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Raytracing with shaders (missing reflection)

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@aviallon aviallon released this 21 Jan 21:37
· 17 commits to master since this release
eb1a2ff

First RC,
most bugs are ironed out,
and shadows are finally working.
Plans are still buggy, but since I figured out how rotation works, it should arrive in short time. Same for reflection.
For now, enjoy the solar sytem rotation arround the Sun (rotations speed are accurate, planet size are multiplied by 30 (except for the big ones like Jupiter & co. : only 6) and distances are divided by 10.
Enjoy!