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fix(linux): move patch so it's enabled during compile job (#2073) #737

fix(linux): move patch so it's enabled during compile job (#2073)

fix(linux): move patch so it's enabled during compile job (#2073) #737

name: insider-windows
on:
workflow_dispatch:
inputs:
force_version:
type: boolean
description: Force update version
generate_assets:
type: boolean
description: Generate assets
checkout_pr:
type: string
description: Checkout PR
repository_dispatch:
types: [insider]
push:
branches: [ insider ]
paths-ignore:
- '**/*.md'
pull_request:
branches: [ insider ]
paths-ignore:
- '**/*.md'
env:
APP_NAME: VSCodium
ASSETS_REPOSITORY: ${{ github.repository }}-insiders
GITHUB_BRANCH: ${{ github.event_name == 'pull_request' && github.event.pull_request.head.sha || 'insider' }}
OS_NAME: windows
VERSIONS_REPOSITORY: ${{ github.repository_owner }}/versions
VSCODE_QUALITY: insider
jobs:
build:
runs-on: windows-2019
defaults:
run:
shell: bash
env:
VSCODE_ARCH: ${{ matrix.vscode_arch }}
strategy:
fail-fast: false
matrix:
vscode_arch:
- x64
- arm64
outputs:
RELEASE_VERSION: ${{ env.RELEASE_VERSION }}
SHOULD_DEPLOY: ${{ env.SHOULD_DEPLOY }}
steps:
- uses: actions/checkout@v4
with:
ref: ${{ env.GITHUB_BRANCH }}
- name: Switch to relevant branch
env:
PULL_REQUEST_ID: ${{ github.event.inputs.checkout_pr }}
run: ./get_pr.sh
- name: Setup Node.js environment
uses: actions/setup-node@v4
with:
node-version: '20.18'
- name: Install Yarn
run: npm install -g yarn
- name: Setup Python 3
uses: actions/setup-python@v5
with:
python-version: '3.11'
- name: Clone VSCode repo
run: ./get_repo.sh
- name: Check PR or cron
env:
GENERATE_ASSETS: ${{ github.event.inputs.generate_assets }}
run: ./check_cron_or_pr.sh
- name: Check existing VSCodium tags/releases
env:
DISABLE_MSI: ${{ vars.DISABLE_INSIDER_MSI }}
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
run: ./check_tags.sh
if: env.SHOULD_DEPLOY == 'yes' || github.event.inputs.generate_assets == 'true'
- name: Build
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}
npm_config_arch: ${{ matrix.vscode_arch }}
npm_config_target_arch: ${{ matrix.vscode_arch }}
run: ./build.sh
if: env.SHOULD_BUILD == 'yes'
- name: Prepare assets
run: ./prepare_assets.sh
if: env.SHOULD_BUILD == 'yes' && (env.SHOULD_DEPLOY == 'yes' || github.event.inputs.generate_assets == 'true')
- name: Upload unsigned artifacts
id: upload-unsigned-artifacts
uses: actions/upload-artifact@v4
with:
name: unsigned-${{ matrix.vscode_arch }}
path: |
assets/*.exe
assets/*.msi
retention-days: 1
if: env.SHOULD_BUILD == 'yes' && (env.SHOULD_DEPLOY == 'yes' || github.event.inputs.generate_assets == 'true')
- name: Signing
uses: signpath/github-action-submit-signing-request@v1
with:
api-token: ${{ secrets.SIGNPATH_API_TOKEN }}
organization-id: ${{ secrets.SIGNPATH_ORGANIZATION_ID }}
project-slug: ${{ secrets.SIGNPATH_PROJECT_SLUG }}
signing-policy-slug: ${{ secrets.SIGNPATH_POLICY_SLUG }}
github-artifact-id: ${{ steps.upload-unsigned-artifacts.outputs.artifact-id }}
artifact-configuration-slug: ${{ matrix.vscode_arch }}
wait-for-completion: true
# 3h to manually approve the request
wait-for-completion-timeout-in-seconds: 10800
output-artifact-directory: assets/
if: env.SHOULD_BUILD == 'yes' && (env.SHOULD_DEPLOY == 'yes' || github.event.inputs.generate_assets == 'true')
- name: Prepare checksums
run: ./prepare_checksums.sh
if: env.SHOULD_BUILD == 'yes' && (env.SHOULD_DEPLOY == 'yes' || github.event.inputs.generate_assets == 'true')
- name: Release
env:
GITHUB_TOKEN: ${{ secrets.STRONGER_GITHUB_TOKEN }}
GITHUB_USERNAME: ${{ github.repository_owner }}
run: ./release.sh
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: Update versions repo
env:
FORCE_UPDATE: ${{ github.event.inputs.force_version }}
GITHUB_TOKEN: ${{ secrets.STRONGER_GITHUB_TOKEN }}
GITHUB_USERNAME: ${{ github.repository_owner }}
run: ./update_version.sh
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'yes'
- name: Upload assets
uses: actions/upload-artifact@v4
with:
name: bin-${{ matrix.vscode_arch }}
path: assets/
retention-days: 3
if: env.SHOULD_BUILD == 'yes' && env.SHOULD_DEPLOY == 'no' && github.event.inputs.generate_assets == 'true'
winget:
needs: build
runs-on: windows-latest
defaults:
run:
shell: bash
env:
APP_IDENTIFIER: VSCodium.VSCodium.Insiders
ASSETS_REPOSITORY: vscodium-insiders
if: needs.build.outputs.SHOULD_DEPLOY == 'yes'
steps:
- uses: actions/checkout@v4
with:
ref: ${{ env.GITHUB_BRANCH }}
- name: Check version
run: ./stores/winget/check_version.sh
env:
RELEASE_VERSION: ${{ needs.build.outputs.RELEASE_VERSION }}
- name: Release to WinGet
uses: vedantmgoyal9/winget-releaser@main
with:
identifier: ${{ env.APP_IDENTIFIER }}
version: ${{ env.RELEASE_VERSION }}
release-repository: ${{ env.ASSETS_REPOSITORY }}
release-tag: ${{ env.RELEASE_VERSION }}-insider
installers-regex: '\.exe$' # only .exe files
token: ${{ secrets.STRONGER_GITHUB_TOKEN }}
if: env.SHOULD_DEPLOY == 'yes'