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Vulpkanin Species #214

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merged 33 commits into from
Apr 13, 2024
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PursuitInAshes
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@PursuitInAshes PursuitInAshes commented Apr 6, 2024

About the PR

Adds the Vulpkanin species. They deal 3 slash, 2 damage. With a temperature threshold of 320 - 230. They can bark, growl, and howl.

Why / Balance

More player species is a good thing. It provides freedom and character expression for players. I believe this firmly falls into the "Distinctly not human category" which I believe we want.

Media

Content Client_UO2FuciaIr

(Nothing of the character creator or sounds yet. Soon TM)

Notes

I could make the pie sprite properly work but that would add more lines than I'm comfortable with. Readability is important. If a maintainer wants it let me know. I'm pretty indifferent eitherway.

Changelog
The Vulpkanin species has been ported over from DeltaV as of their latest openly useable versions (02/17/24), along with some CD specific fixes, updates, and improvements.

I'll have to check the copyright and licensing of these, but there is the port.
Removes only one line, which is making vulps a potential psyonic.
Removes Dogvision Trait, Removes Carriable, from what I can see its mail related.

Discussion will have to happen on if we want to keep the unique face sprites for helmets, but for now its commented in.
Sorta iffy on this, and I need to go through and read them all, make sure there aren't any issues. I'm half tempted to just make vulps pull from the human list, but thats also going on the discussion list.
Vulp talk sounds are sorta funny, but they work I suppose?
Again, going to have to check the licensing on these, but there there are.
Oh boy, excited to check the meta files on these.
- Messing around with stomach tags, this might not hang around but we'll see, I want them to be able to digest more than meat but idk what these do exactly

-Limbs now inherent their base limb along with the vulp limp

-More heat damage (I don't know how I feel about this)

- Audio Collection, forgot this a while ago

- Declare Species and a bunch of other stuff
Everything removed should be inherited from their parent, or outright wasn't needed.

Also adds an FTL File I missed. There is a typo somewhere and I still haven't been able to get licenses checked, just working to get them ingame first.
More parent fixes too, I'm only getting two errors now, so thats a good thing. Both errors reside in line two of these files, not quite sure how to fix them at the moment.
Bonus is this might fix the last issue (that I know of) with the code
This error is driving me insane
This caused more errors, but at least you can play as the species now
Tuned the temperature thresholds
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github-actions bot commented Apr 6, 2024

RSI Diff Bot; head commit d0bcb47 merging into 55be333
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/_CD/Effects/creampie.rsi

State Old New Status
creampie_vulpkanin Added

Resources/Textures/_CD/Mobs/Customization/Vulpkanin/body_markings.rsi

State Old New Status
belly_crest Added
belly_fox Added
belly_full Added
points_crest-arms Added
points_crest-legs Added
points_crest Added
points_fade-arms Added
points_fade-legs Added
points_fade Added
points_feet Added
points_hands Added
points_sharp-arms Added
points_sharp-legs Added
points_sharp Added

Resources/Textures/_CD/Mobs/Customization/Vulpkanin/ear_markings.rsi

State Old New Status
coyote Added
dalmatian Added
fennec-inner Added
fennec Added
fox Added
jackal-inner Added
jackal Added
msai-inner Added
msai Added
otie-inner Added
otie Added
shock Added
terrier-inner Added
terrier Added
vulp-fade Added
vulp-inner Added
vulp-sharp Added
vulp Added
wolf-inner Added
wolf Added

Resources/Textures/_CD/Mobs/Customization/Vulpkanin/facial_hair.rsi

State Old New Status
elder Added
elder_chin Added
kita Added
ruff Added

Resources/Textures/_CD/Mobs/Customization/Vulpkanin/hair.rsi

State Old New Status
adhara Added
anita Added
apollo Added
belle Added
braided Added
bun Added
clean_cut Added
curl Added
hawk Added
jagged Added
jeremy Added
kajam Added
keid Added
kleeia Added
mizar Added
punkbraided Added
raine Added
rough Added
short Added
short2 Added
spike Added

Resources/Textures/_CD/Mobs/Customization/Vulpkanin/head_markings.rsi

State Old New Status
blaze Added
mask Added
muzzle Added
muzzle_alt Added
muzzle_fade Added
muzzle_sharp Added
nose Added
patch Added
slash Added
tiger_face Added
tiger_head Added
vulpine-lines Added
vulpine Added

Resources/Textures/_CD/Mobs/Customization/Vulpkanin/masking_helpers.rsi

State Old New Status
female_full Added
female_none Added
female_top Added
full Added
male_full Added
male_none Added
male_top Added
none Added
top Added
unisex_full Added
unisex_none Added
unisex_top Added

Resources/Textures/_CD/Mobs/Customization/Vulpkanin/tail_markings.rsi

State Old New Status
bushfluff Added
bushfluff_wag Added
corgi Added
corgi_wag Added
coyote Added
coyote_wag Added
dalmatian Added
dalmatian_wag Added
fennec Added
fluffy Added
fox-fade Added
fox-tip Added
fox Added
fox2 Added
fox3-tip Added
fox3 Added
fox_wag-fade Added
fox_wag-tip Added
fox_wag Added
husky-inner Added
husky-outer Added
husky Added
long-tip Added
long Added
otie Added
tail-wag-icon Added
vulp-fade Added
vulp-tip Added
vulp Added
vulp_alt-fade Added
vulp_alt-tip Added
vulp_alt Added
vulp_wag-fade Added
vulp_wag-tip Added
vulp_wag Added

Resources/Textures/_CD/Mobs/Species/Vulpkanin/parts.rsi

State Old New Status
full Added
head_f Added
head_m Added
icon Added
l_arm Added
l_foot Added
l_hand Added
l_leg Added
overlay_husk Added
r_arm Added
r_foot Added
r_hand Added
r_leg Added
torso_f Added
torso_m Added

Edit: diff updated after d0bcb47

DeltaV PR #884 - This doesn't effect licensce concerns except maybe for code? Its YML so there is really only one way to actually do things.
- Fixes a Pathing issue in the sounds (Forgor to update in the pathing)
- Localizes their speech verbs further
- Removes their ability to cry :3
- Makes their emote sounds work.
- scream1 and scream2 do not exist currently, just drop them in: Audio\_CD\Voice\Vulpkanin once they exist. Untill then this will be a fun error
Moves the tail wagging to the lizard system because its so much better
Still need to make sure there isn't extra localisation, I need to localize the new markings and trim the ones we technically removed from the character selector
I'm not fixing the scream yaml fail because I don't have sound files for them yet - soonTM hopefully, I really don't want to use human screams for these guys
- Fixes Extra Locales
- Removes Animated Tails from Character Creator
I'll make an issue for vulp improvements once they are merged
@PursuitInAshes
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Ready for Review. (@LankLTE ) If this gets merged I'll make an issue for all of the things that should be done or improved with these guys. On that list, so you are aware, is;

  • The Corgi and dalmatian tail sprites are very bad
  • Typing indicatior for them (Optional)
  • Being pied doesn't cover the face properly, I could get this to work (You can see it in earlier commits), however it adds like 58 lines for everying (handcuffs, stuff showing on back, the pie face covering, etc), which I wasn't comfortable with. I'll add this in the PR before merging if maintainer wants it.
  • NonHuman screaming sounds (Frontier has some but they are unlicensed so we opted not to use them.)
  • Once we get a better diet system, their own diets would be nice.
  • Guidebook entry for them, like the rest of the species.

@LankLTE
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LankLTE commented Apr 10, 2024

Will review this before the Saturday playtest.

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Minor stuff.

Resources/Audio/_CD/Voice/Talk/license.txt Outdated Show resolved Hide resolved
Resources/Audio/_CD/Voice/Vulpkanin/license.txt Outdated Show resolved Hide resolved
- Removes Audio Licensce File (Merged into Attributions)
- Update Texture Attributions to be more accurate for our use.
- Didn't realize it was looking for a URL only, whoops.
@LankLTE LankLTE merged commit 6a9fae4 into cosmatic-drift-14:master Apr 13, 2024
11 checks passed
@PursuitInAshes PursuitInAshes deleted the VulpakinSpecies branch April 13, 2024 16:45
PursuitInAshes added a commit to PursuitInAshes/cosmatic-drift that referenced this pull request Apr 21, 2024
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commit fff3fe2a2461dfc61333b1875f8c5b7a9537c9e0
Author: metalgearsloth <[email protected]>
Date:   Tue Apr 16 22:42:53 2024 +1000

    Update submodule to 218.1.0 (#26997)

commit b23ef00d37f1c1782e8ca2ff7f3cbea6cffefa7b
Author: Velcroboy <[email protected]>
Date:   Mon Apr 15 23:34:35 2024 -0500

    Add QM maintenance airlock (#26982)

    Co-authored-by: Velcroboy <[email protected]>

commit faec39ced4d6a65b1ecbf373ba282202171f5224
Author: Leon Friedrich <[email protected]>
Date:   Tue Apr 16 16:26:47 2024 +1200

    Give names to solution & identity entities (#26993)

commit 229caa10bf3417858d2cbd7c1290af12dcad4acc
Author: Leon Friedrich <[email protected]>
Date:   Tue Apr 16 16:26:32 2024 +1200

    Fix some TryGetMind overrides relying on player data (#26992)

    * Fix some TryGetMind overrides relying on player data

    * A

    * Rider has bamboozled me

    * Update `data.Mind` before attaching to entity.

commit faba129e780859336cfa1a97bb492e7044348ed2
Author: PJBot <[email protected]>
Date:   Mon Apr 15 22:23:23 2024 +0000

    Automatic changelog update

commit cd46282e51b0368b63344d655564315a709c7355
Author: Velcroboy <[email protected]>
Date:   Mon Apr 15 17:22:16 2024 -0500

    Fix some airlocks with multiple access types (#26980)

    Co-authored-by: Velcroboy <[email protected]>

commit 34fbd2874e3f2602f8cf1cb55bf4c20588aa8764
Author: MilenVolf <[email protected]>
Date:   Mon Apr 15 14:53:22 2024 +0300

    Fix dragon slowdown on damage (#26975)

    Fix dragon slow on damage

commit 4a6cf480cc557447a89ec98b6305b4b461f494ca
Author: Whisper <[email protected]>
Date:   Mon Apr 15 01:04:15 2024 -0400

    Mobs burn to ashes on excessive heat damage (#26971)

    * mobs burn to ashes on excessive heat damage

    * remove comment, remove random lines I didn't mean to add

    * combine code into behavior

    * clean unused

    * fix namespace

    * drop next to

    * fix spawn entities behavior spawning entities outside container

commit 3d0fc1067303635a743af04ef4c463abd0dba343
Author: Hannah Giovanna Dawson <[email protected]>
Date:   Mon Apr 15 02:53:22 2024 +0100

    SS14-26950 Fix Waddling During Improper States (#26965)

    * SS14-26950 Fix Waddling During Improper States

    Fix some states when a clown can waddle when no clown should be able to waddle, no-matter their clowning powers.

    1. You cannot waddle whilst weightless
    2. You cannot waddle whilst stunned
    3. You cannot waddle whilst slowed down due to stam damage
    4. You cannot waddle whilst you're knocked down
    5. You cannot waddle whilst you're buckled
    6. You cannot waddle whilst crit
    7. You cannot waddle whilst dead

    There's some argument for being able to waddle whilst on the floor
    and doing some bizarre floor-humping exercise but I'm not coding an animation layer system just to handle clowns doing the worm.

