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Fixes movement stuttering #24

Fixes movement stuttering

Fixes movement stuttering #24

Triggered via push August 27, 2024 17:27
Status Success
Total duration 45s
Artifacts 8

build.yml

on: push
Matrix: build
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52 warnings
Build DedicatedServer for linux-x64: Shared/Code/Packets/TileChange.cs#L13
Non-nullable field 'BlockUid' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build DedicatedServer for linux-x64: Shared/Code/Packets/PlayerList.cs#L7
Non-nullable field 'PlayerIds' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build DedicatedServer for linux-x64: Shared/Code/Block System/BlockManagerShared.cs#L14
Non-nullable property 'AllBlocks' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build DedicatedServer for osx-x64: Shared/Code/Packets/TileChange.cs#L13
Non-nullable field 'BlockUid' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build DedicatedServer for osx-x64: Shared/Code/Packets/PlayerList.cs#L7
Non-nullable field 'PlayerIds' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build DedicatedServer for osx-x64: Shared/Code/Block System/BlockManagerShared.cs#L14
Non-nullable property 'AllBlocks' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build DedicatedServer for win-x64: Shared/Code/Packets/TileChange.cs#L13
Non-nullable field 'BlockUid' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build DedicatedServer for win-x64: Shared/Code/Packets/PlayerList.cs#L7
Non-nullable field 'PlayerIds' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build DedicatedServer for win-x64: Shared/Code/Block System/BlockManagerShared.cs#L14
Non-nullable property 'AllBlocks' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build Blocktest for linux-x64: Shared/Code/Packets/TileChange.cs#L13
Non-nullable field 'BlockUid' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build Blocktest for linux-x64: Shared/Code/Packets/PlayerList.cs#L7
Non-nullable field 'PlayerIds' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build Blocktest for linux-x64: Shared/Code/Block System/BlockManagerShared.cs#L14
Non-nullable property 'AllBlocks' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build Blocktest for linux-x64: Blocktest/Code/UI/GameUI.cs#L10
'ComboBox' is obsolete: 'Use ComboView'
Build Blocktest for linux-x64: Blocktest/Code/UI/GameUI.cs#L13
'ComboBox' is obsolete: 'Use ComboView'
Build Blocktest for linux-x64: Blocktest/Code/UI/GameUI.cs#L14
'Widget.GridColumn' is obsolete: 'Use Grid.GetColumn/Grid.SetColumn'
Build Blocktest for linux-x64: Blocktest/Code/UI/GameUI.cs#L15
'Widget.GridRow' is obsolete: 'Use Grid.GetColumn/Grid.SetColumn'
Build Blocktest for linux-x64: Blocktest/Code/UI/GameUI.cs#L22
'ListItem' is obsolete: 'Use ListView'
Build Blocktest for linux-x64: Blocktest/Code/UI/GameUI.cs#L36
'CheckBox' is obsolete: 'Use CheckButton'
Build Blocktest for linux-x64: Blocktest/Code/UI/GameUI.cs#L37
'Widget.GridColumn' is obsolete: 'Use Grid.GetColumn/Grid.SetColumn'
Build Blocktest for osx-x64: Shared/Code/Packets/TileChange.cs#L13
Non-nullable field 'BlockUid' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build Blocktest for osx-x64: Shared/Code/Packets/PlayerList.cs#L7
Non-nullable field 'PlayerIds' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build Blocktest for osx-x64: Shared/Code/Block System/BlockManagerShared.cs#L14
Non-nullable property 'AllBlocks' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build Blocktest for osx-x64: Blocktest/Code/UI/GameUI.cs#L10
'ComboBox' is obsolete: 'Use ComboView'
Build Blocktest for osx-x64: Blocktest/Code/Block System/BlockSpritesManager.cs#L7
Non-nullable property 'AllBlocksSprites' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build Blocktest for osx-x64: Blocktest/Code/UI/GameUI.cs#L13
'ComboBox' is obsolete: 'Use ComboView'
Build Blocktest for osx-x64: Blocktest/Code/UI/GameUI.cs#L14
