With a background in UI/UX enginerring, Amber is a Technical Artist and Game Designer who thrives when working at the intersection of art, design and code. Having a growdth mindset provides her with a drive for personal development as well as a vast and ever-growing toolbox. Examining different points of view and carefully considering feedback enables her to provide elegant solutions and immersive experiences that resonate with players. She is a passionate artist, designer, and engineer who thrives when adding meaningful contributions to a dedicated team. Amber is an endlessly curious, lifelong learner who is enthusiastic about creating games and experiences for all kinds of players to enjoy. Aside from coding, she loves to play games (both digital and analog), and hang out with her family and friends.
Strengths:
- Creative Problem Solver
- Collaborative Team Member
- Empathetic Communicator
โI am, and always will be, the optimist. The hoper of far-flung hopes, and the dreamer of improbable dreams.โ โ Matt Smith, The Eleventh Doctor
- ๐ฎ Pronouns: She/Her
- #๏ธโฃ AKA: "Ber"
- ๐ง MBTI: INFJ
- ๐ Learning: Unity UI Kit, Shaders, Particle Systems
- ๐ Reading: Level Up! The Guide to Great Video Game Design, Physically Based Renderring
- ๐ฒ Currently Playing: Marvel SNAP, Starfield
- ๐พ Fur Babies: Magnus, Mochi