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Games

BANE

  • DESC. : Mini game made with jQuery. Roguelike. "Lost in dark caves you have to stay alive"
  • PROGRESS : 10%

UNITY

Unity Course

I'm taking a class to learn gamedev. The class is : Learn to Code by Making Games - Complete C# Unity Developer on Udemy. With this course you will learn how to code in C# using Unity by making 7 2D-3D games. I recommand it :)

Here are the games I've made along this course (more coming soon). They are commented, free to use. However I only ask you to credit for the 2D pixel art graphics, I've made them all :) (All but the fonts, of-course).

Text101

  • DESC : First game made with Udemy courses. It's basically a text adventure with really basic choices.
  • DEV PROGRESS : 100%

Number Wizard UI

  • DESC : Second game. It's a game where the computer will dare you to choose a number he won't guess between 1 and 1000. Very simple to make. Graphics of mine.
  • DEV PROGRESS : 100%

Block Breaker

  • DESC : Third game. Here we go ! We're comming to some more interesting games :). It's an old school block breaker. (All off the 2D sprites are homemade, like for Number Wizard UI. Please credit me if you use them.)
  • DEV PROGRESS : 100%
  • EXTRA FEATURES : I haved added some extra features to the game which were not on the course :
    • Lives : The player got 6 lives for each level.
    • PowerUps : one increase the paddle size, the other will decrease it.
    • Credit Page : I wanted to credit some of the software and artist I used along this game's developpement.
    • "Suicide" key : If the ball get stuck (see "KNOWN BUGS" bellow) it allow the player to get new ball by losing a life, destroying the actual one and instantiating a new one. The key is "R".
    • Fireworks : Just for fun, I added fireworks, made with the particle system, on the Win scene. Their sound'spitch is modified according to their number of particles emitted.
  • KNOWN BUGS :
    • For some mysterious reasons, the ball may be stuck on walls or roof without being able to do anything else than going along back and forth the obstacle.
  • SUGGESTIONS FOR THE FUTURE :
    • Adding more PowerUps. Like using the "auto play" mode for few seconds
    • Adding more levels
    • Adding a level editor with some easy way to share your own level
    • Differents paddles with theirs own special abilities
    • Moving bricks !
    • Multiballs
    • Temporary lazers firing paddle powerup

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