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Fix vsync, oPos register and RenderState #108

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merged 2 commits into from
Feb 3, 2020
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Commits on Jan 14, 2020

  1. Try D3DPOOL_SYSTEMMEM first then D3DPOOL_SCRATCH

    Some games, like Command and Conquer Generals and Silent Hill 2 require system memory.  Other games like Forsaken World require scratch memory and will fail if system memory is used.  Trying system memory first and then scratch memory seems to work for all games.
    elishacloud committed Jan 14, 2020
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Commits on Feb 3, 2020

  1. Fix vsync, oPos register and RenderState

    - Fixes present parameters to match the documentation
    - Fixes oPos register swizzles in VertexShader
    - Changes how RenderState works with the follwoing States: 'D3DRS_LINEPATTERN', 'D3DRS_EDGEANTIALIAS' and 'D3DRS_PATCHSEGMENTS'
    elishacloud committed Feb 3, 2020
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    f7206f7 View commit details
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