    * Use a nicer "can move" check

commit 637fc2d47571cec3c4d2509ac5aa285d2ccd2ab9
Author: PJBot <[email protected]>
Date:   Mon Apr 15 01:29:04 2024 +0000

    Automatic changelog update

commit 7810cbe41101fe152c6b30fea937cc4351d4ae29
Author: no <[email protected]>
Date:   Mon Apr 15 03:27:58 2024 +0200

    Fix StepTrigger blacklist not working (#26968)

commit 41d2f06ffcfb8a67bfeb863ff24889e199971bb6
Author: HS <[email protected]>
Date:   Mon Apr 15 03:38:13 2024 +0300

    meatWall incorrect node fixed (#26966)

    changed node in construction meatWall

commit 516f5f3161396f8a759d9b44c35d5e9d59f6249f
Author: deltanedas <[email protected]>
Date:   Mon Apr 15 00:11:28 2024 +0000

    nerf incendiary grenade (#26959)

    Co-authored-by: deltanedas <@deltanedas:kde.org>

commit 563f304ac57a61bba618c8ec1ffec77151ffc687
Author: PJBot <[email protected]>
Date:   Sun Apr 14 22:27:52 2024 +0000

    Automatic changelog update

commit 7a6067989fde5b5e1b791d40d566adf7a74d203f
Author: Token <[email protected]>
Date:   Mon Apr 15 03:26:46 2024 +0500

    Make lockers can be deconstructed only when unlocked now (#26961)

    * Fix lockers are not deconstrucable now

    Lockers are was deconstructable event when they closed and you didn't have access to them. In short - get stuff by 5 seconds, 5 sec it's time to screw down any locker, except LockerBaseSecure one

    * Revert un-destructable lockers fix

    Make lockers destructable again

    * Fix lockers that deconstructable only when unlocked now

commit cf8f68c7e51df1c11b38b0efffda39996a4c4e73
Author: lzk <[email protected]>
Date:   Sun Apr 14 23:53:45 2024 +0200

    Fix rubber hammer being unshaded (#26956)

commit 5270e6f5f9e639b2c55dc26e01b5a184f468101f
Author: PJBot <[email protected]>
Date:   Sun Apr 14 20:05:12 2024 +0000

    Automatic changelog update

commit 0a29508f431e2f08213ca3d2554dc21a80c15061
Author: beck-thompson <[email protected]>
Date:   Sun Apr 14 13:04:05 2024 -0700

    Fixed cybersun pen attacking noise (#26951)

    * Uupdated the cyberpen

    * Updated noise

    * Removed flashlight

commit 44b20f60ff178813ebbc5b449229b0bbba81f649
Author: Ed <[email protected]>
Date:   Sun Apr 14 17:26:28 2024 +0300

    Rotate and Offset station CCVar nuke (#26175)

    * no content

    * add noRot to Europa

    * bruh. and this

    * yay

    * fix

commit fbec5d18cf175d9418fed77fcb38b673692771c6
Author: ilya.mikheev.coder <[email protected]>
Date:   Sun Apr 14 15:33:04 2024 +0200

    Use round time instead of server time for criminal history (#26949)

    make criminal records computer use round time for history instead of the server time

commit 055c5ab323168314095b45b532440508c1447303
Author: PJBot <[email protected]>
Date:   Sun Apr 14 12:14:00 2024 +0000

    Automatic changelog update

commit ef42fb38061b29d7202eb6d65f1b658aecc43452
Author: Hannah Giovanna Dawson <[email protected]>
Date:   Sun Apr 14 13:12:54 2024 +0100

    Clown shoes make you waddle, as God intended (#26338)

    * Clown shoes make you waddle, as God intended

    * OOPS

    * Toned down, client system name fix

    * Tidy namespacing for @deltanedas

    * Refactor to handle prediction better, etc.

    * Resolve PR comments.

commit a7fad5d43953ea679418d7c39272bf3224f7767f
Author: Froffy025 <[email protected]>
Date:   Sun Apr 14 06:16:23 2024 -0400

    Wield recoil components (#26915)

    * WieldRecoilComponents

    * WieldRecoilComponents

    * Update Content.Shared/Weapons/Ranged/Components/GunWieldBonusComponent.cs

    Co-authored-by: Whisper <[email protected]>

    * Update Content.Shared/Weapons/Ranged/Components/GunWieldBonusComponent.cs

    ---------

    Co-authored-by: Whisper <[email protected]>
    Co-authored-by: metalgearsloth <[email protected]>

commit 9d0dfcf2b9fa1b6ba54b3aa26a3f41982b945323
Author: Pieter-Jan Briers <[email protected]>
Date:   Sun Apr 14 12:13:29 2024 +0200

    Game server admin API (#26880)

    * Reapply "Game server api" (#26871)

    This reverts commit 3aee19792391cbfb06edb65d6f16f77da0f36f13.

    * Rewrite 75% of the code it's good now

commit 9752746775021f6076fdd88ae384c7df44ba858b
Author: PJBot <[email protected]>
Date:   Sun Apr 14 08:55:46 2024 +0000

    Automatic changelog update

commit 7a86b1d0977d51c3a43752a7a8bfe055fadadd56
Author: Tyzemol <[email protected]>
Date:   Sun Apr 14 13:54:40 2024 +0500

    Add character sheets to board game crate (#26926)

    add character sheets to board game crate

commit 734b6f321d83541c9282bc264a2512f95a686ccb
Author: PJBot <[email protected]>
Date:   Sun Apr 14 08:54:03 2024 +0000

    Automatic changelog update

commit c6ef37cc5f717116a59f465daa119d023a15c262
Author: Mr. 27 <[email protected]>
Date:   Sun Apr 14 04:52:57 2024 -0400

    make holoparasites actually holographic (#26862)

    it's over

commit e0ff7f7625db366751000018c298d0ca97df085b
Author: PJBot <[email protected]>
Date:   Sun Apr 14 08:52:13 2024 +0000

    Automatic changelog update

commit 7b0dd31b1fa3a91225c1b3d312ac88dc03ea9959
Author: BramvanZijp <[email protected]>
Date:   Sun Apr 14 10:51:07 2024 +0200

    WT550 Buffs + Burst Mode for WT550 & C-20R (#26886)

    * Slightly increased WT550 Firerate, drastically reduced recoil, and given it the option to fire in 5 round bursts.

    * Given the C-20 a 5 round burst aswell

commit 7787a82d032185b2e165bafe1f342d1a39aeb9fc
Author: PJBot <[email protected]>
Date:   Sun Apr 14 08:42:45 2024 +0000

    Automatic changelog update

commit 2b8e26fa2ebd1946211b245ebd10c1863b82e66d
Author: Flareguy <[email protected]>
Date:   Sun Apr 14 03:41:39 2024 -0500

    Greyscale color clothing (#26943)

    * greyscales color gloves, color jumpsuits, and shoes

    * remove popbob

    * fix test fails

commit 4cb344cc307c33247492ba64cccca6dfe720540f
Author: metalgearsloth <[email protected]>
Date:   Sun Apr 14 17:10:37 2024 +1000

    Fix options menu crashing in replays (#26911)

    Not having the nullable set properly is annoying but fixing that would probably be a significant amount of work.

commit d3ac3d06bb6eddd9c2076a586974aabf514a5c86
Author: Pieter-Jan Briers <[email protected]>
Date:   Sun Apr 14 07:39:43 2024 +0200

    Fix database round start date issues (#26838)

    How can ONE DATABASE COLUMN have so many cursed issues I don't know, but it certainly pissed off the devil in its previous life.

    The start_date column on round entities in the database was added by https://github.com/space-wizards/space-station-14/pull/21153. For some reason, this PR gave the column a nonsensical default value instead of making it nullable. This default value causes the code from #25280 to break. It actually trips an assert though that's not what the original issue report ran into.

    This didn't get noticed on wizden servers because we at some point backfilled the start_date column based on the stored admin logs.

    So I change the database model to make this column nullable, updated the C# code to match, and made the existing migration set the invalid values to be NULL instead. Cool.

    Wait how's SQLite handle in this scenario anyways? Well actually turns out the column was *completely broken* in the first place!

    The code for inserting into the round table was copy pasted between SQLite and PostgreSQL, with the only difference being that the SQLite key manually assigned the primary key instead of letting SQLite AUTOINCREMENT it. And then the code to give a start_date value was only added to the PostgreSQL version (which is actually in the base class already). So for SQLite that column's been filled up with the same invalid default the whole time.

    Why was the code manually assigning a PK? I checked the SQLite docs for AUTOINCREMENT[1], and the behavior seems appropriate.

    I removed the SQLite-specific code path and it just seems to work regardless. The migration just sets the old values to NULL too.

    BUT WAIT, THERE'S MORE!

    Turns out just doing the migration on SQLite is a pain in the ass! EF Core has to create a new table to apply the nullability change, because SQLite doesn't support proper ALTER COLUMN. This causes the generated SQL commands to be weird and the UPDATE for the migration goes BEFORE the nullability change... I ended up having to make TWO migrations for SQLite. Yay.

    Fixes #26800

    [1]: https://www.sqlite.org/autoinc.html

commit dbf8a036ecf5a933270127d133927f42a88e3586
Author: PJBot <[email protected]>
Date:   Sun Apr 14 05:36:41 2024 +0000

    Automatic changelog update

commit d2d62b97ac904fd486edd85a885ce682f362576c
Author: Terraspark4941 <[email protected]>
Date:   Sun Apr 14 10:35:35 2024 +0500

    Autism pins! (#25597)

    * hee hee he ha ha

    * added gold varients, forgive me for my spritework

    * maints loot, copying from past PRs

    * Trying to fix RSI

    * speedran these sprites in break time, pictures will be later

    * Fixed/Tweaked glows

    * consensus

    * gregregation

    * dam copiryte

    * oops i forgot to delete 2 fields hope this works

commit 54b3d7fe45d8c491acea785aa8081c752cd6d91f
Author: metalgearsloth <[email protected]>
Date:   Sun Apr 14 15:05:35 2024 +1000

    Update submodule to 218.0.0 (#26945)

commit 9107d421bdd2600883780d02d521ebbbec06ac68
Author: Tayrtahn <[email protected]>
Date:   Sat Apr 13 23:42:45 2024 -0400

    Add two-message overload to PopupPredicted (#26907)

    Added two-message overload to PopupPredicted

commit f1d1e6c6fdf169b11e950feeac5d68f7f0aedddd
Author: PJBot <[email protected]>
Date:   Sun Apr 14 03:40:08 2024 +0000

    Automatic changelog update

commit c67948407ec9ee21c0459ca9679b6fac904aad63
Author: DrSmugleaf <[email protected]>
Date:   Sat Apr 13 20:39:22 2024 -0700

    Make UtensilSystem and SharpSystem not run AfterInteract if it has already been handled (#25826)

    * Make UtensilSystem and SharpSystem not run AfterInteract if it has already been handled

    * merge conflicts

    ---------

    Co-authored-by: metalgearsloth <[email protected]>
    Co-authored-by: metalgearsloth <[email protected]>

commit 96ad9002f1d6390bf666c74ddfd871a45a8fe1df
Author: Verm <[email protected]>
Date:   Sat Apr 13 22:39:02 2024 -0500

    You can now see paper on crates (with color!) (#26834)

    * Implement changes on not-cooked branch

    * Made it work

    * Fix update appearance calls

    * Fix extra indents, clean-up code, fix tests hopefully

    * Fix hammy cagecrate

    * Fix messing up the yml, add artifact crate specific labels back in

    * Visual Studio hates yml, sad

    * Seperate the colors for cargonia

    * sorry json

    * make label move with artifact door

    * Apply suggestion changes

    Co-authored-by: Nemanja <[email protected]>

    * Fix remaining crate offsets, add a few for livestock and graves (why are you labeling graves) and coffin label sprites (why are you labeling coffins??)

