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Do not wait for key input on GA builds
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Leinnan committed Sep 7, 2024
1 parent 9e6c35b commit d0d1a35
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Showing 2 changed files with 6 additions and 3 deletions.
2 changes: 1 addition & 1 deletion .github/workflows/build_windows.yml
Original file line number Diff line number Diff line change
Expand Up @@ -88,7 +88,7 @@ jobs:
working-directory: ./BeamableUnreal
continue-on-error: true
shell: bash
run: bash init_repo.sh
run: bash init_repo.sh skip_waiting

# Sets the BEAMPROJ based on the input to this workflow.
- name: Set BeamProjOverride.txt
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7 changes: 5 additions & 2 deletions init_repo.sh
Original file line number Diff line number Diff line change
Expand Up @@ -79,6 +79,9 @@ if [ ! -d "Microservices/services/DBPlayground" ]; then
dotnet beam project deps add MSPlayground DBPlayground
fi

echo "Script finished executing."

read
if [ $# -eq 0 ] # No arguments supplied
then
echo "Script finished executing, press any key to exit"
read
fi

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