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Adds godot symlink to OS' PATH, auto-detect default SHELL on UNIX systems #136

Adds godot symlink to OS' PATH, auto-detect default SHELL on UNIX systems

Adds godot symlink to OS' PATH, auto-detect default SHELL on UNIX systems #136

Re-run triggered December 16, 2023 22:04
Status Success
Total duration 4m 24s
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install_test.yaml

on: pull_request
Matrix: install_tests_3x
Matrix: install_tests_4x
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60 warnings
🔋 Godot 3.x Integration Tests with ubuntu-latest: GodotEnv/src/common/clients/EnvironmentVariableClient.cs#L35
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 3.x Integration Tests with ubuntu-latest: GodotEnv/src/common/clients/EnvironmentVariableClient.cs#L63
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 3.x Integration Tests with ubuntu-latest: GodotEnv.Tests/src/features/godot/domain/GodotRepositoryTest.cs#L13
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 3.x Integration Tests with ubuntu-latest: GodotEnv.Tests/src/common/clients/EnvironmentVariableClientTest.cs#L100
Member 'GetDefaultShellUnixRoutine' does not access instance data and can be marked as static (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1822)
🔋 Godot 3.x Integration Tests with ubuntu-latest: GodotEnv/src/common/clients/EnvironmentVariableClient.cs#L35
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 3.x Integration Tests with ubuntu-latest: GodotEnv/src/common/clients/EnvironmentVariableClient.cs#L63
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 3.x Integration Tests with ubuntu-latest: GodotEnv.Tests/src/features/godot/domain/GodotRepositoryTest.cs#L13
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 3.x Integration Tests with ubuntu-latest: GodotEnv.Tests/src/common/clients/EnvironmentVariableClientTest.cs#L100
Member 'GetDefaultShellUnixRoutine' does not access instance data and can be marked as static (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1822)
🔋 Godot 4.x Integration Tests with ubuntu-latest: GodotEnv/src/common/clients/EnvironmentVariableClient.cs#L35
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 4.x Integration Tests with ubuntu-latest: GodotEnv/src/common/clients/EnvironmentVariableClient.cs#L63
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 4.x Integration Tests with ubuntu-latest: GodotEnv.Tests/src/features/godot/domain/GodotRepositoryTest.cs#L13
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 4.x Integration Tests with ubuntu-latest: GodotEnv.Tests/src/common/clients/EnvironmentVariableClientTest.cs#L100
Member 'GetDefaultShellUnixRoutine' does not access instance data and can be marked as static (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1822)
🔋 Godot 4.x Integration Tests with ubuntu-latest: GodotEnv/src/common/clients/EnvironmentVariableClient.cs#L35
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 4.x Integration Tests with ubuntu-latest: GodotEnv/src/common/clients/EnvironmentVariableClient.cs#L63
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 4.x Integration Tests with ubuntu-latest: GodotEnv.Tests/src/features/godot/domain/GodotRepositoryTest.cs#L13
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 4.x Integration Tests with ubuntu-latest: GodotEnv.Tests/src/common/clients/EnvironmentVariableClientTest.cs#L100
Member 'GetDefaultShellUnixRoutine' does not access instance data and can be marked as static (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1822)
🔋 Godot 4.x Integration Tests with macos-latest: GodotEnv/src/common/clients/EnvironmentVariableClient.cs#L35
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 4.x Integration Tests with macos-latest: GodotEnv/src/common/clients/EnvironmentVariableClient.cs#L63
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 4.x Integration Tests with macos-latest: GodotEnv.Tests/src/features/godot/domain/GodotRepositoryTest.cs#L13
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 4.x Integration Tests with macos-latest: GodotEnv.Tests/src/common/clients/EnvironmentVariableClientTest.cs#L100
Member 'GetDefaultShellUnixRoutine' does not access instance data and can be marked as static (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1822)
🔋 Godot 4.x Integration Tests with macos-latest: GodotEnv/src/common/clients/EnvironmentVariableClient.cs#L35
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 4.x Integration Tests with macos-latest: GodotEnv/src/common/clients/EnvironmentVariableClient.cs#L63
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 4.x Integration Tests with macos-latest: GodotEnv.Tests/src/features/godot/domain/GodotRepositoryTest.cs#L13