    ---------

    Co-authored-by: Nemanja <[email protected]>

commit cb4561fe96adacac3283e9af138fff6eb349eb9f
Author: PJBot <[email protected]>
Date:   Sun Apr 14 03:18:23 2024 +0000

    Automatic changelog update

commit 13cef85a6e7d0f5873d1f66358ef742356541582
Author: DrSmugleaf <[email protected]>
Date:   Sat Apr 13 20:17:17 2024 -0700

    Fix rockets and lasers looking like they have nothing loaded (#26933)

commit bbff00cd2af7a5f5700489b42d94c9d99bc88a52
Author: PJBot <[email protected]>
Date:   Sun Apr 14 03:13:44 2024 +0000

    Automatic changelog update

commit da618d791a48efacebe441eee9398c0d1c571ec8
Author: GreaseMonk <[email protected]>
Date:   Sun Apr 14 05:12:38 2024 +0200

    Add Ability to stop sound when MobState is Dead (#26905)

    * Add stopsWhenEntityDead to sound components

    * Convert component

    * Review

    * Fix dupe sub

    ---------

    Co-authored-by: metalgearsloth <[email protected]>

commit dc19964d84149354bb10fd186283f1a9d7da9cf5
Author: metalgearsloth <[email protected]>
Date:   Sun Apr 14 13:07:14 2024 +1000

    Fix standart -> standard and dressfilled test fail (#26942)

    Fix standart -> standard

commit 33e5e4e581a8d224cc2c44465db188ded0302e4e
Author: chromiumboy <[email protected]>
Date:   Sat Apr 13 22:01:01 2024 -0500

    Bug fix: Force cancellation of RCD constructions if the construction type is changed (#26935)

    Force cancellation of RCD constructions if the construction type is changed

commit ba9091ff59251f20aa3d21615d52b40cb937f01c
Author: PJBot <[email protected]>
Date:   Sun Apr 14 02:52:30 2024 +0000

    Automatic changelog update

commit 8272d7a345264e3c10a895f838b3f5f4fa6b35e1
Author: superjj18 <[email protected]>
Date:   Sat Apr 13 22:51:24 2024 -0400

    Fixed Honkbot/jonkbot honking like crazy, gave honkbot/jonkbot standard idle ai. (#26939)

    * Fixed Honkbot/jonkbot honking like crazy, gave honkbot/jonkbot standard idle ai.

    * Update Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml

    ---------

    Co-authored-by: Tayrtahn <[email protected]>

commit d44db87bfb9e84fb8181d8dbd2ee250d0c6829d3
Author: PJBot <[email protected]>
Date:   Sun Apr 14 02:20:49 2024 +0000

    Automatic changelog update

commit 9b97a2e05d5fe65b1d81aefcf37b69033c78f21f
Author: Tayrtahn <[email protected]>
Date:   Sat Apr 13 22:19:42 2024 -0400

    Fix cryostorage identifying unknown characters as captain (#26927)

    Fixed cryostorage getting captain's record for unknown jobs.
    Also localized Unknown job string.

commit 1f4a01aa3857af6d924c4ad9cb2c105b793c2e53
Author: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
Date:   Sat Apr 13 21:46:55 2024 -0400

    Update Credits (#26938)

    Co-authored-by: PJBot <[email protected]>

commit 07f36b7838698f08dffa979fa381a7284f47e590
Author: dffdff2423 <[email protected]>
Date:   Sat Apr 13 17:29:44 2024 -0500

    Remove rubbers from Senior Officer (#221)

commit ed065e8a3dbecb688b8aef1c1d597794de1503ef
Author: PJBot <[email protected]>
Date:   Sat Apr 13 20:50:08 2024 +0000

    Automatic changelog update

commit 1bf97c94eecfb9b76d4e2f08765ee5e8a7472151
Author: Boaz1111 <[email protected]>
Date:   Sat Apr 13 22:49:02 2024 +0200

    Fix for the salvage ice labs map. (#26928)

    * done

    * more work

commit 6a9fae4bd570b7fe281fbbb07d3835174a17d661
Author: PursuitInAshes <[email protected]>
Date:   Sat Apr 13 10:45:24 2024 -0600

    Vulpkanin Species (#214)

    * DeltaV Body Folder

    https://github.com/DeltaV-Station/Delta-v/tree/master/Resources/Prototypes/DeltaV/Body as of 3/6/24

    * Audio

    I'll have to check the copyright and licensing of these, but there is the port.

    * Locale Files

    * Entities for marking and the mod its self.

    Removes only one line, which is making vulps a potential psyonic.

    * Create Vulpakin.yml

    Removes Dogvision Trait, Removes Carriable, from what I can see its mail related.

    Discussion will have to happen on if we want to keep the unique face sprites for helmets, but for now its commented in.

    * Name Datasets

    Sorta iffy on this, and I need to go through and read them all, make sure there aren't any issues. I'm half tempted to just make vulps pull from the human list, but thats also going on the discussion list.

    * Emotes,Sounds, Speaking Verbs

    Vulp talk sounds are sorta funny, but they work I suppose?

    * Talking Sounds

    Again, going to have to check the licensing on these, but there there are.

    * Sprites

    Oh boy, excited to check the meta files on these.

    * Update Path

    * More Path Fixes + Clown Sprites

    * Bunch of stuff

    - Messing around with stomach tags, this might not hang around but we'll see, I want them to be able to digest more than meat but idk what these do exactly

    -Limbs now inherent their base limb along with the vulp limp

    -More heat damage (I don't know how I feel about this)

    - Audio Collection, forgot this a while ago

    - Declare Species and a bunch of other stuff

    * YAML Trimming

    Everything removed should be inherited from their parent, or outright wasn't needed.

    Also adds an FTL File I missed. There is a typo somewhere and I still haven't been able to get licenses checked, just working to get them ingame first.

    * Reorganize things to hopefully fix errors

    More parent fixes too, I'm only getting two errors now, so thats a good thing. Both errors reside in line two of these files, not quite sure how to fix them at the moment.

    * Remove Diet Restriction

    * Reorder and remove some md in body proto

    Bonus is this might fix the last issue (that I know of) with the code

    * Maybe fix indentation issue

    This error is driving me insane

    * Fix error

    This caused more errors, but at least you can play as the species now

    * Code Clean Up and better mark down

    Tuned the temperature thresholds

    * Port The Howling PR

    DeltaV PR #884 - This doesn't effect licensce concerns except maybe for code? Its YML so there is really only one way to actually do things.

    * Sound Improvements

    - Fixes a Pathing issue in the sounds (Forgor to update in the pathing)
    - Localizes their speech verbs further
    - Removes their ability to cry :3
    - Makes their emote sounds work.
    - scream1 and scream2 do not exist currently, just drop them in: Audio\_CD\Voice\Vulpkanin once they exist. Untill then this will be a fun error

    * Better Tail Wagging pt1

    Moves the tail wagging to the lizard system because its so much better
    Still need to make sure there isn't extra localisation, I need to localize the new markings and trim the ones we technically removed from the character selector

    * Whoops

    I'm not fixing the scream yaml fail because I don't have sound files for them yet - soonTM hopefully, I really don't want to use human screams for these guys

    * Local Alert Crash Fix

    * Revert "Local Alert Crash Fix"

    This reverts commit 5114b3e0ccb5666a9813af0c4ab9f2b50dab1ffc.

    * Better Tail Wagging Pt 2

    - Fixes Extra Locales
    - Removes Animated Tails from Character Creator

    * Eh, I want these at least playable

    I'll make an issue for vulp improvements once they are merged

    * Reattribute fluffy tail sprite

    * Meta/Attribution Cleanup & Improvement

    - Removes Audio Licensce File (Merged into Attributions)
    - Update Texture Attributions to be more accurate for our use.

    * Correctly Push Talk Folder Attribution Fix

    * Fix RGA Test

    - Didn't realize it was looking for a URL only, whoops.

commit 154b8606f9d9cc543c6b8ad422c43f563079327f
Author: PJBot <[email protected]>
Date:   Sat Apr 13 15:37:11 2024 +0000

    Automatic changelog update

commit 48330745147aba1ce89cdd6e7949da62dc9cbb78
Author: TsjipTsjip <[email protected]>
Date:   Sat Apr 13 17:36:33 2024 +0200

    Replace SetDamage call with TryChangeDamage in ImmovableRodSystem.cs (#26902)

commit 037a7d7d3d53a623f70a07908299e8fc4df1b4a5
Author: ShadowCommander <[email protected]>
Date:   Sat Apr 13 08:36:05 2024 -0700

    Fix pulling a new entity when already pulling an entity (#26499)

    Fix pulling when already pulling

    The TryStopPull were failing due to wrong arguments provided.
    Replacing the virtual item in hand with a different pull was failing due to the hand not being cleared.

    Fix stop pulling checks that had the wrong variables provided.

    VirtualItems are already queue deleted at the end of HandleEntityRemoved.

commit eeb460fb2956381b44ead42f0d435ade11ec0ba3
Author: FungiFellow <[email protected]>
Date:   Sat Apr 13 10:35:10 2024 -0500

    Removed Salv Borg Crusher Dagger (#26865)

commit b08677916557f34740a9b06e09493751b0af7a82
Author: PJBot <[email protected]>
Date:   Sat Apr 13 15:26:59 2024 +0000

    Automatic changelog update

commit d4b7bc5aa328e200bb087672d00c07776f98edce
Author: keronshb <[email protected]>
Date:   Sat Apr 13 11:26:51 2024 -0400

    Fixes polymorph cooldowns (#26914)

    fixes polymorph cooldowns

commit 2d53cfeabcc977938f217c303ce46a79d7fe80c9
Author: DrSmugleaf <[email protected]>
Date:   Sat Apr 13 08:26:25 2024 -0700

    Fix guns that spawn without a magazine looking like they have one (#26922)

commit b51482f51a67bb90f6ccc7fb355c316e200bb36d
Author: DrSmugleaf <[email protected]>
Date:   Sat Apr 13 08:25:53 2024 -0700

    Fix incorrect "Cycled" and "Bolted" popups when (un)wielding a gun (#26924)

commit 9c65a28e0d54055b2d59213711e591183ff0df4f
Author: dffdff2423 <[email protected]>
Date:   Fri Apr 12 23:15:18 2024 -0500

    Add flash protection to sechud (#220)

commit 5d00305a2279b455a7ff5196f62050abeebc4085
Author: PJBot <[email protected]>
Date:   Sat Apr 13 02:37:34 2024 +0000

    Automatic changelog update

commit a49a576b031d2f90b7e127fd2b639a20bb31aaf4
Author: Vasilis <[email protected]>
Date:   Sat Apr 13 04:36:28 2024 +0200

    Uncooked animal proteins is safe for animal stomachs only (#26906)

    Uncooked animal proteins is safe for animal stomachs

commit 2360376b4064db390275f407fcb89190c1e78bd7
Author: PJBot <[email protected]>
Date:   Sat Apr 13 01:47:08 2024 +0000

    Automatic changelog update

commit 0a1ce9dd437f162a59c826904241bf15ad6f2838
Author: osjarw <[email protected]>
Date:   Sat Apr 13 04:46:00 2024 +0300

    Fixed magboot activation distance (#26912)

commit 24b6456735ae83dd9de53097d625f20b723c578f
Author: DrSmugleaf <[email protected]>
Date:   Fri Apr 12 16:22:07 2024 -0700

    Fix the stripping menu being openable without StrippingComponent (#26908)

commit 998bf453684ed91ae5971e41be72820c87b441ef
Author: TsjipTsjip <[email protected]>
Date:   Fri Apr 12 22:47:44 2024 +0200

    Health analyzer UI unit correction (#26903)

    Correct Kelvin displayed on health analyzer UI, use T0C constant.

commit c8f75d99186301810a3c16d99ad138107637e723
Author: PJBot <[email protected]>
Date:   Fri Apr 12 08:03:12 2024 +0000

