed-off-by: Marcus D. Hanwell <[email protected]>
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cryos committed Apr 29, 2023
1 parent be65c67 commit a7e0fc6
Showing 1 changed file with 0 additions and 1 deletion.
1 change: 0 additions & 1 deletion avogadro/rendering/CMakeLists.txt
Original file line number Diff line number Diff line change
@@ -1,6 +1,5 @@
find_package(OpenGL REQUIRED)
find_package(GLEW REQUIRED)
include_directories(SYSTEM ${OPENGL_INCLUDE_DIR} ${GLEW_INCLUDE_DIRS})
if(WIN32 AND NOT BUILD_SHARED_LIBS)
add_definitions(-DGLEW_STATIC)
endif()
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