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Releases: adjust/unity_sdk

Version 4.12.1

01 Feb 00:09
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Version 4.12.0

26 Jan 14:23
5b9c030
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Added

  • Added getAmazonAdId method to Adjust interface.
  • Added setAppSecret method to AdjustConfig interface.
  • Added setReadMobileEquipmentIdentity method to AdjustConfig interface.

Changed

  • Dropped support for Unity 4.
  • Updated Windows platform to be feature wise up to date with Android and iOS.

Fixed

  • Fixed handling of default tracker for iOS platform.

Native changes


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Pull Request #113

Version 4.11.4

28 Sep 14:06
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Added

  • [iOS] Improved iOS 11 support.

Changed

  • [iOS] Re-added support for Xcode 7.
  • [iOS] Removed iOS connection validity checks.

Native versions:


Pull Request #109

Version 4.11.3

19 May 12:12
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Added

  • [IOS][AND] Added check if sdk_click package response contains attribution information.
  • [IOS][AND] Added sending of attributable parameters with every sdk_click package.

Changed

  • [IOS][AND] Replaced assert level logs with warn level.

Native versions:


Pull Request #104

Version 4.11.2

06 Apr 14:29
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Changed

  • [AND] Removed connection validity checks.
  • [AND] Refactored native networking code.
  • [AND] Updated native Android SDK to version 4.11.3.

Native versions:


Pull Request #103

Version 4.11.1

29 Mar 10:41
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Added

  • [iOS] Added nullability annotations to public headers for Swift 3.0 compatibility.
  • [iOS] Added BITCODE_GENERATION_MODE to iOS framework for Carthage support.
  • [iOS] Added support for iOS 10.3.
  • [iOS][AND] Added connection validity checks.
  • [iOS][AND] Added sending of the app's install time.
  • [iOS][AND] Added sending of the app's update time.
  • [WIN] Added support for Windows Phone 8.1 and Windows 10 to Unity 5 package.

Fixed

  • [iOS] Fixed not processing of sdk_info package type causing logs not to print proper package name once tracked.
  • [AND] Fixed query string parsing.
  • [iOS][AND] Fixed random occurrence of attribution request being fired before session request.
  • [iOS] Fixed handling of null being passed as currency value for iOS platform (#102).
  • [AND] Fixed issue of creating and destroying lots of threads on certain Android API levels (adjust/android_sdk#265).
  • [AND] Protected Package Manager from throwing unexpected exceptions (adjust/android_sdk#266).

Changed

  • [AND] Garanteed that access of Activity Handler to internal methods is done through it's executor.
  • [iOS] Updated native iOS SDK to version 4.11.3.
  • [AND] Updated native Android SDK to version 4.11.2.
  • [DOC] Introduced [iOS], [AND], [WIN] and [DOC] tags to CHANGELOG to highlight the platform the change is referring to.

Native versions:


Pull Request #100

Version 4.11.0

18 Jan 11:48
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Added

  • Added adid property to the attribution callback response.
  • Added Adjust.getAdid() method to be able to get adid value at any time after obtaining it, not only when session/event callbacks have been triggered.
  • Added Adjust.getAttribution() method to be able to get current attribution value at any time after obtaining it, not only when attribution callback has been triggered.
  • Added sending of Amazon Fire Advertising Identifier for Android platform.
  • Added possibility to set default tracker for the app by adding adjust_config.properties file to the assets folder of your Android app. Mostly meant to be used by the Adjust Store & Pre-install Tracker Tool (https://github.com/adjust/android_sdk/blob/master/doc/english/pre_install_tracker_tool.md).

Fixed

  • Now reading push token value from activity state file when sending package.
  • Fixed memory leak by closing network session for iOS platform.
  • Fixed TARGET_OS_TV pre processer check for iOS platform.
  • Fixed UNITY_EDITOR_OSX symbol usage in AdjustEditor.cs for Windows platform (#95).

Changed

  • Firing attribution request as soon as install has been tracked, regardless of presence of attribution callback implementation in user's app.
  • Saving iAd/AdSearch details to prevent sending duplicated sdk_click packages for iOS platform.
  • Updated docs.
  • Updated native iOS SDK to version 4.11.0.
  • Updated native iOS SDK to version 4.11.0.
  • Native SDKs stability updates and improvements.

Native versions:


Pull Request #97

Version 4.10.3

07 Dec 11:04
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Added

  • Added method swizzling for iOS platform so that only implemented callbacks in Unity are getting implemented and called in the iOS.

Fixed

  • Fixed the suppress log level settings on Android platform.
  • Fixed the revenue deduplication on Android platform.
  • No need anymore to have attribution callback implemented in order to get deferred deep link.

Changed

  • Updated Native iOS SDK to version 4.10.4.
  • Updated Native Android SDK to version 4.10.3.

Native versions:


Pull Request #94

Version 4.10.2

31 Oct 12:57
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Fixed

  • Fixed wrong click label parameter name which was causing this parameter to be empty in iOS.

Native versions:


Pull Request #90

Version 4.10.1

13 Oct 13:35
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Changed

  • Updated Native iOS SDK to version 4.10.2.
  • Updated Native Android SDK to version 4.10.2.

Fixed

  • Fix compile error on Windows platform

Native versions:


Pull Request #85