Skip to content

Commit

Permalink
Merge branch 'master' of https://github.com/kelaberetiv/TagUI
Browse files Browse the repository at this point in the history
  • Loading branch information
kensoh committed Jun 16, 2021
2 parents 9f5582d + 65ec3bd commit 1d25964
Show file tree
Hide file tree
Showing 69 changed files with 1,461,499 additions and 143 deletions.
6 changes: 6 additions & 0 deletions src/office/word/TagUIWordAddIn.sln
Original file line number Diff line number Diff line change
Expand Up @@ -8,13 +8,19 @@ EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Debug|Default = Debug|Default
Release|Any CPU = Release|Any CPU
Release|Default = Release|Default
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{BE4D741B-27E4-4B37-9477-B1DA49DDE4C5}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{BE4D741B-27E4-4B37-9477-B1DA49DDE4C5}.Debug|Any CPU.Build.0 = Debug|Any CPU
{BE4D741B-27E4-4B37-9477-B1DA49DDE4C5}.Debug|Default.ActiveCfg = Debug|Any CPU
{BE4D741B-27E4-4B37-9477-B1DA49DDE4C5}.Debug|Default.Build.0 = Debug|Any CPU
{BE4D741B-27E4-4B37-9477-B1DA49DDE4C5}.Release|Any CPU.ActiveCfg = Release|Any CPU
{BE4D741B-27E4-4B37-9477-B1DA49DDE4C5}.Release|Any CPU.Build.0 = Release|Any CPU
{BE4D741B-27E4-4B37-9477-B1DA49DDE4C5}.Release|Default.ActiveCfg = Release|Any CPU
{BE4D741B-27E4-4B37-9477-B1DA49DDE4C5}.Release|Default.Build.0 = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
Expand Down
60 changes: 60 additions & 0 deletions src/office/word/TagUIWordAddIn/Form1.Designer.cs

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

93 changes: 93 additions & 0 deletions src/office/word/TagUIWordAddIn/Form1.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,93 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Drawing.Imaging;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Word = Microsoft.Office.Interop.Word;

namespace TagUIWordAddIn
{
public partial class Form1 : Form
{
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
this.FormBorderStyle = FormBorderStyle.None;
this.TopMost = true;
this.Cursor = Cursors.Cross;
}

//public int startX, startY, endX, endY;
Point selPoint, p;
Rectangle mRect;

private void Form1_MouseMove(object sender, MouseEventArgs e)
{
if (e.Button == MouseButtons.Left)
{
p = e.Location;
int x = Math.Min(selPoint.X, p.X);
int y = Math.Min(selPoint.Y, p.Y);
int w = Math.Abs(p.X - selPoint.X);
int h = Math.Abs(p.Y - selPoint.Y);
mRect = new Rectangle(x, y, w, h);
this.Invalidate();
}
}

private void Form1_Paint(object sender, PaintEventArgs e)
{
e.Graphics.DrawLine(Pens.Gray, p.X, selPoint.Y, selPoint.X, p.Y);
e.Graphics.DrawLine(Pens.Gray, selPoint.X, selPoint.Y, p.X, p.Y);
e.Graphics.DrawRectangle(Pens.Gray, mRect);
}
private void Form1_MouseDown(object sender, MouseEventArgs e)
{
selPoint = e.Location;
}
private void Form1_MouseUp(object sender, MouseEventArgs e)
{
this.Opacity = 0.0;
CaptureMyScreen(mRect.X, mRect.Y, mRect.Width, mRect.Height);
this.Close();
}

private void Form1_FormClosed(object sender, FormClosedEventArgs e)
{

}

private void CaptureMyScreen(int startX, int startY, int width, int height)
{
try
{
string appDataFolder = Environment.GetEnvironmentVariable("USERPROFILE") + @"\AppData\Roaming\TagUI\";
string tmpFile = appDataFolder + "Capture.png";
Directory.CreateDirectory(appDataFolder);
Bitmap captureBitmap = new Bitmap(width, height);
Rectangle captureRectangle = new Rectangle(startX, startY, width, height);
Graphics captureGraphics = Graphics.FromImage(captureBitmap);
captureGraphics.CopyFromScreen(captureRectangle.Left, captureRectangle.Top, 0, 0, captureRectangle.Size);
captureBitmap.Save(tmpFile, ImageFormat.Png);
Word.Range rng = Globals.ThisAddIn.Application.Selection.Range;
rng.Delete();
var pic = rng.InlineShapes.AddPicture(tmpFile, false, true).ConvertToShape();
pic.WrapFormat.Type = Word.WdWrapType.wdWrapInline;
captureBitmap.Dispose();
}
catch (Exception ex)
{
MessageBox.Show(ex.Message);
}
}
}
}
120 changes: 120 additions & 0 deletions src/office/word/TagUIWordAddIn/Form1.resx
Original file line number Diff line number Diff line change
@@ -0,0 +1,120 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>
54 changes: 54 additions & 0 deletions src/office/word/TagUIWordAddIn/Form2.Designer.cs

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

35 changes: 35 additions & 0 deletions src/office/word/TagUIWordAddIn/Form2.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,35 @@
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;

namespace TagUIWordAddIn
{
public partial class Form2 : Form
{
public Form2()
{
InitializeComponent();
}
private void Form2_Load(object sender, EventArgs e)
{
this.BackgroundImage = GetScreenshot();
this.Height = Screen.PrimaryScreen.Bounds.Height;
this.Width = Screen.PrimaryScreen.Bounds.Width;
}
private Bitmap GetScreenshot()
{
Bitmap bm = new Bitmap(Screen.PrimaryScreen.Bounds.Width, Screen.PrimaryScreen.Bounds.Height);
Graphics g = Graphics.FromImage(bm);
g.CopyFromScreen(0, 0, 0, 0, bm.Size);
return bm;
}
}
}
Loading

0 comments on commit 1d25964

Please sign in to comment.