jump_abandon ported to Momentum Mod
- Fully ported to Momentum Mod
- Switched triggers to use
trigger_momentum_teleport
- Deleted various unused point entites, like class filters, health logic timer, damage filters
- Switched cap point to Momentum cap point
- Added zones
- Switched triggers to use
- Fixed being able to triple sync on last
- Fixed edgebug on 2nd last
- Improved/Increased lighting
- cubemaps & increased ambient lighting