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 4.x Integration Tests with macos-latest: GodotEnv.Tests/src/common/clients/EnvironmentVariableClientTest.cs#L100
Member 'GetDefaultShellUnixRoutine' does not access instance data and can be marked as static (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1822)
🔋 Godot 3.x Integration Tests with macos-latest: GodotEnv/src/common/clients/EnvironmentVariableClient.cs#L35
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 3.x Integration Tests with macos-latest: GodotEnv/src/common/clients/EnvironmentVariableClient.cs#L63
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 3.x Integration Tests with macos-latest: GodotEnv.Tests/src/features/godot/domain/GodotRepositoryTest.cs#L13
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 3.x Integration Tests with macos-latest: GodotEnv.Tests/src/common/clients/EnvironmentVariableClientTest.cs#L100
Member 'GetDefaultShellUnixRoutine' does not access instance data and can be marked as static (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1822)
🔋 Godot 3.x Integration Tests with macos-latest: GodotEnv/src/common/clients/EnvironmentVariableClient.cs#L35
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 3.x Integration Tests with macos-latest: GodotEnv/src/common/clients/EnvironmentVariableClient.cs#L63
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 3.x Integration Tests with macos-latest: GodotEnv.Tests/src/features/godot/domain/GodotRepositoryTest.cs#L13
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 3.x Integration Tests with macos-latest: GodotEnv.Tests/src/common/clients/EnvironmentVariableClientTest.cs#L100
Member 'GetDefaultShellUnixRoutine' does not access instance data and can be marked as static (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1822)
🔋 Godot 4.x Integration Tests with windows-2019: GodotEnv/src/common/clients/EnvironmentVariableClient.cs#L35
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 4.x Integration Tests with windows-2019: GodotEnv/src/common/clients/EnvironmentVariableClient.cs#L63
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 4.x Integration Tests with windows-2019: GodotEnv.Tests/src/features/godot/domain/GodotRepositoryTest.cs#L13
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 4.x Integration Tests with windows-2019: GodotEnv.Tests/src/common/clients/EnvironmentVariableClientTest.cs#L100
Member 'GetDefaultShellUnixRoutine' does not access instance data and can be marked as static (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1822)
🔋 Godot 4.x Integration Tests with windows-2019: GodotEnv/src/common/clients/EnvironmentVariableClient.cs#L35
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 4.x Integration Tests with windows-2019: GodotEnv/src/common/clients/EnvironmentVariableClient.cs#L63
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 4.x Integration Tests with windows-2019: GodotEnv.Tests/src/features/godot/domain/GodotRepositoryTest.cs#L13
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 4.x Integration Tests with windows-2019: GodotEnv.Tests/src/common/clients/EnvironmentVariableClientTest.cs#L100
Member 'GetDefaultShellUnixRoutine' does not access instance data and can be marked as static (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1822)
🔋 Godot 3.x Integration Tests with windows-2019: GodotEnv/src/common/clients/EnvironmentVariableClient.cs#L35
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 3.x Integration Tests with windows-2019: GodotEnv/src/common/clients/EnvironmentVariableClient.cs#L63
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 3.x Integration Tests with windows-2019: GodotEnv.Tests/src/features/godot/domain/GodotRepositoryTest.cs#L13
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 3.x Integration Tests with windows-2019: GodotEnv.Tests/src/common/clients/EnvironmentVariableClientTest.cs#L100
Member 'GetDefaultShellUnixRoutine' does not access instance data and can be marked as static (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1822)
🔋 Godot 3.x Integration Tests with windows-2019: GodotEnv/src/common/clients/EnvironmentVariableClient.cs#L35
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 3.x Integration Tests with windows-2019: GodotEnv/src/common/clients/EnvironmentVariableClient.cs#L63
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 3.x Integration Tests with windows-2019: GodotEnv.Tests/src/features/godot/domain/GodotRepositoryTest.cs#L13
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
🔋 Godot 3.x Integration Tests with windows-2019: GodotEnv.Tests/src/common/clients/EnvironmentVariableClientTest.cs#L100
Member 'GetDefaultShellUnixRoutine' does not access instance data and can be marked as static (https://learn.microsoft.com/dotnet/fundamentals/code-analysis/quality-rules/ca1822)