    Automatic changelog update

commit 279e01c3d26ce8332114103b2045abb61886c614
Author: Ko4ergaPunk <[email protected]>
Date:   Fri Apr 12 11:02:06 2024 +0300

    Strobes added (#26083)

    * Done

    * Adds new

    * empty

    * attributions

    * empty

    * strobe admin deleted

commit 2a5d23f3f1fdc72268419bd09fd29d6c265b3e51
Author: PJBot <[email protected]>
Date:   Fri Apr 12 07:16:10 2024 +0000

    Automatic changelog update

commit 3a00e8c59cc595d8f85bdf0319d56bf0741d2dec
Author: deltanedas <[email protected]>
Date:   Fri Apr 12 07:15:04 2024 +0000

    Sterile swab dispenser instead of box (#24986)

    * sterile swab dispenser

    * trust

    ---------

    Co-authored-by: deltanedas <@deltanedas:kde.org>

commit 9d5a3992fa635194cfe1d9fbfa60a5ea72288f4e
Author: Nemanja <[email protected]>
Date:   Fri Apr 12 03:07:25 2024 -0400

    uplink and store freshening (#26444)

    * uplink and store freshening

    * more

    * im gonna POOOOOOGGGGGGG

    * we love it

commit 7d480acb0c859e0f186df41b7f2940b2ef5789bb
Author: Velcroboy <[email protected]>
Date:   Fri Apr 12 02:04:35 2024 -0500

    Add drink container suffixes (#26835)

    Co-authored-by: Velcroboy <[email protected]>

commit 85aef16954725a72a2c590e9cf7445b15b93d23e
Author: PJBot <[email protected]>
Date:   Fri Apr 12 06:59:08 2024 +0000

    Automatic changelog update

commit e88b2467ca36c25c15095b7e7e0357c55ed581e2
Author: Token <[email protected]>
Date:   Fri Apr 12 11:58:02 2024 +0500

    NoticeBoard is craftable now (#26847)

    * NoticeBoard is craftable now

    * Fix notice board to proper name capitalization

    * Fix notice board proper name in description

    * Update Resources/Prototypes/Recipes/Construction/furniture.yml

    ---------

    Co-authored-by: metalgearsloth <[email protected]>

commit 261e5354d3601b5ed1a8ea6c6a161a6f79c3f791
Author: Brandon Hu <[email protected]>
Date:   Fri Apr 12 06:56:35 2024 +0000

    Fix grammar in changelog (#26894)

    Grammar

    Co-authored-by: metalgearsloth <[email protected]>

commit 8f17bf1a3d96c8392c227ecc27b0e7d32c971126
Author: PJBot <[email protected]>
Date:   Fri Apr 12 06:51:51 2024 +0000

    Automatic changelog update

commit e12223c355b3b452d6d6043ec126124189b64f84
Author: liltenhead <[email protected]>
Date:   Thu Apr 11 23:50:45 2024 -0700

    Remove reagent slimes from ghost role pool (#26840)

    reagentslimeghostrole

commit 882aeb03143d07a4cef91412008c81c9902075d8
Author: Token <[email protected]>
Date:   Fri Apr 12 11:50:10 2024 +0500

    Update .editorconfig to correspond Code Conventions (#26824)

    Update editorconfig to Code Style

    End of line is: CRLF (suggestion)
    Namespace declarations are: file scoped (suggestion). Instead of block scoped

commit 4627c7c859f12da60b75880c50b761b4646ea3a0
Author: PJBot <[email protected]>
Date:   Fri Apr 12 06:45:53 2024 +0000

    Automatic changelog update

commit b895e557d4503074622ec1ca60e1f7749783a29e
Author: Verm <[email protected]>
Date:   Fri Apr 12 01:44:47 2024 -0500

    Fix shaker sprites (#26899)

    * Change basefoodshaker to parent from basefoodcondiment instead

    * Make them still refillable

commit 264bf7199d805bd07dbdccc4345c672b19df9333
Author: Tayrtahn <[email protected]>
Date:   Fri Apr 12 02:42:20 2024 -0400

    Allow advertisement timers to prewarm (#26900)

    Allow advertisement timers to prewarm.

commit 8e9d2744f3d196fc11e88a4755f98cac8ad8dbee
Author: Tayrtahn <[email protected]>
Date:   Fri Apr 12 02:30:34 2024 -0400

    Fix potted plant popup/sfx spam (#26901)

    Fixed potted plant hide popup/sfx spam.

commit 6fa90e06c737d449f354b727550a5d1e13aeae44
Author: PJBot <[email protected]>
Date:   Thu Apr 11 20:49:54 2024 +0000

    Automatic changelog update

commit 9d62b3c3e690cdda48143774a5e5db853894e1b8
Author: lunarcomets <[email protected]>
Date:   Thu Apr 11 13:48:46 2024 -0700

    Cryogenic storage tweaks (#26813)

    * make cryo remove crewmember's station record when going to cryo

    * Revert "make cryo remove crewmember's station record when going to cryo"

    This reverts commit 9ac9707289b5e553e3015c8c3ef88a78439977c6.

    * make cryo remove crewmember from station records when the mind is removed from the body

    * add stationwide announcement for people cryoing (remember to change pr title and desc)

    * minor changes

    * announcement actually shows job now

    * requested changes

    * get outta here derivative

commit 75d3502d267d2050b4f9db1a4c0260c9fb6205e9
Author: Mr. 27 <[email protected]>
Date:   Thu Apr 11 15:11:13 2024 -0400

    fix evil roleplay changelog (#26893)

    agh

commit 036abacbb731c0d1128a4c6cd1658f64dd488985
Author: keronshb <[email protected]>
Date:   Thu Apr 11 13:40:02 2024 -0400

    Immovable Rod changes (#26757)

commit fc5a90be0da4801aa7ff1fbc996c2f55f8cb7ae7
Author: chromiumboy <[email protected]>
Date:   Thu Apr 11 07:26:34 2024 -0500

    Bug fix for deconstructing tiles and lattice with RCDs (#26863)

    * Fixed mixed deconstruction times for tiles and lattice

    * Lattice and power cables can be deconstructed instantly

commit 00dc99769c2442410204c1ea57bb24cc8353c16a
Author: PJBot <[email protected]>
Date:   Thu Apr 11 12:22:21 2024 +0000

    Automatic changelog update

commit 210ed3ece4230a7fa31c12a43f4fdee0f0614915
Author: Pieter-Jan Briers <[email protected]>
Date:   Thu Apr 11 14:22:21 2024 +0200

    Fix TEG assert (#26881)

    It's possible to trigger this by stacking it weirdly with the spawn panel. Just make it bail instead.

commit 2bcdb608a3ddd9c91a1169d3f0d2d5b31aaebc88
Author: Jark255 <[email protected]>
Date:   Thu Apr 11 15:21:15 2024 +0300

    Fix door electronics configurator usage (#26888)

    * allow usage of network configurator for door electronics

    * add checks for "allowed" items

commit 9eb1e12022c22d0a8b431e4def3a8178aa1924d8
Author: Ghagliiarghii <[email protected]>
Date:   Wed Apr 10 20:22:29 2024 -0400

    Update ashtray to allow all cigarettes / cigars (#26864)

    * Update ashtray to allow all cigarettes / cigars

    This also includes joints (as they are technically cigarettes)

    * ?

commit 8c16b466132d946578e7ab4c8c92dd3ddfe94f89
Author: PJBot <[email protected]>
Date:   Wed Apr 10 21:21:11 2024 +0000

    Automatic changelog update

commit 4017f9bd28251a3cbf3c0fb34499c6b821051498
Author: Flareguy <[email protected]>
Date:   Wed Apr 10 16:20:05 2024 -0500

    Add emergency nitrogen lockers (#26752)

commit f1cbf934b0142518e71189359950c85f16c13a0d
Author: PJBot <[email protected]>
Date:   Wed Apr 10 20:07:37 2024 +0000

    Automatic changelog update

commit 1cdf05a7a7169ed655a294b6bbe24a75f58f62fa
Author: deltanedas <[email protected]>
Date:   Wed Apr 10 20:06:31 2024 +0000

    fix lots of door access (#26858)

    * dirty after calling SetAccesses

    * fix door access

    * D

    * pro ops

    * nukeop

    ---------

    Co-authored-by: deltanedas <@deltanedas:kde.org>

commit 57911975c70dafcc3af9dfa08a86c9acda472497
Author: PJBot <[email protected]>
Date:   Wed Apr 10 17:52:33 2024 +0000

    Automatic changelog update

commit 58e4b5fe4ceab7f9bd60eb3d87daab9d01954a3b
Author: botanySupremist <[email protected]>
Date:   Wed Apr 10 10:51:25 2024 -0700

    Clipping a harvestable plant yields undamaged seeds (#25541)

    Clipping a plant in any condition currently causes it and its clippings to be damaged.

    Make clipping harvestable (already eligible for seed extractor) plants yield seeds at full health.

commit 7d599a7199f21d71f3befa26e7ffec003a887dd3
Author: PJBot <[email protected]>
Date:   Wed Apr 10 17:29:11 2024 +0000

    Automatic changelog update

commit 935127f25fef5cce6e0d5c4b73db5c6077badf56
Author: Джексон Миссиссиппи <[email protected]>
Date:   Wed Apr 10 12:28:03 2024 -0500

    Give botanists droppers (#26839)

    Start botanists with droppers so that they can better dose robust harvest or mutagen.

commit 3aee19792391cbfb06edb65d6f16f77da0f36f13
Author: Pieter-Jan Briers <[email protected]>
Date:   Wed Apr 10 14:19:32 2024 +0200

    Revert "Game server api" (#26871)

    Revert "Game server api (#24015)"

    This reverts commit 297853929b7b3859760dcdda95e21888672ce8e1.

commit 297853929b7b3859760dcdda95e21888672ce8e1
Author: Simon <[email protected]>
Date:   Wed Apr 10 11:37:16 2024 +0200

    Game server api (#24015)

    * Revert "Revert "Game server api (#23129)""

    * Review pt.1

    * Reviews pt.2

    * Reviews pt. 3

    * Reviews pt. 4

commit e6f589f0e0e160171a9e1e08c14b893469936d71
Author: LankLTE <[email protected]>
Date:   Tue Apr 9 22:35:21 2024 -0700

    Laying Down (#217)

    * Basic emote implementation

    * Fixes issues.

commit 9cd4ad899e42ae2fa5c9abf992a3c8e4a805f400
Author: PursuitInAshes <[email protected]>
Date:   Tue Apr 9 23:27:27 2024 -0600

    More scarfs (#216)

    * Sprites + Colored Scarf Implimentation

    Doesn't include into quickthreads or other clothing vendors

    * File Paths are important

    * Metas, items exist, winterdrobe

    I'm iffy on them being in the winterdrobe but the other option is quickthreads so idk

    * File Path Fix

    * Typo fix

commit 2fd511da28041966cee965efc4b137c9b069d88a
Merge: 1f20ebd5a6 a5a7c84fa5
Author: LankLTE <[email protected]>
Date:   Tue Apr 9 20:44:34 2024 -0700

    Merge Upstream 9/4/24 (#219)

    Merge Upstream 9/4/24

commit a5a7c84fa58b56d89967a75738bb3bf86faf373e
Author: LankLTE <[email protected]>
Date:   Tue Apr 9 20:32:50 2024 -0700

    Fix arbitage.

commit 7958b97e2e6097b8bc24337d6be5f83358982202
Author: LankLTE <[email protected]>
Date:   Tue Apr 9 20:09:03 2024 -0700

    Fix size conflicts.

commit f91024bec56f6f6af685cbf278181a455ced58c4
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commit 809ff231ae21c0b31e321fba7cd68afee5f6e5f6
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…
PursuitInAshes added a commit to PursuitInAshes/cosmatic-drift that referenced this pull request Apr 21, 2024
commit 504a6dac0a6e2b626ef7dd318e51e5d7ec689846
Author: PursuitInAshes <[email protected]>
Date:   Sun Apr 21 15:56:46 2024 -0600

