Weekly #301
Annotations
10 errors and 5 warnings
Build with CMake and Ninja:
src/Backends/DirectX12/include/litefx/backends/dx12.hpp#L1575
syntax error: missing '>' before identifier '__A0'
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Build with CMake and Ninja:
src/Backends/DirectX12/include/litefx/backends/dx12.hpp#L1575
'const LiteFX::Rendering::IImage &LiteFX::Rendering::Backends::DirectX12FrameBuffer::operator [](unknown-type) const': overloaded member function not found in 'LiteFX::Rendering::Backends::DirectX12FrameBuffer'
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Build with CMake and Ninja:
src/Backends/DirectX12/include/litefx/backends/dx12.hpp#L1575
'__A0': undeclared identifier
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Build with CMake and Ninja:
src/Backends/DirectX12/include/litefx/backends/dx12.hpp#L1580
syntax error: missing '>' before identifier '__A0'
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Build with CMake and Ninja:
src/Backends/DirectX12/include/litefx/backends/dx12.hpp#L1580
'const LiteFX::Rendering::IImage &LiteFX::Rendering::Backends::DirectX12FrameBuffer::image(unknown-type) const': overloaded member function not found in 'LiteFX::Rendering::Backends::DirectX12FrameBuffer'
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Build with CMake and Ninja:
src/Backends/DirectX12/include/litefx/backends/dx12.hpp#L1580
'__A0': undeclared identifier
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Build with CMake and Ninja:
src/Backends/DirectX12/include/litefx/backends/dx12.hpp#L1575
syntax error: missing '>' before identifier '__A0'
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Build with CMake and Ninja:
src/Backends/DirectX12/include/litefx/backends/dx12.hpp#L1575
'const LiteFX::Rendering::IImage &LiteFX::Rendering::Backends::DirectX12FrameBuffer::operator [](unknown-type) const': overloaded member function not found in 'LiteFX::Rendering::Backends::DirectX12FrameBuffer'
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Build with CMake and Ninja:
src/Backends/DirectX12/include/litefx/backends/dx12.hpp#L1575
'__A0': undeclared identifier
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Build with CMake and Ninja:
src/Backends/DirectX12/include/litefx/backends/dx12.hpp#L1580
syntax error: missing '>' before identifier '__A0'
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The following actions uses node12 which is deprecated and will be forced to run on node16: actions/cache@v2. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v2, lukka/run-vcpkg@v10. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
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Restore or build vcpkg
Error computing hash on '**/vcpkg.json' as it matches multiple files: src/vcpkg.json,src/Modules/overlay-ports/d3d12-memory-allocator/vcpkg.json,src/Modules/overlay-ports/directx-agility-sdk/vcpkg.json,src/Modules/overlay-ports/spdlog/vcpkg.json,src/Modules/overlay-ports/winpixeventruntime/vcpkg.json. It must match only one file.
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Restore or build vcpkg
Cannot compute hash of vcpkg.json as it was not found (or multiple hits) with glob expression '**/vcpkg.json'.
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Build with CMake and Ninja
The indirect draw sample requires shader model 6.8 or later, but 6.5 is
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