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Zitara/BRLRays
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-------------------------------------------- BRLRays: BRL-CAD Ray Trace Addon for Blender -------------------------------------------- Aim --- Using BRL-CAD library rt to provide mathematically accurate images, hoping to create a CAD engine within Blender for ease of use. Background ---------- A lightweight package that can help an engineer is greatly appreciated. BRL-CAD dose suffer, in my opinion, ease of use. The interface is not acceptable in today's standers. Tcl/Tk and X display systems are classic. Instead of continuing developing BRL-CAD's UI, why not integrate it into an existing package? Blender is an artist tool, though, being open-source, you can make it do what you want, if you have the life time. So I decided to make a renderer for Blender to use it, POV-ray acts similar to what we are trying to achieve and Lux Render have a great way to port it. Wish me luck in finishing my milestone! Current work: ------------- Porting Mitsuba (mtsblend) -like project to act for BRL-CAD. Installation Instructions: -------------------------- Copy the 'BRLRays' folder into Blender scripts/addons directory and then enable BRLRays addon on 'Addons > Render' section of Blender 'User Preferences' panel. After enabling the addon, configure the 'Path to BRL-CAD Installation' setting that appears under BRLRays addon on the same 'User Preferences' panel by selecting the folder where BRL-CAD binary is installed (usually at /usr/brlcad/bin).
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Blender external renderer use BRL-CAD
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