    Womp Womp

    - Updates Locale
    - Summaries/Remarks

    Co-Authored-By: OctoRocket <[email protected]>

commit 4bdc4d364dcd3d3134e23a302fb00c8c2e8f3850
Merge: 14b319bb6e d1e56187a8
Author: PursuitInAshes <[email protected]>
Date:   Sun Apr 21 13:30:48 2024 -0600

    Merge branch 'Automatic-Captain-On-Deck-Announcement'

commit d1e56187a8d4143072e878edd31923badfee2fdf
Author: PursuitInAshes <[email protected]>
Date:   Sun Apr 21 13:15:53 2024 -0600

    Update Submodule.

commit 0c42e27cf84ceac2dc6b75baa550b812e97f43c3
Author: PursuitInAshes <[email protected]>
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        Headslime Variants (#223)

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    commit 47c7dbc7fa1ba8142ef70540838733c19c45a559
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    commit a955bddd2506cb5b28d2a861fd206dcb21817697
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    commit e919a9f1e2ff8f1c11318ff77674bb22655a7a84
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    Author: LankLTE <[email protected]>
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    Author: LankLTE <[email protected]>
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    commit 972f6e6866aa0826ebe7ba2a0ed27043318ef1e5
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    Author: LankLTE <[email protected]>
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    commit 9638dbbbb29085cdbddf391ae108e47065c27efe
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    Author: LankLTE <[email protected]>
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    commit 9361ae9f956ec16973bd771ed3ec857090a521f5
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    commit 6b4bbc5438eff3527ef9c9c2607521315561cd3a
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    commit b8d71a08e7679142be89e2e9a6651bb22399c853
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    Author: LankLTE <[email protected]>
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    Author: LankLTE <[email protected]>
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    Author: LankLTE <[email protected]>
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    commit dac9f241270380214c2de651226c25637c4c4cc7
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    Author: LankLTE <[email protected]>
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    commit 8033e1eb5154cd9ff8283fb7c4a0e4de96bc8646
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    Author: LankLTE <[email protected]>
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    commit c2c3bf63e6fd58a3f8eb51d4a591a0dd3fe24c90
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    Author: LankLTE <[email protected]>
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    Author: LankLTE <[email protected]>
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    commit a127ce269ecf1a5ae3b0bcafafc37601c76ccf8c
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    Author: LankLTE <[email protected]>
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    commit 6dfb7f7c702019cf0acd2f349078763a148a3891
    Merge: 56c2b298fd ba9091ff59
    Author: LankLTE <[email protected]>
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    commit 56c2b298fd69c239bd041636828ec3e84a309f10
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    Author: LankLTE <[email protected]>
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    Author: LankLTE <[email protected]>
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    commit f5cba5074e11523da3e1f792f04c378bd3464d2c
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    Author: LankLTE <[email protected]>
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    Author: LankLTE <[email protected]>
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    Author: LankLTE <[email protected]>
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    commit a8929bfc1084df2b2d851cd23fe0091f0aaca3a8
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    Author: LankLTE <[email protected]>
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    commit 1bc99220bce9716bf04283b9bf7e0b8c08a5e4e0
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    Author: LankLTE <[email protected]>
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    commit d98049505261dc0a9730c4e2e92f9ab6f658ca30
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    Author: LankLTE <[email protected]>
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    commit 3a25bdee24742c75b0222771482a5af2bf604c48
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    Author: LankLTE <[email protected]>
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    commit a4c5de72d8a17c7b3e576cf5f19ca722f0fc9402
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    Author: LankLTE <[email protected]>
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    commit 001957734b5ff017569a67c63fa4b8b11bda57b9
    Merge: 1f8785fb2a b086779165
    Author: LankLTE <[email protected]>
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    commit 1f8785fb2af4e0373184f9adca0a512c9b8ec7e8
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    Author: LankLTE <[email protected]>
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    commit 55edaf1354ce91662975301eb0cc8c2b972ef659
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    Author: LankLTE <[email protected]>
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    commit c727803e2e9c3c3821777cd19fa590535184881b
    Merge: 2039a79e12 b51482f51a
    Author: LankLTE <[email protected]>
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    commit 2039a79e12d5d187a7e294e3f201027ce3735b55
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    Author: LankLTE <[email protected]>
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    Author: LankLTE <[email protected]>
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    commit 0f940f9a51a9fc3730404e65aada469858d73555
    Merge: 69e113d5b8 2360376b40
    Author: LankLTE <[email protected]>
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    commit 69e113d5b859425923c1f7ab6224d249ec61981a
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    Author: LankLTE <[email protected]>
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    commit 8e177950a5b9c76af9f527d364951a5a1e404828
    Merge: 64abceeb09 24b6456735
    Author: LankLTE <[email protected]>
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    commit 64abceeb0932b982c10111e31bf99e91f43f75e5
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    Author: LankLTE <[email protected]>
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    commit 51edd6821a0bdb1590c78b1f0ab77d5f0e7efcbc
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    Author: LankLTE <[email protected]>
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    commit 798cdd58dac191f4608b3de663637e79ebfe1cd3
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    Author: LankLTE <[email protected]>
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    Author: LankLTE <[email protected]>
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    commit 071d24827226ae3e05d9a39ca85c745627a4168c
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    commit 3b631b874ba057eaf5d820bda12d4161f8638184
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    Author: LankLTE <[email protected]>
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    commit baa077c4713840695042f05ac68dec5887d4af3c
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    Author: LankLTE <[email protected]>
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    commit f5b298f48c7f44a1ea311c364faad7a0b1094af1
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    Author: LankLTE <[email protected]>
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    commit 4f54e7d009ed100657e6a90c8e6cd0293d83e460
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    Author: LankLTE <[email protected]>
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    commit 49962950732336597d1c6db2419e2a030a6632a3
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    Author: LankLTE <[email protected]>
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    commit 0a143f46a38677c1c66469fd12e243e9ca554188
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    commit afd6e4f27f2fbe5dfb9e38efa09cff9ec9af7aaa
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    Author: LankLTE <[email protected]>
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    commit e1331d0a480ba52b2cb4dc3bee0b318dcad0d216
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    Author: LankLTE <[email protected]>
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    commit c4e403d87abdb0f9779c2e2d37fe5ed9c19da8cc
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    Author: LankLTE <[email protected]>
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    commit b3bf9445b75afe7ea6112ea8e74ed1e9c069a86a
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    Author: LankLTE <[email protected]>
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    commit 9fdb6158dd23d6e59434efb8ac3be6695e7592a5
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    Author: LankLTE <[email protected]>
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    Author: LankLTE <[email protected]>
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    Author: LankLTE <[email protected]>
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    Author: LankLTE <[email protected]>
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    Author: LankLTE <[email protected]>
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    Author: LankLTE <[email protected]>
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    Author: LankLTE <[email protected]>
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    commit d80b26e208b2b6dbfe8ebfcfedb1e09098525886
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    Author: LankLTE <[email protected]>
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    commit b9c9f540bb4a2f1b68959745cad67017cddddd54
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    Author: LankLTE <[email protected]>
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    commit d75a8fb82b47e0929ae6e85b88f91d921706d927
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    Author: LankLTE <[email protected]>
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    commit b5975215b3e69982c9ceff4b181d2a0cb01ea847
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    Author: LankLTE <[email protected]>
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    commit daacdde8bab8cb076fff79fe341fb3cfb557c431
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    Author: LankLTE <[email protected]>
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    commit c4097f5bc021516815d434615d2b793f9591293a
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    Author: LankLTE <[email protected]>
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    commit 0949d7bab16420f3b654d0db28bd84009dd1d881
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    commit 0885872bbe3c3cb04ed1d0622f0eb244928f562a
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    Author: LankLTE <[email protected]>
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    commit 8c1603177c41f1d702fbd5d1ed1232ce36252446
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    Author: LankLTE <[email protected]>
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    commit 5de881bf899c9133232f3799b6c83064cd51fd28
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    Author: LankLTE <[email protected]>
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    commit 46e5bc2ba417201b2b10071925ccca035bc99b31
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    Author: LankLTE <[email protected]>
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    commit 9a609c1d597defa5b65e3ab751c13b6248bea972
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    Author: LankLTE <[email protected]>
    Date:   Tue Apr 16 16:54:47 2024 -0700

        squash! Merge tool integrating 935127f25fef5cce6e0d5c4b73db5c6077badf56

    commit a8715e170ba588c017eeacc29053733e27d046fe
    Merge: 9ea1d1ca86 3aee197923
    Author: LankLTE <[email protected]>
    Date:   Tue Apr 16 16:54:21 2024 -0700

        squash! Merge tool integrating 3aee19792391cbfb06edb65d6f16f77da0f36f13

    commit 9ea1d1ca862a4546a0392c98d8eb25ca2b3bf179
    Merge: 07f36b7838 297853929b
    Author: LankLTE <[email protected]>
    Date:   Tue Apr 16 16:52:22 2024 -0700

        squash! Merge tool integrating 297853929b7b3859760dcdda95e21888672ce8e1

    commit fff3fe2a2461dfc61333b1875f8c5b7a9537c9e0
    Author: metalgearsloth <[email protected]>
    Date:   Tue Apr 16 22:42:53 2024 +1000

        Update submodule to 218.1.0 (#26997)

    commit b23ef00d37f1c1782e8ca2ff7f3cbea6cffefa7b
    Author: Velcroboy <[email protected]>
    Date:   Mon Apr 15 23:34:35 2024 -0500

        Add QM maintenance airlock (#26982)

        Co-authored-by: Velcroboy <[email protected]>

    commit faec39ced4d6a65b1ecbf373ba282202171f5224
    Author: Leon Friedrich <[email protected]>
    Date:   Tue Apr 16 16:26:47 2024 +1200

        Give names to solution & identity entities (#26993)

    commit 229caa10bf3417858d2cbd7c1290af12dcad4acc
    Author: Leon Friedrich <[email protected]>
    Date:   Tue Apr 16 16:26:32 2024 +1200

        Fix some TryGetMind overrides relying on player data (#26992)

        * Fix some TryGetMind overrides relying on player data

        * A

        * Rider has bamboozled me

        * Update `data.Mind` before attaching to entity.

    commit faba129e780859336cfa1a97bb492e7044348ed2
    Author: PJBot <[email protected]>
    Date:   Mon Apr 15 22:23:23 2024 +0000

        Automatic changelog update

    commit cd46282e51b0368b63344d655564315a709c7355
    Author: Velcroboy <[email protected]>
    Date:   Mon Apr 15 17:22:16 2024 -0500

        Fix some airlocks with multiple access types (#26980)

        Co-authored-by: Velcroboy <[email protected]>

    commit 34fbd2874e3f2602f8cf1cb55bf4c20588aa8764
    Author: MilenVolf <[email protected]>
    Date:   Mon Apr 15 14:53:22 2024 +0300

        Fix dragon slowdown on damage (#26975)

        Fix dragon slow on damage

    commit 4a6cf480cc557447a89ec98b6305b4b461f494ca
    Author: Whisper <[email protected]>
    Date:   Mon Apr 15 01:04:15 2024 -0400

        Mobs burn to ashes on excessive heat damage (#26971)

        * mobs burn to ashes on excessive heat damage

        * remove comment, remove random lines I didn't mean to add

        * combine code into behavior

        * clean unused

        * fix namespace

        * drop next to

        * fix spawn entities behavior spawning entities outside container

    commit 3d0fc1067303635a743af04ef4c463abd0dba343
    Author: Hannah Giovanna Dawson <[email protected]>
    Date:   Mon Apr 15 02:53:22 2024 +0100

        SS14-26950 Fix Waddling During Improper States (#26965)

        * SS14-26950 Fix Waddling During Improper States

        Fix some states when a clown can waddle when no clown should be able to waddle, no-matter their clowning powers.

