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Fix overlapped shape padding between frame images on Packed sheet type (
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fix aseprite/aseprite#3993)

Prior to this fix, the shape padding generated by 'Export Sprite Sheet'
overlapped on some frame images when the following options were chosen:
- Packed sheet type
- Trim Cels = true
- Spacing > 0 (shape padding > 0)
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Gasparoken committed Aug 11, 2023
1 parent 5fcfcf3 commit 39a6bce
Showing 1 changed file with 27 additions and 17 deletions.
44 changes: 27 additions & 17 deletions gfx/packing_rects.cpp
Original file line number Diff line number Diff line change
@@ -1,5 +1,5 @@
// LAF Gfx Library
// Copyright (C) 2019 Igara Studio S.A.
// Copyright (C) 2019-2023 Igara Studio S.A.
// Copyright (C) 2001-2014 David Capello
//
// This file is released under the terms of the MIT license.
Expand Down Expand Up @@ -52,9 +52,11 @@ Size PackingRects::bestFit(base::task_token& token,
bool fit = false;
while (!token.canceled()) {
if (w*h >= neededArea) {
fit = pack(Size(w, h), token);
Size sizeCandidate = Size(w + 2 * m_borderPadding,
h + 2 * m_borderPadding);
fit = pack(sizeCandidate, token);
if (fit) {
size = Size(w, h);
size = sizeCandidate;
break;
}
}
Expand Down Expand Up @@ -101,25 +103,33 @@ bool PackingRects::pack(const Size& size,

gfx::Rect& rc = *rcPtr;

// The rectangles are treated as its original size during placement,
// but occupies an extra border of <shapePadding> pixels once its
// position has been determined.
// This ensures that all rectangles are padded by <sp> pixels,
// and are still placed correctly near edges, e.g. when remaining
// horizontal space is between <width> and <width>+<shapePadding>.
for (int v=0; v<=m_bounds.h-rc.h; ++v) {
for (int u=0; u<=m_bounds.w-rc.w; ++u) {
// The rectangles are treated as its original size +
// conditional extra border of <shapePadding> during placement.
for (int v = 0; v <= m_bounds.h - rc.h; ++v) {
int hShapePadding =
(v == (m_bounds.h - rc.h) ? 0 : m_shapePadding);
for (int u = 0; u <= m_bounds.w - rc.w; ++u) {
if (token.canceled())
return false;

gfx::Rect possible(m_bounds.x + u, m_bounds.y + v, rc.w, rc.h);
// It's necessary to consider the <shapePadding> as an
// integral part of the image size; otherwise, the region
// subtraction process may be incorrect, resulting in
// overlapping of shape padding between adjacent sprites.
// This fix resolves the special cases of exporting with
// sheet type 'Packed' + 'Trim Cels' true +
// 'Shape padding' > 0 + series of particular image sizes.
int wShapePadding =
(u == (m_bounds.w - rc.w) ? 0 : m_shapePadding);
gfx::Rect possible(m_bounds.x + u,
m_bounds.y + v,
rc.w + wShapePadding,
rc.h + hShapePadding);

Region::Overlap overlap = rgn.contains(possible);
if (overlap == Region::In) {
rc = possible;
rgn.createSubtraction(
rgn,
gfx::Region(Rect(rc).inflate(m_shapePadding))
);
rc = Rect(m_bounds.x + u, m_bounds.y + v, rc.w, rc.h);
rgn.createSubtraction(rgn, gfx::Region(Rect(possible)));
goto next_rc;
}
}
Expand Down

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