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add note about itch.io
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bitbrain committed Jan 16, 2024
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Expand Up @@ -33,11 +33,11 @@ Comes with pre-defined translations that can be extended.

The `IngameScene` supports a pause menu to temporarily pause the game.

### _🚀 Automatic [itch.io](https://itch.io) deployment_ (coming soon!)
### _🚀 Automatic [itch.io](https://itch.io) deployment_

Create a release branch and merge your Git commits into it. Via Github Actions, your game will be automatically deployed to itch.io! For more information, [read this guide](https://bitbra.in/2020/08/01/publish-godot-game-to-itchio.html).

> **⚠ This is not yet supported until Godot reaches Release Candidate status!**
Visit https://github.com/marketplace/actions/godot-ci to setup automatic deployment to itch.io!

# 🎮 Getting started!

Expand All @@ -60,7 +60,6 @@ Down below is a list of some compatible gamejam formats that permit using this r
- [GameDevLondon Summer Jam](https://itch.io/jam/game-dev-london-summer-jam-2021)
- [Godot Wild Jam](https://itch.io/jam/godot-wild-jam-49)


# 🧱 Customization

This project is built to be as generic as possible and it can be fully adjusted to your needs.
Expand All @@ -87,7 +86,7 @@ Within Godot Engine, head to `scenes/boot` to access boot splash scenes. You can

## Add new translation

You will find a translation file in `i18n/translation.csv`. Feel free to extend it to your needs. Godot will automatically pickup the translations if you use them inside your control nodes like `Button` or `Label`. In case you need to manually translate something in a script, call the `tr()` function.
You will find a translation file in `i18n/translation.csv`. Feel free to extend it to your needs. Godot will automatically pickup the translations if you use them inside your control nodes like `Button` or `Label`. In case you need to manually translate something in a script, call the `tr()` function.

In case you want to add a new language, add a new column to the `translation.csv` file.

Expand All @@ -105,7 +104,6 @@ The save game saves any node inside the `IngameScene` that is part of the `Persi

Currently, the game will only save the scene when exiting the game via the pause menu.


# 🍻 Contributing

Feel free to raise a pull request or suggest any changes or improvements you would like to see!
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