consistent grenade/missile/plasma shooting rates #417
Merged
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This makes it so that all weapon reload times are the same across different frame rates. They were slightly faster for higher frame rates due to the comparisons of the form:
That were changed like this:
Also added a 1-classic-frame limiter to plasma shots which means they can only happen every 64ms (most humans can't click that fast).
Bonus fix, boosting also had this problem too so you'll get back 48ms of boosting in high-FPS games. I need all the boosting I can get!