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Avoid processing log statement if logger has been destructed #2833
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@@ -63,7 +63,8 @@ namespace Aws | |||
std::mutex m_logQueueMutex; | |||
std::condition_variable m_queueSignal; | |||
Aws::Vector<Aws::String> m_queuedLogMessages; | |||
bool m_stopLogging; | |||
bool m_stopLogging = false; |
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This is redundant to the constructor at line 61.
@@ -63,7 +63,8 @@ namespace Aws | |||
std::mutex m_logQueueMutex; | |||
std::condition_variable m_queueSignal; | |||
Aws::Vector<Aws::String> m_queuedLogMessages; | |||
bool m_stopLogging; | |||
bool m_stopLogging = false; | |||
bool m_loggingThreadStopped = false; |
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Should this be initialized in the constructor instead?
// explicitly wait for logging thread to finish | ||
{ | ||
std::unique_lock<std::mutex> locker(m_syncData.m_logQueueMutex); | ||
if (!m_syncData.m_loggingThreadStopped) |
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Should this be "while" instead of "if" and not use a conditional wait_for? It is not safe to leave the destructor until we know the thread is gone.
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there is .join for the thread later.
I just did not want to block user code if the boolean is never set.
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in the middle of logging
Issue #, if available:
in case of heavy mis-use of basic-use such as in
the logger may perform
on already destructed self.
With custom memory management enabled, it will result in UB.
Description of changes:
Check all that applies:
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