        1. You cannot waddle whilst weightless
        2. You cannot waddle whilst stunned
        3. You cannot waddle whilst slowed down due to stam damage
        4. You cannot waddle whilst you're knocked down
        5. You cannot waddle whilst you're buckled
        6. You cannot waddle whilst crit
        7. You cannot waddle whilst dead

        There's some argument for being able to waddle whilst on the floor
        and doing some bizarre floor-humping exercise but I'm not coding an animation layer system just to handle clowns doing the worm.

        * Use a nicer "can move" check

    commit 637fc2d47571cec3c4d2509ac5aa285d2ccd2ab9
    Author: PJBot <[email protected]>
    Date:   Mon Apr 15 01:29:04 2024 +0000

        Automatic changelog update

    commit 7810cbe41101fe152c6b30fea937cc4351d4ae29
    Author: no <[email protected]>
    Date:   Mon Apr 15 03:27:58 2024 +0200

        Fix StepTrigger blacklist not working (#26968)

    commit 41d2f06ffcfb8a67bfeb863ff24889e199971bb6
    Author: HS <[email protected]>
    Date:   Mon Apr 15 03:38:13 2024 +0300

        meatWall incorrect node fixed (#26966)

        changed node in construction meatWall

    commit 516f5f3161396f8a759d9b44c35d5e9d59f6249f
    Author: deltanedas <[email protected]>
    Date:   Mon Apr 15 00:11:28 2024 +0000

        nerf incendiary grenade (#26959)

        Co-authored-by: deltanedas <@deltanedas:kde.org>

    commit 563f304ac57a61bba618c8ec1ffec77151ffc687
    Author: PJBot <[email protected]>
    Date:   Sun Apr 14 22:27:52 2024 +0000

        Automatic changelog update

    commit 7a6067989fde5b5e1b791d40d566adf7a74d203f
    Author: Token <[email protected]>
    Date:   Mon Apr 15 03:26:46 2024 +0500

        Make lockers can be deconstructed only when unlocked now (#26961)

        * Fix lockers are not deconstrucable now

        Lockers are was deconstructable event when they closed and you didn't have access to them. In short - get stuff by 5 seconds, 5 sec it's time to screw down any locker, except LockerBaseSecure one

        * Revert un-destructable lockers fix

        Make lockers destructable again

        * Fix lockers that deconstructable only when unlocked now

    commit cf8f68c7e51df1c11b38b0efffda39996a4c4e73
    Author: lzk <[email protected]>
    Date:   Sun Apr 14 23:53:45 2024 +0200

        Fix rubber hammer being unshaded (#26956)

    commit 5270e6f5f9e639b2c55dc26e01b5a184f468101f
    Author: PJBot <[email protected]>
    Date:   Sun Apr 14 20:05:12 2024 +0000

        Automatic changelog update

    commit 0a29508f431e2f08213ca3d2554dc21a80c15061
    Author: beck-thompson <[email protected]>
    Date:   Sun Apr 14 13:04:05 2024 -0700

        Fixed cybersun pen attacking noise (#26951)

        * Uupdated the cyberpen

        * Updated noise

        * Removed flashlight

    commit 44b20f60ff178813ebbc5b449229b0bbba81f649
    Author: Ed <[email protected]>
    Date:   Sun Apr 14 17:26:28 2024 +0300

        Rotate and Offset station CCVar nuke (#26175)

        * no content

        * add noRot to Europa

        * bruh. and this

        * yay

        * fix

    commit fbec5d18cf175d9418fed77fcb38b673692771c6
    Author: ilya.mikheev.coder <[email protected]>
    Date:   Sun Apr 14 15:33:04 2024 +0200

        Use round time instead of server time for criminal history (#26949)

        make criminal records computer use round time for history instead of the server time

    commit 055c5ab323168314095b45b532440508c1447303
    Author: PJBot <[email protected]>
    Date:   Sun Apr 14 12:14:00 2024 +0000

        Automatic changelog update

    commit ef42fb38061b29d7202eb6d65f1b658aecc43452
    Author: Hannah Giovanna Dawson <[email protected]>
    Date:   Sun Apr 14 13:12:54 2024 +0100

        Clown shoes make you waddle, as God intended (#26338)

        * Clown shoes make you waddle, as God intended

        * OOPS

        * Toned down, client system name fix

        * Tidy namespacing for @deltanedas

        * Refactor to handle prediction better, etc.

        * Resolve PR comments.

    commit a7fad5d43953ea679418d7c39272bf3224f7767f
    Author: Froffy025 <[email protected]>
    Date:   Sun Apr 14 06:16:23 2024 -0400

        Wield recoil components (#26915)

        * WieldRecoilComponents

        * WieldRecoilComponents

        * Update Content.Shared/Weapons/Ranged/Components/GunWieldBonusComponent.cs

        Co-authored-by: Whisper <[email protected]>

        * Update Content.Shared/Weapons/Ranged/Components/GunWieldBonusComponent.cs

        ---------

        Co-authored-by: Whisper <[email protected]>
        Co-authored-by: metalgearsloth <[email protected]>

    commit 9d0dfcf2b9fa1b6ba54b3aa26a3f41982b945323
    Author: Pieter-Jan Briers <[email protected]>
    Date:   Sun Apr 14 12:13:29 2024 +0200

        Game server admin API (#26880)

        * Reapply "Game server api" (#26871)

        This reverts commit 3aee19792391cbfb06edb65d6f16f77da0f36f13.

        * Rewrite 75% of the code it's good now

    commit 9752746775021f6076fdd88ae384c7df44ba858b
    Author: PJBot <[email protected]>
    Date:   Sun Apr 14 08:55:46 2024 +0000

        Automatic changelog update

    commit 7a86b1d0977d51c3a43752a7a8bfe055fadadd56
    Author: Tyzemol <[email protected]>
    Date:   Sun Apr 14 13:54:40 2024 +0500

        Add character sheets to board game crate (#26926)

        add character sheets to board game crate

    commit 734b6f321d83541c9282bc264a2512f95a686ccb
    Author: PJBot <[email protected]>
    Date:   Sun Apr 14 08:54:03 2024 +0000

        Automatic changelog update

    commit c6ef37cc5f717116a59f465daa119d023a15c262
    Author: Mr. 27 <[email protected]>
    Date:   Sun Apr 14 04:52:57 2024 -0400

        make holoparasites actually holographic (#26862)

        it's over

    commit e0ff7f7625db366751000018c298d0ca97df085b
    Author: PJBot <[email protected]>
    Date:   Sun Apr 14 08:52:13 2024 +0000

        Automatic changelog update

    commit 7b0dd31b1fa3a91225c1b3d312ac88dc03ea9959
    Author: BramvanZijp <[email protected]>
    Date:   Sun Apr 14 10:51:07 2024 +0200

        WT550 Buffs + Burst Mode for WT550 & C-20R (#26886)

        * Slightly increased WT550 Firerate, drastically reduced recoil, and given it the option to fire in 5 round bursts.

        * Given the C-20 a 5 round burst aswell

    commit 7787a82d032185b2e165bafe1f342d1a39aeb9fc
    Author: PJBot <[email protected]>
    Date:   Sun Apr 14 08:42:45 2024 +0000

        Automatic changelog update

    commit 2b8e26fa2ebd1946211b245ebd10c1863b82e66d
    Author: Flareguy <[email protected]>
    Date:   Sun Apr 14 03:41:39 2024 -0500

        Greyscale color clothing (#26943)

        * greyscales color gloves, color jumpsuits, and shoes

        * remove popbob

        * fix test fails

    commit 4cb344cc307c33247492ba64cccca6dfe720540f
    Author: metalgearsloth <[email protected]>
    Date:   Sun Apr 14 17:10:37 2024 +1000

        Fix options menu crashing in replays (#26911)

        Not having the nullable set properly is annoying but fixing that would probably be a significant amount of work.

    commit d3ac3d06bb6eddd9c2076a586974aabf514a5c86
    Author: Pieter-Jan Briers <[email protected]>
    Date:   Sun Apr 14 07:39:43 2024 +0200

        Fix database round start date issues (#26838)

        How can ONE DATABASE COLUMN have so many cursed issues I don't know, but it certainly pissed off the devil in its previous life.

        The start_date column on round entities in the database was added by https://github.com/space-wizards/space-station-14/pull/21153. For some reason, this PR gave the column a nonsensical default value instead of making it nullable. This default value causes the code from #25280 to break. It actually trips an assert though that's not what the original issue report ran into.

        This didn't get noticed on wizden servers because we at some point backfilled the start_date column based on the stored admin logs.

        So I change the database model to make this column nullable, updated the C# code to match, and made the existing migration set the invalid values to be NULL instead. Cool.

        Wait how's SQLite handle in this scenario anyways? Well actually turns out the column was *completely broken* in the first place!

        The code for inserting into the round table was copy pasted between SQLite and PostgreSQL, with the only difference being that the SQLite key manually assigned the primary key instead of letting SQLite AUTOINCREMENT it. And then the code to give a start_date value was only added to the PostgreSQL version (which is actually in the base class already). So for SQLite that column's been filled up with the same invalid default the whole time.

        Why was the code manually assigning a PK? I checked the SQLite docs for AUTOINCREMENT[1], and the behavior seems appropriate.

        I removed the SQLite-specific code path and it just seems to work regardless. The migration just sets the old values to NULL too.

        BUT WAIT, THERE'S MORE!

        Turns out just doing the migration on SQLite is a pain in the ass! EF Core has to create a new table to apply the nullability change, because SQLite doesn't support proper ALTER COLUMN. This causes the generated SQL commands to be weird and the UPDATE for the migration goes BEFORE the nullability change... I ended up having to make TWO migrations for SQLite. Yay.

        Fixes #26800

        [1]: https://www.sqlite.org/autoinc.html

    commit dbf8a036ecf5a933270127d133927f42a88e3586
    Author: PJBot <[email protected]>
    Date:   Sun Apr 14 05:36:41 2024 +0000

        Automatic changelog update

    commit d2d62b97ac904fd486edd85a885ce682f362576c
    Author: Terraspark4941 <[email protected]>
    Date:   Sun Apr 14 10:35:35 2024 +0500

        Autism pins! (#25597)

        * hee hee he ha ha

        * added gold varients, forgive me for my spritework

        * maints loot, copying from past PRs

        * Trying to fix RSI

        * speedran these sprites in break time, pictures will be later

        * Fixed/Tweaked glows

        * consensus

        * gregregation

        * dam copiryte

        * oops i forgot to delete 2 fields hope this works

    commit 54b3d7fe45d8c491acea785aa8081c752cd6d91f
    Author: metalgearsloth <[email protected]>
    Date:   Sun Apr 14 15:05:35 2024 +1000

        Update submodule to 218.0.0 (#26945)

    commit 9107d421bdd2600883780d02d521ebbbec06ac68
    Author: Tayrtahn <[email protected]>
    Date:   Sat Apr 13 23:42:45 2024 -0400

        Add two-message overload to PopupPredicted (#26907)

        Added two-message overload to PopupPredicted

    commit f1d1e6c6fdf169b11e950feeac5d68f7f0aedddd
    Author: PJBot <[email protected]>
    Date:   Sun Apr 14 03:40:08 2024 +0000

        Automatic changelog update

    commit c67948407ec9ee21c0459ca9679b6fac904aad63
    Author: DrSmugleaf <[email protected]>
    Date:   Sat Apr 13 20:39:22 2024 -0700

        Make UtensilSystem and SharpSystem not run AfterInteract if it has already been handled (#25826)

        * Make UtensilSystem and SharpSystem not run AfterInteract if it has already been handled

        * merge conflicts

        ---------

        Co-authored-by: metalgearsloth <[email protected]>
        Co-authored-by: metalgearsloth <[email protected]>

    commit 96ad9002f1d6390bf666c74ddfd871a45a8fe1df
    Author: Verm <[email protected]>
    Date:   Sat Apr 13 22:39:02 2024 -0500

        You can now see paper on crates (with color!) (#26834)

        * Implement changes on not-cooked branch

        * Made it work

        * Fix update appearance calls

        * Fix extra indents, clean-up code, fix tests hopefully

        * Fix hammy cagecrate

        * Fix messing up the yml, add artifact crate specific labels back in

        * Visual Studio hates yml, sad

        * Seperate the colors for cargonia

        * sorry json

        * make label move with artifact door

        * Apply suggestion changes

        Co-authored-by: Nemanja <[email protected]>

        * Fix remaining crate offsets, add a few for livestock and graves (why are you labeling graves) and coffin label sprites (why are you labeling coffins??)