'Widget.GridColumn' is obsolete: 'Use Grid.GetColumn/Grid.SetColumn'
Build Blocktest for osx-x64: Blocktest/Code/UI/GameUI.cs#L15
'Widget.GridRow' is obsolete: 'Use Grid.GetColumn/Grid.SetColumn'
Build Blocktest for osx-x64: Blocktest/Code/UI/GameUI.cs#L22
'ListItem' is obsolete: 'Use ListView'
Build Blocktest for osx-x64: Blocktest/Code/UI/GameUI.cs#L36
'CheckBox' is obsolete: 'Use CheckButton'
Build Blocktest for win-x86: Shared/Code/Packets/TileChange.cs#L13
Non-nullable field 'BlockUid' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build Blocktest for win-x86: Shared/Code/Packets/PlayerList.cs#L7
Non-nullable field 'PlayerIds' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build Blocktest for win-x86: Shared/Code/Block System/BlockManagerShared.cs#L14
Non-nullable property 'AllBlocks' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build Blocktest for win-x86: Blocktest/Code/UI/GameUI.cs#L10
'ComboBox' is obsolete: 'Use ComboView'
Build Blocktest for win-x86: Blocktest/Code/Block System/BlockSpritesManager.cs#L7
Non-nullable property 'AllBlocksSprites' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build Blocktest for win-x86: Blocktest/Code/UI/GameUI.cs#L13
'ComboBox' is obsolete: 'Use ComboView'
Build Blocktest for win-x86: Blocktest/Code/UI/GameUI.cs#L14
'Widget.GridColumn' is obsolete: 'Use Grid.GetColumn/Grid.SetColumn'
Build Blocktest for win-x86: Blocktest/Code/UI/GameUI.cs#L15
'Widget.GridRow' is obsolete: 'Use Grid.GetColumn/Grid.SetColumn'
Build Blocktest for win-x86: Blocktest/Code/UI/GameUI.cs#L22
'ListItem' is obsolete: 'Use ListView'
Build Blocktest for win-x86: Blocktest/Code/UI/GameUI.cs#L36
'CheckBox' is obsolete: 'Use CheckButton'
Build DedicatedServer for win-x86: Shared/Code/Packets/TileChange.cs#L13
Non-nullable field 'BlockUid' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build DedicatedServer for win-x86: Shared/Code/Packets/PlayerList.cs#L7
Non-nullable field 'PlayerIds' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build DedicatedServer for win-x86: Shared/Code/Block System/BlockManagerShared.cs#L14
Non-nullable property 'AllBlocks' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build Blocktest for win-x64: Shared/Code/Packets/TileChange.cs#L13
Non-nullable field 'BlockUid' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build Blocktest for win-x64: Shared/Code/Packets/PlayerList.cs#L7
Non-nullable field 'PlayerIds' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
Build Blocktest for win-x64: Shared/Code/Block System/BlockManagerShared.cs#L14
Non-nullable property 'AllBlocks' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build Blocktest for win-x64: Blocktest/Code/UI/GameUI.cs#L10
'ComboBox' is obsolete: 'Use ComboView'
Build Blocktest for win-x64: Blocktest/Code/Block System/BlockSpritesManager.cs#L7
Non-nullable property 'AllBlocksSprites' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
Build Blocktest for win-x64: Blocktest/Code/UI/GameUI.cs#L13
'ComboBox' is obsolete: 'Use ComboView'
Build Blocktest for win-x64: Blocktest/Code/UI/GameUI.cs#L14
'Widget.GridColumn' is obsolete: 'Use Grid.GetColumn/Grid.SetColumn'
Build Blocktest for win-x64: Blocktest/Code/UI/GameUI.cs#L15
'Widget.GridRow' is obsolete: 'Use Grid.GetColumn/Grid.SetColumn'
Build Blocktest for win-x64: Blocktest/Code/UI/GameUI.cs#L22
'ListItem' is obsolete: 'Use ListView'
Build Blocktest for win-x64: Blocktest/Code/UI/GameUI.cs#L36
'CheckBox' is obsolete: 'Use CheckButton'

Artifacts

Produced during runtime
Name Size
Blocktest-0.2.0-13-g68795e1-linux-x64 Expired
6.46 MB
Blocktest-0.2.0-13-g68795e1-osx-x64 Expired
8.57 MB
Blocktest-0.2.0-13-g68795e1-win-x64 Expired
5.97 MB
Blocktest-0.2.0-13-g68795e1-win-x86 Expired
5.64 MB
DedicatedServer-0.2.0-13-g68795e1-linux-x64 Expired
5.02 MB
DedicatedServer-0.2.0-13-g68795e1-osx-x64 Expired
7.13 MB
DedicatedServer-0.2.0-13-g68795e1-win-x64 Expired
4.51 MB
DedicatedServer-0.2.0-13-g68795e1-win-x86 Expired
4.19 MB