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Apache Royale Compiler
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Apache Royale Compiler ==================== The Apache Royale Compiler compiles ActionScript 3.0 and MXML code to SWF or JavaScript. The Apache Royale Compiler was formerly known as the 'Falcon' compiler. It was originally destined to be the next-generation replacement to the MXMLC compiler that is currently bundled with the Apache Flex SDK. This compiler is based on the Adobe 'ASC 2.0' code base donated to Apache by Adobe Systems Inc. The compiler has been modified and extended to transpile MXML and ActionScript to JavaScript, and potentially other output definitions, and it is now being used as the compiler for the Apache Royale SDK. Royale is a next-generation SDK that allows the developer to leverage MXML and ActionScript to build applications that not only run as a SWF, but can also be cross-compiled to JavaScript and run natively in a browser — or anywhere that JavaScript runs. Getting the latest sources via git ================================== Getting the source code is the recommended way to get the Apache Royale Compiler. The compiler can also be installed by installing an Apache Royale SDK via NPM or by unpacking Apache Royale binary distributions available from link on our website at https://royale.apache.org/. You can always checkout the latest source via git using the following command: git clone https://github.com/apache/royale-compiler.git royale-compiler cd royale-compiler git checkout develop Building the Apache Royale Compiler ================================= The Apache Royale Compiler is a large project. It requires some build tools which must be installed prior to building the compiler and it depends on some external software which are downloaded as part of the build process. Some of these have different licenses. See the Software Dependencies section for more information on the external software dependencies. Linux support is currently experimental has not been fully tested so you may run into issues. You can build the Apache Royale Compiler with Apache Maven or Apache Ant. Building the Apache Royale Compiler with Apache Maven ----------------------------------------------------- Before building the Apache Royale Compiler with Apache Maven you must install the following software. ================================================================================== SOFTWARE ================================================================================== Java SDK 11 or greater (*1) Maven 3.8.1 or greater (*1) ================================================================================== *1) The bin directories for Maven and Java should be added to your PATH. Then run mvn clean install Building the Apache Royale Compiler with Ant ---------------------------------------------- Before building the Apache Royale Compiler with Apache Ant you must install the following software and set the corresponding environment variables using absolute file paths. Relative file paths will result in build errors. ================================================================================== SOFTWARE ENVIRONMENT VARIABLE (absolute paths) ================================================================================== Java JDK 11 or greater (*1) JAVA_HOME Ant 1.8 or greater (*1) ANT_HOME ================================================================================== *1) The bin directories for ANT_HOME and JAVA_HOME should be added to your PATH. On Windows, set PATH to PATH=%PATH%;%ANT_HOME%\bin;%JAVA_HOME%\bin On the Mac (bash), set PATH to export PATH="$PATH:$ANT_HOME/bin:$JAVA_HOME/bin" On Linux make sure you path include ANT_HOME and JAVA_HOME. Once you've done that, use ant main (or just ant since the default target is main) to download the third-party dependencies and build the source and run some tests. Since the third-party dependencies take a little while to download and they don't change very often, they are not cleaned with the regular clean target. To clean the build of everything other than the downloaded third-party dependencies use ant clean To clean the build, of everything, including the downloaded third-party dependencies use ant wipe-all (which is just thirdparty-clean followed by clean) To get a brief listing of all the targets type ant -projecthelp Running Integration Tests ------------------------- The build process will run some tests. By default, the build will not run feature or integration tests. Before running some of the feature or integration tests you will need to set the environment variables described below, or set up a env.properties file with those settings. A template is found here: env-template.properties. Some tests of SWF output may use the Adobe Flash Player or Adobe AIR to run a SWF. If you plan to run those tests, ensure that the folder containing the source code is in your Flash Player Trust files. ================================================================================== SOFTWARE ENVIRONMENT VARIABLE (absolute paths) ================================================================================== Apache Royale SDK or repository (*3) ASJS_HOME Adobe AIR Integration Kit (*4) AIR_HOME Adobe Flash Player Content Debugger (*5) FLASHPLAYER_DEBUGGER Adobe Flash Player playerglobal swcs (*6) PLAYERGLOBAL_HOME Adobe Flash Player playerglobal swcs (*6) PLAYERGLOBAL_VERSION Apache Flex SDK or repository (*7) FLEX_HOME Apache Flex TLF source (*8) TLF_HOME ================================================================================== *3) This option is only required to run additional tests to verify that the compiler can output Royale applications that use Royale framework SWCs. Set the ASJS_HOME variable to the root of the Apache Royale SDK or royale-asjs repository. *4) This option is only required to run additional tests to verify that the compiler can output SWFs. The Adobe AIR integration kit for Windows can be downloaded from: