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Releases: cake-contrib/Cake.Unity

0.9.0

17 May 20:38
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As part of this release we had 2 issues closed.
Thanks to @codewing Linux is supported now!

Feature

  • #66 Linux support

Bug

  • #67 Ignore restricted folders on MacOS when searching for Unity Editor

0.8.1

16 Jun 08:38
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As part of this release we had 2 issues closed.
One of them was contributed by @no0bsprey.

I hopefully believe that nobody use obsolete API, so am including this breaking change without major version increase.

Breaking change

  • #52 Remove old and no longer supported API

Bug

  • #62 Custom arguments are not properly quoted

0.8.0

15 Mar 17:55
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As part of this release we had 1 issue closed.

Improvement

  • #58 Cake.Core 1.1.0 (actually Cake.Core 1.0.0 is used)

0.7.2

23 Oct 14:57
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As part of this release we had 1 issue closed.
It was contributed by @AleksandrBerestovoy.

Improvement

  • #51 Improve unit testing support

0.7.1

22 Aug 10:31
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As part of this release we had 1 issue closed.
It was contributed by @Keltis456.

Bug

  • #38 SeekerOfEditors fails because path is too long

0.7.0

02 Jul 14:15
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As part of this release we had 3 issues closed.
All of them were contributed by @7python7.

Feature

  • #45 UnityEditor: Auto-detect unity editor version by project version

Improvements

  • #44 UnityEditor: More overloads
  • #21 FindUnityEditor: more overloads

0.6.0

02 May 10:31
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As part of this release we had 3 issues closed (2 of them were contributed by @7python7).

Feature

  • #43 FindUnityEditor: MacOS Support

Improvements

  • #41 Recommended changes resulting from automated audit
  • #28 UnityEditor: Support all CLI arguments from Unity Manual

0.5.3

04 Feb 16:07
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As part of this release we had 1 issue closed.

Improvement

  • #39 Add ability to specify -buildTarget argument

0.5.2

25 Jan 09:00
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As part of this release we had 1 issue closed.

Documentation

  • #37 Separate aliases by categories

0.5.1

24 Jan 15:14
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As part of this release we had 4 issues closed.

Improvements

  • #36 UnityEditor: forward log during build (not at the end of build as it is now)
  • #34 UnityEditor: mark C# compilation errors and warnings as Cake Errors and Warnings
  • #32 UnityEditor: more overloads

Documentation

  • #33 UnityEditor: add examples of usage to README.md