        ---------

        Co-authored-by: Nemanja <[email protected]>

    commit cb4561fe96adacac3283e9af138fff6eb349eb9f
    Author: PJBot <[email protected]>
    Date:   Sun Apr 14 03:18:23 2024 +0000

        Automatic changelog update

    commit 13cef85a6e7d0f5873d1f66358ef742356541582
    Author: DrSmugleaf <[email protected]>
    Date:   Sat Apr 13 20:17:17 2024 -0700

        Fix rockets and lasers looking like they have nothing loaded (#26933)

    commit bbff00cd2af7a5f5700489b42d94c9d99bc88a52
    Author: PJBot <[email protected]>
    Date:   Sun Apr 14 03:13:44 2024 +0000

        Automatic changelog update

    commit da618d791a48efacebe441eee9398c0d1c571ec8
    Author: GreaseMonk <[email protected]>
    Date:   Sun Apr 14 05:12:38 2024 +0200

        Add Ability to stop sound when MobState is Dead (#26905)

        * Add stopsWhenEntityDead to sound components

        * Convert component

        * Review

        * Fix dupe sub

        ---------

        Co-authored-by: metalgearsloth <[email protected]>

    commit dc19964d84149354bb10fd186283f1a9d7da9cf5
    Author: metalgearsloth <[email protected]>
    Date:   Sun Apr 14 13:07:14 2024 +1000

        Fix standart -> standard and dressfilled test fail (#26942)

        Fix standart -> standard

    commit 33e5e4e581a8d224cc2c44465db188ded0302e4e
    Author: chromiumboy <[email protected]>
    Date:   Sat Apr 13 22:01:01 2024 -0500

        Bug fix: Force cancellation of RCD constructions if the construction type is changed (#26935)

        Force cancellation of RCD constructions if the construction type is changed

    commit ba9091ff59251f20aa3d21615d52b40cb937f01c
    Author: PJBot <[email protected]>
    Date:   Sun Apr 14 02:52:30 2024 +0000

        Automatic changelog update

    commit 8272d7a345264e3c10a895f838b3f5f4fa6b35e1
    Author: superjj18 <[email protected]>
    Date:   Sat Apr 13 22:51:24 2024 -0400

        Fixed Honkbot/jonkbot honking like crazy, gave honkbot/jonkbot standard idle ai. (#26939)

        * Fixed Honkbot/jonkbot honking like crazy, gave honkbot/jonkbot standard idle ai.

        * Update Resources/Prototypes/Entities/Mobs/NPCs/silicon.yml

        ---------

        Co-authored-by: Tayrtahn <[email protected]>

    commit d44db87bfb9e84fb8181d8dbd2ee250d0c6829d3
    Author: PJBot <[email protected]>
    Date:   Sun Apr 14 02:20:49 2024 +0000

        Automatic changelog update

    commit 9b97a2e05d5fe65b1d81aefcf37b69033c78f21f
    Author: Tayrtahn <[email protected]>
    Date:   Sat Apr 13 22:19:42 2024 -0400

        Fix cryostorage identifying unknown characters as captain (#26927)

        Fixed cryostorage getting captain's record for unknown jobs.
        Also localized Unknown job string.

    commit 1f4a01aa3857af6d924c4ad9cb2c105b793c2e53
    Author: github-actions[bot] <41898282+github-actions[bot]@users.noreply.github.com>
    Date:   Sat Apr 13 21:46:55 2024 -0400

        Update Credits (#26938)

        Co-authored-by: PJBot <[email protected]>

    commit 07f36b7838698f08dffa979fa381a7284f47e590
    Author: dffdff2423 <[email protected]>
    Date:   Sat Apr 13 17:29:44 2024 -0500

        Remove rubbers from Senior Officer (#221)

    commit ed065e8a3dbecb688b8aef1c1d597794de1503ef
    Author: PJBot <[email protected]>
    Date:   Sat Apr 13 20:50:08 2024 +0000

        Automatic changelog update

    commit 1bf97c94eecfb9b76d4e2f08765ee5e8a7472151
    Author: Boaz1111 <[email protected]>
    Date:   Sat Apr 13 22:49:02 2024 +0200

        Fix for the salvage ice labs map. (#26928)

        * done

        * more work

    commit 6a9fae4bd570b7fe281fbbb07d3835174a17d661
    Author: PursuitInAshes <[email protected]>
    Date:   Sat Apr 13 10:45:24 2024 -0600

        Vulpkanin Species (#214)

        * DeltaV Body Folder

        https://github.com/DeltaV-Station/Delta-v/tree/master/Resources/Prototypes/DeltaV/Body as of 3/6/24

        * Audio

        I'll have to check the copyright and licensing of these, but there is the port.

        * Locale Files

        * Entities for marking and the mod its self.

        Removes only one line, which is making vulps a potential psyonic.

        * Create Vulpakin.yml

        Removes Dogvision Trait, Removes Carriable, from what I can see its mail related.

        Discussion will have to happen on if we want to keep the unique face sprites for helmets, but for now its commented in.

        * Name Datasets

        Sorta iffy on this, and I need to go through and read them all, make sure there aren't any issues. I'm half tempted to just make vulps pull from the human list, but thats also going on the discussion list.

        * Emotes,Sounds, Speaking Verbs

        Vulp talk sounds are sorta funny, but they work I suppose?

        * Talking Sounds

        Again, going to have to check the licensing on these, but there there are.

        * Sprites

        Oh boy, excited to check the meta files on these.

        * Update Path

        * More Path Fixes + Clown Sprites

        * Bunch of stuff

        - Messing around with stomach tags, this might not hang around but we'll see, I want them to be able to digest more than meat but idk what these do exactly

        -Limbs now inherent their base limb along with the vulp limp

        -More heat damage (I don't know how I feel about this)

        - Audio Collection, forgot this a while ago

        - Declare Species and a bunch of other stuff

        * YAML Trimming

        Everything removed should be inherited from their parent, or outright wasn't needed.

        Also adds an FTL File I missed. There is a typo somewhere and I still haven't been able to get licenses checked, just working to get them ingame first.

        * Reorganize things to hopefully fix errors

        More parent fixes too, I'm only getting two errors now, so thats a good thing. Both errors reside in line two of these files, not quite sure how to fix them at the moment.

        * Remove Diet Restriction

        * Reorder and remove some md in body proto

        Bonus is this might fix the last issue (that I know of) with the code

        * Maybe fix indentation issue

        This error is driving me insane

        * Fix error

        This caused more errors, but at least you can play as the species now

        * Code Clean Up and better mark down

        Tuned the temperature thresholds

        * Port The Howling PR

        DeltaV PR #884 - This doesn't effect licensce concerns except maybe for code? Its YML so there is really only one way to actually do things.

        * Sound Improvements

        - Fixes a Pathing issue in the sounds (Forgor to update in the pathing)
        - Localizes their speech verbs further
        - Removes their ability to cry :3
        - Makes their emote sounds work.
        - scream1 and scream2 do not exist currently, just drop them in: Audio\_CD\Voice\Vulpkanin once they exist. Untill then this will be a fun error

        * Better Tail Wagging pt1

        Moves the tail wagging to the lizard system because its so much better
        Still need to make sure there isn't extra localisation, I need to localize the new markings and trim the ones we technically removed from the character selector

        * Whoops

        I'm not fixing the scream yaml fail because I don't have sound files for them yet - soonTM hopefully, I really don't want to use human screams for these guys

        * Local Alert Crash Fix

        * Revert "Local Alert Crash Fix"

        This reverts commit 5114b3e0ccb5666a9813af0c4ab9f2b50dab1ffc.

        * Better Tail Wagging Pt 2

        - Fixes Extra Locales
        - Removes Animated Tails from Character Creator

        * Eh, I want these at least playable

        I'll make an issue for vulp improvements once they are merged

        * Reattribute fluffy tail sprite

        * Meta/Attribution Cleanup & Improvement

        - Removes Audio Licensce File (Merged into Attributions)
        - Update Texture Attributions to be more accurate for our use.

        * Correctly Push Talk Folder Attribution Fix

        * Fix RGA Test

        - Didn't realize it was looking for a URL only, whoops.

    commit 154b8606f9d9cc543c6b8ad422c43f563079327f
    Author: PJBot <[email protected]>
    Date:   Sat Apr 13 15:37:11 2024 +0000

        Automatic changelog update

    commit 48330745147aba1ce89cdd6e7949da62dc9cbb78
    Author: TsjipTsjip <[email protected]>
    Date:   Sat Apr 13 17:36:33 2024 +0200

        Replace SetDamage call with TryChangeDamage in ImmovableRodSystem.cs (#26902)

    commit 037a7d7d3d53a623f70a07908299e8fc4df1b4a5
    Author: ShadowCommander <[email protected]>
    Date:   Sat Apr 13 08:36:05 2024 -0700

        Fix pulling a new entity when already pulling an entity (#26499)

        Fix pulling when already pulling

        The TryStopPull were failing due to wrong arguments provided.
        Replacing the virtual item in hand with a different pull was failing due to the hand not being cleared.

        Fix stop pulling checks that had the wrong variables provided.