https://airdownload.adobe.com/air/win/download/32.0/AdobeAIRSDK.zip The Adobe AIR integration kit for Mac can be downloaded from: https://airdownload.adobe.com/air/mac/download/32.0/AdobeAIRSDK.dmg Download the AIR SDK for your platform and unzip it. Set AIR_HOME to the absolute path of the AIR SDK directory. *5) This option is only required to run additional tests to verify that the compiler can output SWFs. The Adobe Flash Player content debugger for Windows can be downloaded from: https://fpdownload.macromedia.com/pub/flashplayer/updaters/32/flashplayer_32_sa_debug.exe The Adobe Flash Player content debugger for Mac can be downloaded from: https://fpdownload.macromedia.com/pub/flashplayer/updaters/32/flashplayer_32_sa_debug.dmg The Adobe Flash Player content debugger for Linux can be downloaded from: https://fpdownload.macromedia.com/pub/flashplayer/updaters/32/flash_player_sa_linux_debug.x86_64.tar.gz On Windows, set FLASHPLAYER_DEBUGGER to the absolute path including the filename of the FlashPlayerDebugger.exe. Note the filename of flash player debugger maybe different. e.g. C:\MyPath\FlashPlayerDebugger.exe On the Mac, set FLASHPLAYER_DEBUGGER to the absolute path of Flash Player Debugger.app/Contents/MacOS/Flash Player Debugger On Linux, set FLASHPLAYER_DEBUGGER to the absolute path of flashplayerdebugger *6) This option is only required to run additional tests to verify that the compiler can output SWFs. The Adobe Flash Player playerglobal.swc for 32.0 can be downloaded from: https://fpdownload.macromedia.com/get/flashplayer/updaters/32/playerglobal32_0.swc Use URL above to download playerglobal32_0.swc. Set PLAYERGLOBAL_HOME to the absolute path of the player directory (not including the version subdirectory). The target-player option controls which PLAYERGLOBAL_HOME subdirectory is used. Copy the target playerglobal.swc to the directory: frameworks/libs/player/<version.major>.<version.minor>/playerglobal.swc These can be used with the Apache Royale Compiler but not all have not been fully tested. Set PLAYERGLOBAL_VERSION to the version you chose. The default is 11.1. *7) This option is only required to run additional tests to verify that the compiler can output SWFs. The FLEX_HOME variable should point to a folder of the flex-sdk sources. If you don’t provide this variable (and TLF_HOME and BLAZEDS_HOME), you may not be able to run all of the tests in the compiler and compiler-jx folders. *8) This option is only required to run additional tests to verify that the compiler can output SWFs. The TLF_HOME variable should point to a folder containing a folder named textLayout that contains a src folder of the TLF sources. This should be the root of the flex-tlf repository, or can be the frameworks/projects folder of an IDE compatible Royale SDK. Software Dependencies --------------------- The Apache Royale Compiler uses third-party code that will be downloaded as part of the build. The Apache Version 2.0 license is in the LICENSE file. The following dependencies have licenses which are, or are compatible with, the Apache Version 2.0 license. You will not be prompted to acknowledge the download. Most of the jars are installed in lib/external when installed into an Apache Royale SDK and the lib folder in the repository working copy. antlr - https://repo1.maven.org/maven2/org/antlr/antlr-complete/3.5.2/antlr-3.5.2-complete.jar args4j - https://repo1.maven.org/maven2/args4j/args4j/2.0.28/args4j-2.0.28.jar commons-cli - https://repo1.maven.org/maven2/commons-cli/commons-cli/1.2/commons-cli-1.2.jar commons-io - https://repo1.maven.org/maven2/commons-io/commons-io/2.11.0/commons-io-2.11.0.jar commons-lang - https://repo1.maven.org/maven2/commons-lang/commons-lang/2.6/commons-lang-2.6.jar commons-lang3 - https://repo1.maven.org/maven2/org/apache/commons/commons-lang3/3.4/commons-lang3-3.4.jar commons-compress - https://repo1.maven.org/maven2/org/apache/commons/commons-compress/1.26.0/commons-compress-1.26.0.jar guava - https://repo1.maven.org/maven2/com/google/guava/guava/32.0.0-jre/guava-32.0.0-jre.jar failureaccess - https://repo1.maven.org/maven2/com/google/guava/failureaccess/1.0.2/failureaccess-1.0.2.jar jburg - https://repo1.maven.org/maven2/net/sourceforge/jburg/jburg/1.10.2/jburg-1.10.2.jar jflex - https://jflex.de/jflex-1.6.0.tar.gz lzma - http://www.java2s.com/Code/JarDownload/lzma/lzma-9.20.jar.zip Google Closure Compiler - https://github.com/google/closure-compiler/archive/v20181210.zip The Google Closure Compiler includes files originally from Rhino under MPL 1.1. For details see: https://github.com/google/closure-compiler/blob/master/README.md. Rhino is available at: https://github.com/mozilla/rhino Using the Binary Distribution ----------------------------- The binary artifacts produced by the Maven build are then used by Maven projects to build Apache Royale applications. See the archetypes in the royale-asjs repo or the examples in the royale-asjs repo. The binaries produced by the Apache Ant build are intended to be packaged into an Apache Royale SDK to create Apache Royale applications via IDEs, Ant build scripts, or by running the compiler executables directly from the command line. To temporarily use a set of binary artifacts when building Apache Royale applications with Apache Ant, set the ROYALE_COMPILER_HOME property to the compiler-jx folder in the binary distribution and set ROYALE_SWF_COMPILER_HOME to the compiler folder in the binary distribution either via an environment variable or property when running Ant to build the Apache Royale application. To replace the current Royale Compiler binaries in a Apache Royale SDK, run the copy-compiler target from the Ant script in the Apache Royale SDK and set ROYALE_COMPILER_REPO to the root of the binary distribution when running that target. ant -DROYALE_COMPILER_REPO=<path to binary distribution> copy-compiler Thanks for using Apache Royale. Enjoy! The Apache Royale Project <https://royale.apache.org>
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