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Releases: YKariyado/LG

CA VR

30 Sep 04:42
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Description

Auralization of Three-Dimensional Cellular Automaton powered by Unity.

Features

  • Supports VR components
  • Can define the rules as you want
  • Can save / load patterns with your sown rules (csv files)
  • Runs on Windows 10+

Requirements

We've tested with a following environment.

  • Unity 2020.1.9f1
  • Windows 10+
  • CPU: Inter(R) Core(TM) i7-7700 3.60 GHz
  • RAM: 8.00 GB
  • Graphics: Nvidia GeForce GTX 1080 Ti 11 GB

Usage

  1. Run GoL.exe
  2. Set rules (the rule will be initialized by [4,4,0,0])
  3. Push Initialize or Load to set cells
  4. Push Run
  5. Push Save, and name it to store as a preset

CA Desktop

30 Sep 05:00
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3D Cellular Automaton

Auralization of Three-Dimensional Cellular Automaton powered by Unity.

Description

We've implemented both original and sandpile cellular automata in three-dimensional grid with sounds associated with each cell (using audio spatialization to accurately represent the actual localization of cells). Adding spatialization to sonification can be considered a kind of auralization. You can explore and generate new patterns from random initial conditions and the rules defined by users. In addition to sandpile one, you can set initial position of the pile. I hope you find your favorites!

Features

  • Supports Original / Sandpile Cellular Automata
  • Can switch Sequential / Periodic
  • Can define the rules as you want
  • Can save / load patterns with your own rules (csv files)
  • Runs on MacOS 10.14+ (Windows / Linux is coming soon)

Requirements

We've tested with a following environment.

  • Unity 2020.1.6f1
  • MacOS 10.14+
  • CPU: Intel Core i5 2.4 GHz Quad-Core
  • RAM: LPDDR3 16GB 2133 MHz
  • Graphics: Intel Iris Plus Graphics 655

Usage

  1. Run GoL.app
  2. Choose models you want to play
  3. Set rules (the rule will be initialized by [4,4,0,0])
  4. Push Random or Load to set cells
  5. Push Run
  6. Push Save, and name it to store as a preset