Releases: adjust/unity_sdk
Releases · adjust/unity_sdk
Version 4.12.1
Version 4.12.0
Added
- Added
getAmazonAdId
method toAdjust
interface. - Added
setAppSecret
method toAdjustConfig
interface. - Added
setReadMobileEquipmentIdentity
method toAdjustConfig
interface.
Changed
- Dropped support for Unity 4.
- Updated Windows platform to be feature wise up to date with Android and iOS.
Fixed
- Fixed handling of default tracker for iOS platform.
Native changes
- https://github.com/adjust/ios_sdk/blob/master/CHANGELOG.md#version-4120-13th-december-2017
- https://github.com/adjust/ios_sdk/blob/master/CHANGELOG.md#version-4121-13th-december-2017
- https://github.com/adjust/android_sdk/blob/master/CHANGELOG.md#version-4120-13th-december-2017
- https://github.com/adjust/windows_sdk/blob/master/CHANGELOG.md#version-4120-13th-december-2017
Native versions:
Pull Request #113
Version 4.11.4
Added
- [iOS] Improved iOS 11 support.
Changed
- [iOS] Re-added support for Xcode 7.
- [iOS] Removed iOS connection validity checks.
Native versions:
Pull Request #109
Version 4.11.3
Added
- [IOS][AND] Added check if
sdk_click
package response contains attribution information. - [IOS][AND] Added sending of attributable parameters with every
sdk_click
package.
Changed
- [IOS][AND] Replaced
assert
level logs withwarn
level.
Native versions:
Pull Request #104
Version 4.11.2
Changed
- [AND] Removed connection validity checks.
- [AND] Refactored native networking code.
- [AND] Updated native Android SDK to version 4.11.3.
Native versions:
Pull Request #103
Version 4.11.1
Added
- [iOS] Added nullability annotations to public headers for Swift 3.0 compatibility.
- [iOS] Added
BITCODE_GENERATION_MODE
to iOS framework forCarthage
support. - [iOS] Added support for iOS 10.3.
- [iOS][AND] Added connection validity checks.
- [iOS][AND] Added sending of the app's install time.
- [iOS][AND] Added sending of the app's update time.
- [WIN] Added support for Windows Phone 8.1 and Windows 10 to Unity 5 package.
Fixed
- [iOS] Fixed not processing of
sdk_info
package type causing logs not to print proper package name once tracked. - [AND] Fixed query string parsing.
- [iOS][AND] Fixed random occurrence of attribution request being fired before session request.
- [iOS] Fixed handling of
null
being passed as currency value for iOS platform (#102). - [AND] Fixed issue of creating and destroying lots of threads on certain Android API levels (adjust/android_sdk#265).
- [AND] Protected
Package Manager
from throwing unexpected exceptions (adjust/android_sdk#266).
Changed
- [AND] Garanteed that access of
Activity Handler
to internal methods is done through it's executor. - [iOS] Updated native iOS SDK to version 4.11.3.
- [AND] Updated native Android SDK to version 4.11.2.
- [DOC] Introduced
[iOS]
,[AND]
,[WIN]
and[DOC]
tags toCHANGELOG
to highlight the platform the change is referring to.
Native versions:
Pull Request #100
Version 4.11.0
Added
- Added
adid
property to the attribution callback response. - Added
Adjust.getAdid()
method to be able to get adid value at any time after obtaining it, not only when session/event callbacks have been triggered. - Added
Adjust.getAttribution()
method to be able to get current attribution value at any time after obtaining it, not only when attribution callback has been triggered. - Added sending of Amazon Fire Advertising Identifier for Android platform.
- Added possibility to set default tracker for the app by adding
adjust_config.properties
file to theassets
folder of your Android app. Mostly meant to be used by theAdjust Store & Pre-install Tracker Tool
(https://github.com/adjust/android_sdk/blob/master/doc/english/pre_install_tracker_tool.md).
Fixed
- Now reading push token value from activity state file when sending package.
- Fixed memory leak by closing network session for iOS platform.
- Fixed
TARGET_OS_TV
pre processer check for iOS platform. - Fixed
UNITY_EDITOR_OSX
symbol usage inAdjustEditor.cs
for Windows platform (#95).
Changed
- Firing attribution request as soon as install has been tracked, regardless of presence of attribution callback implementation in user's app.
- Saving iAd/AdSearch details to prevent sending duplicated
sdk_click
packages for iOS platform. - Updated docs.
- Updated native iOS SDK to version 4.11.0.
- Updated native iOS SDK to version 4.11.0.
- Native SDKs stability updates and improvements.
Native versions:
Pull Request #97
Version 4.10.3
Added
- Added method swizzling for iOS platform so that only implemented callbacks in Unity are getting implemented and called in the iOS.
Fixed
- Fixed the suppress log level settings on Android platform.
- Fixed the revenue deduplication on Android platform.
- No need anymore to have attribution callback implemented in order to get deferred deep link.
Changed
- Updated Native iOS SDK to version 4.10.4.
- Updated Native Android SDK to version 4.10.3.
Native versions:
Pull Request #94
Version 4.10.2
Fixed
- Fixed wrong click label parameter name which was causing this parameter to be empty in iOS.
Native versions:
Pull Request #90
Version 4.10.1
Changed
- Updated Native iOS SDK to version 4.10.2.
- Updated Native Android SDK to version 4.10.2.
Fixed
- Fix compile error on Windows platform
Native versions:
Pull Request #85