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Update changelog.txt about High/Low Automation (#4147)
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* Update changelog.txt

* Update changelog.txt
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SethDGamre authored Jan 10, 2025
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# January 2025
• [Artillery] The High/Low Trajectory toggle has been removed and been automated. Both modes now share the same damage and AOE. Aiming low is preferred, but if there's
no low trajectory targets in range or the manually selected target cannot be shot with low trajectory, high trajectory will be used instead for a short time.
The following units are affected:
- [Guardian] (T1 Plasma Artillery Turret)
- [Agitator] (T1 Plasma Artillery Turret)
- [Rattlesnake] (T2 Plasma Popup Artillery)
- [Persecutor] (T2 Plasma Popup Artillery)
- [Vanguard] (T3 Mobile All-Terrain Artillery)
• [Angler] The T2 Cortex torpedo bomber now drops 1 large torpedo instead of 3 small ones. The large torpedo is slightly slower but has some aoe
• [Serpent] The Arm T2 battlesub now fires 2 medium torpedos at once instead of 1 large one, overall dps unchanged but some aoe is added
• [Kraken] The Cor T2 battlesub's torpedo aoe increased
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