        VirtualItems are already queue deleted at the end of HandleEntityRemoved.

    commit eeb460fb2956381b44ead42f0d435ade11ec0ba3
    Author: FungiFellow <[email protected]>
    Date:   Sat Apr 13 10:35:10 2024 -0500

        Removed Salv Borg Crusher Dagger (#26865)

    commit b08677916557f34740a9b06e09493751b0af7a82
    Author: PJBot <[email protected]>
    Date:   Sat Apr 13 15:26:59 2024 +0000

        Automatic changelog update

    commit d4b7bc5aa328e200bb087672d00c07776f98edce
    Author: keronshb <[email protected]>
    Date:   Sat Apr 13 11:26:51 2024 -0400

        Fixes polymorph cooldowns (#26914)

        fixes polymorph cooldowns

    commit 2d53cfeabcc977938f217c303ce46a79d7fe80c9
    Author: DrSmugleaf <[email protected]>
    Date:   Sat Apr 13 08:26:25 2024 -0700

        Fix guns that spawn without a magazine looking like they have one (#26922)

    commit b51482f51a67bb90f6ccc7fb355c316e200bb36d
    Author: DrSmugleaf <[email protected]>
    Date:   Sat Apr 13 08:25:53 2024 -0700

        Fix incorrect "Cycled" and "Bolted" popups when (un)wielding a gun (#26924)

    commit 9c65a28e0d54055b2d59213711e591183ff0df4f
    Author: dffdff2423 <[email protected]>
    Date:   Fri Apr 12 23:15:18 2024 -0500

        Add flash protection to sechud (#220)

    commit 5d00305a2279b455a7ff5196f62050abeebc4085
    Author: PJBot <[email protected]>
    Date:   Sat Apr 13 02:37:34 2024 +0000

        Automatic changelog update

    commit a49a576b031d2f90b7e127fd2b639a20bb31aaf4
    Author: Vasilis <[email protected]>
    Date:   Sat Apr 13 04:36:28 2024 +0200

        Uncooked animal proteins is safe for animal stomachs only (#26906)

        Uncooked animal proteins is safe for animal stomachs

    commit 2360376b4064db390275f407fcb89190c1e78bd7
    Author: PJBot <[email protected]>
    Date:   Sat Apr 13 01:47:08 2024 +0000

        Automatic changelog update

    commit 0a1ce9dd437f162a59c826904241bf15ad6f2838
    Author: osjarw <[email protected]>
    Date:   Sat Apr 13 04:46:00 2024 +0300

        Fixed magboot activation distance (#26912)

    commit 24b6456735ae83dd9de53097d625f20b723c578f
    Author: DrSmugleaf <[email protected]>
    Date:   Fri Apr 12 16:22:07 2024 -0700

        Fix the stripping menu being openable without StrippingComponent (#26908)

    commit 998bf453684ed91ae5971e41be72820c87b441ef
    Author: TsjipTsjip <[email protected]>
    Date:   Fri Apr 12 22:47:44 2024 +0200

        Health analyzer UI unit correction (#26903)

        Correct Kelvin displayed on health analyzer UI, use T0C constant.

    commit c8f75d99186301810a3c16d99ad138107637e723
    Author: PJBot <[email protected]>
    Date:   Fri Apr 12 08:03:12 2024 +0000

        Automatic changelog update

    commit 279e01c3d26ce8332114103b2045abb61886c614
    Author: Ko4ergaPunk <[email protected]>
    Date:   Fri Apr 12 11:02:06 2024 +0300

        Strobes added (#26083)

        * Done

        * Adds new

        * empty

        * attributions

        * empty

        * strobe admin deleted

    commit 2a5d23f3f1fdc72268419bd09fd29d6c265b3e51
    Author: PJBot <[email protected]>
    Date:   Fri Apr 12 07:16:10 2024 +0000

        Automatic changelog update

    commit 3a00e8c59cc595d8f85bdf0319d56bf0741d2dec
    Author: deltanedas <[email protected]>
    Date:   Fri Apr 12 07:15:04 2024 +0000

        Sterile swab dispenser instead of box (#24986)

        * sterile swab dispenser

        * trust

        ---------

        Co-authored-by: deltanedas <@deltanedas:kde.org>

    commit 9d5a3992fa635194cfe1d9fbfa60a5ea72288f4e
    Author: Nemanja <[email protected]>
    Date:   Fri Apr 12 03:07:25 2024 -0400

        uplink and store freshening (#26444)

        * uplink and store freshening

        * more

        * im gonna POOOOOOGGGGGGG

        * we love it

    commit 7d480acb0c859e0f186df41b7f2940b2ef5789bb
    Author: Velcroboy <[email protected]>
    Date:   Fri Apr 12 02:04:35 2024 -0500

        Add drink container suffixes (#26835)

        Co-authored-by: Velcroboy <[email protected]>

    commit 85aef16954725a72a2c590e9cf7445b15b93d23e
    Author: PJBot <[email protected]>
    Date:   Fri Apr 12 06:59:08 2024 +0000

        Automatic changelog update

    commit e88b2467ca36c25c15095b7e7e0357c55ed581e2
    Author: Token <[email protected]>
    Date:   Fri Apr 12 11:58:02 2024 +0500

        NoticeBoard is craftable now (#26847)

        * NoticeBoard is craftable now

        * Fix notice board to proper name capitalization

        * Fix notice board proper name in description

        * Update Resources/Prototypes/Recipes/Construction/furniture.yml

        ---------

        Co-authored-by: metalgearsloth <[email protected]>

    commit 261e5354d3601b5ed1a8ea6c6a161a6f79c3f791
    Author: Brandon Hu <[email protected]>
    Date:   Fri Apr 12 06:56:35 2024 +0000

        Fix grammar in changelog (#26894)

        Grammar

        Co-authored-by: metalgearsloth <[email protected]>

    commit 8f17bf1a3d96c8392c227ecc27b0e7d32c971126
    Author: PJBot <[email protected]>
    Date:   Fri Apr 12 06:51:51 2024 +0000

        Automatic changelog update

    commit e12223c355b3b452d6d6043ec126124189b64f84
    Author: liltenhead <[email protected]>
    Date:   Thu Apr 11 23:50:45 2024 -0700

        Remove reagent slimes from ghost role pool (#26840)

        reagentslimeghostrole

    commit 882aeb03143d07a4cef91412008c81c9902075d8
    Author: Token <[email protected]>
    Date:   Fri Apr 12 11:50:10 2024 +0500

        Update .editorconfig to correspond Code Conventions (#26824)

        Update editorconfig to Code Style

        End of line is: CRLF (suggestion)
        Namespace declarations are: file scoped (suggestion). Instead of block scoped

    commit 4627c7c859f12da60b75880c50b761b4646ea3a0
    Author: PJBot <[email protected]>
    Date:   Fri Apr 12 06:45:53 2024 +0000

        Automatic changelog update

    commit b895e557d4503074622ec1ca60e1f7749783a29e
    Author: Verm <[email protected]>
    Date:   Fri Apr 12 01:44:47 2024 -0500

        Fix shaker sprites (#26899)

        * Change basefoodshaker to parent from basefoodcondiment instead

        * Make them still refillable

    commit 264bf7199d805bd07dbdccc4345c672b19df9333
    Author: Tayrtahn <[email protected]>
    Date:   Fri Apr 12 02:42:20 2024 -0400

        Allow advertisement timers to prewarm (#26900)

        Allow advertisement timers to prewarm.

    commit 8e9d2744f3d196fc11e88a4755f98cac8ad8dbee
    Author: Tayrtahn <[email protected]>
    Date:   Fri Apr 12 02:30:34 2024 -0400

        Fix potted plant popup/sfx spam (#26901)

        Fixed potted plant hide popup/sfx spam.

    commit 6fa90e06c737d449f354b727550a5d1e13aeae44
    Author: PJBot <[email protected]>
    Date:   Thu Apr 11 20:49:54 2024 +0000

        Automatic changelog update

    commit 9d62b3c3e690cdda48143774a5e5db853894e1b8
    Author: lunarcomets <[email protected]>
    Date:   Thu Apr 11 13:48:46 2024 -0700

        Cryogenic storage tweaks (#26813)

        * make cryo remove crewmember's station record when going to cryo

        * Revert "make cryo remove crewmember's station record when going to cryo"

        This reverts commit 9ac9707289b5e553e3015c8c3ef88a78439977c6.

        * make cryo remove crewmember from station records when the mind is removed from the body

        * add stationwide announcement for people cryoing (remember to change pr title and desc)

        * minor changes

        * announcement actually shows job now

        * requested changes

        * get outta here derivative

    commit 75d3502d267d2050b4f9db1a4c0260c9fb6205e9
    Author: Mr. 27 <[email protected]>
    Date:   Thu Apr 11 15:11:13 2024 -0400

        fix evil roleplay changelog (#26893)

        agh

    commit 036abacbb731c0d1128a4c6cd1658f64dd488985
    Author: keronshb <[email protected]>
    Date:   Thu Apr 11 13:40:02 2024 -0400

        Immovable Rod changes (#26757)

    commit fc5a90be0da4801aa7ff1fbc996c2f55f8cb7ae7
    Author: chromiumboy <[email protected]>
    Date:   Thu Apr 11 07:26:34 2024 -0500

        Bug fix for deconstructing tiles and lattice with RCDs (#26863)

        * Fixed mixed deconstruction times for tiles and lattice

        * Lattice and power cables can be deconstructed instantly

    commit 00dc99769c2442410204c1ea57bb24cc8353c16a
    Author: PJBot <[email protected]>
    Date:   Thu Apr 11 12:22:21 2024 +0000

        Automatic changelog update

    commit 210ed3ece4230a7fa31c12a43f4fdee0f0614915
    Author: Pieter-Jan Briers <[email protected]>
    Date:   Thu Apr 11 14:22:21 2024 +0200

        Fix TEG assert (#26881)

        It's possible to trigger this by stacking it weirdly with the spawn panel. Just make it bail instead.

    commit 2bcdb608a3ddd9c91a1169d3f0d2d5b31aaebc88
    Author: Jark255 <[email protected]>
    Date:   Thu Apr 11 15:21:15 2024 +0300

        Fix door electronics configurator usage (#26888)

        * allow usage of network configurator for door electronics

        * add checks for "allowed" items

    commit 9eb1e12022c22d0a8b431e4def3a8178aa1924d8
    Author: Ghagliiarghii <[email protected]>
    Date:   Wed Apr 10 20:22:29 2024 -0400

        Update ashtray to allow all cigarettes / cigars (#26864)

        * Update ashtray to allow all cigarettes / cigars

        This also includes joints (as they are technically cigarettes)

        * ?

    commit 8c16b466132d946578e7ab4c8c92dd3ddfe94f89
    Author: PJBot <[email protected]>
    Date:   Wed Apr 10 21:21:11 2024 +0000

        Automatic changelog update

    commit 4017f9bd28251a3cbf3c0fb34499c6b821051498
    Author: Flareguy <[email protected]>
    Date:   Wed Apr 10 16:20:05 2024 -0500

        Add emergency nitrogen lockers (#26752)

    commit f1cbf934b0142518e71189359950c85f16c13a0d
    Author: PJBot <[email protected]>
    Date:   Wed Apr 10 20:07:37 2024 +0000

        Automatic changelog update

    commit 1cdf05a7a7169ed655a294b6bbe24a75f58f62fa
    Author: deltanedas <[email protected]>
    Date:   Wed Apr 10 20:06:31 2024 +0000

        fix lots of door access (#26858)

        * dirty after calling SetAccesses

        * fix door access

        * D

        * pro ops

        * nukeop

        ---------

        Co-authored-by: deltanedas <@deltanedas:kde.org>

    commit 57911975c70dafcc3af9dfa08a86c9acda472497
    Author: PJBot <[email protected]>
    Date:   Wed Apr 10 17:52:33 2024 +0000

        Automatic changelog update

    commit 58e4b5fe4ceab7f9bd60eb3d87daab9d01954a3b
    Author: botanySupremist <[email protected]>
    Date:   Wed Apr 10 10:51:25 2024 -0700

        Clipping a harvestable plant yields undamaged seeds (#25541)

        Clipping a plant in any condition currently causes it and its clippings to be damaged.

        Make clipping harvestable (already eligible for seed extractor) plants yield seeds at full health.

    commit 7d599a7199f21d71f3befa26e7ffec003a887dd3
    Author: PJBot <[email protected]>
    Date:   Wed Apr 10 17:29:11 2024 +0000

        Automatic changelog update

    commit 935127f25fef5cce6e0d5c4b73db5c6077badf56
    Author: Джексон Миссиссиппи <[email protected]>
    Date:   Wed Apr 10 12:28:03 2024 -0500

        Give botanists droppers (#26839)

        Start botanists with droppers so that they can better dose robust harvest or mutagen.

    commit 3aee19792391cbfb06edb65d6f16f77da0f36f13
    Author: Pieter-Jan Briers <[email protected]>
    Date:   Wed Apr 10 14:19:32 2024 +0200

        Revert "Game server api" (#26871)

        Revert "Game server api (#24015)"

        This reverts commit 297853929b7b3859760dcdda95e21888672ce8e1.

    commit 297853929b7b3859760dcdda95e21888672ce8e1
    Author: Simon <[email protected]>
    Date:   Wed Apr 10 11:37:16 2024 +0200

        Game server api (…
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3 participants