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Merge pull request #103 from adjust/v4112
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Version 4.11.2
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uerceg authored Apr 6, 2017
2 parents d3af821 + cf46895 commit 3ff672d
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Showing 13 changed files with 23 additions and 15 deletions.
2 changes: 1 addition & 1 deletion Assets/Adjust/Android/AdjustAndroid.cs
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Expand Up @@ -8,7 +8,7 @@ namespace com.adjust.sdk {
#if UNITY_ANDROID
public class AdjustAndroid : IAdjust {
#region Fields
private const string sdkPrefix = "unity4.11.1";
private const string sdkPrefix = "unity4.11.2";

private static bool launchDeferredDeeplink = true;

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Binary file modified Assets/Adjust/Android/adjust-android.jar
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2 changes: 1 addition & 1 deletion Assets/Adjust/Android/adjust-android.jar.meta

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2 changes: 1 addition & 1 deletion Assets/Adjust/Metro/AdjustMetro.cs
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Expand Up @@ -11,7 +11,7 @@
#endif
namespace com.adjust.sdk {
public class AdjustMetro : IAdjust {
private const string sdkPrefix = "unity4.11.0";
private const string sdkPrefix = "unity4.11.2";

public bool isEnabled() {
#if UNITY_WSA_10_0
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2 changes: 1 addition & 1 deletion Assets/Adjust/WP8/AdjustWP8.cs
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Expand Up @@ -8,7 +8,7 @@

namespace com.adjust.sdk {
public class AdjustWP8 : IAdjust {
private const string sdkPrefix = "unity4.11.1";
private const string sdkPrefix = "unity4.11.2";

public bool isEnabled() {
return AdjustWP.IsEnabled();
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2 changes: 1 addition & 1 deletion Assets/Adjust/iOS/AdjustiOS.cs
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Expand Up @@ -8,7 +8,7 @@ namespace com.adjust.sdk {
#if UNITY_IOS
public class AdjustiOS : IAdjust {
#region Fields
private const string sdkPrefix = "unity4.11.1";
private const string sdkPrefix = "unity4.11.2";
#endregion

#region External methods
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8 changes: 8 additions & 0 deletions CHANGELOG.md
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@@ -1,3 +1,11 @@
### Version 4.11.2 (6th March 2017)
#### Changed
- **[AND]** Removed connection validity checks.
- **[AND]** Refactored native networking code.
- **[AND]** Updated native Android SDK to version **4.11.3**.

---

### Version 4.11.1 (29th March 2017)
#### Added
- **[iOS]** Added nullability annotations to public headers for Swift 3.0 compatibility.
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4 changes: 2 additions & 2 deletions README.md
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Expand Up @@ -56,8 +56,8 @@ These are the minimal steps required to integrate the Adjust SDK into your Unity

Download the latest version from our [releases page][releases]. In there you will find two Unity packages:

* **Adjust_v4.11.1_Unity_4.unitypackage** - Use this package if you are using **Unity IDE version 4**.
* **Adjust_v4.11.1_Unity_5.unitypackage** - Use this package if you are using **Unity IDE version 5**.
* **Adjust_v4.11.2_Unity_4.unitypackage** - Use this package if you are using **Unity IDE version 4**.
* **Adjust_v4.11.2_Unity_5.unitypackage** - Use this package if you are using **Unity IDE version 5**.

### <a id="sdk-add">Add the SDK to your project

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2 changes: 1 addition & 1 deletion Scripts/Unity4Backup/Metro/AdjustMetro.cs
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Expand Up @@ -11,7 +11,7 @@
#endif
namespace com.adjust.sdk {
public class AdjustMetro : IAdjust {
private const string sdkPrefix = "unity4.11.1";
private const string sdkPrefix = "unity4.11.2";

public bool isEnabled() {
#if UNITY_WSA_10_0
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2 changes: 1 addition & 1 deletion Scripts/Unity4Backup/WP8/AdjustWP8.cs
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Expand Up @@ -8,7 +8,7 @@

namespace com.adjust.sdk {
public class AdjustWP8 : IAdjust {
private const string sdkPrefix = "unity4.11.1";
private const string sdkPrefix = "unity4.11.2";

public bool isEnabled() {
return AdjustWP.IsEnabled();
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2 changes: 1 addition & 1 deletion VERSION
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@@ -1 +1 @@
4.11.1
4.11.2
8 changes: 4 additions & 4 deletions doc/migrate.md
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@@ -1,4 +1,4 @@
## Migrate your adjust SDK for Unity3d to 4.11.1 from 3.4.4
## Migrate your adjust SDK for Unity3d to 4.11.2 from 3.4.4

### Migration procedure

Expand All @@ -9,12 +9,12 @@ keeping in `Assets/Plugins` folder.

For migration purposes, we have prepared two Unity packages:

* `Adjust_v4.11.1_Unity_4.unitypackage` (for Unity 4 users)
* `Adjust_v4.11.1_Unity_5.unitypackage` (for Unity 5 users)
* `Adjust_v4.11.2_Unity_4.unitypackage` (for Unity 4 users)
* `Adjust_v4.11.2_Unity_5.unitypackage` (for Unity 5 users)

and the adjust SDK uninstall script written in Python (`adjust_uninstall.py`).

Migration to version 4.11.1 of our SDK requires the following steps:
Migration to version 4.11.2 of our SDK requires the following steps:

1. Copy the `adjust_uninstall.py` script to your root Unity project directory and run it. This script should
delete all adjust source files from the previous SDK version you had.
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