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Health Bars #180

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6 tasks done
hugh5 opened this issue Oct 1, 2022 · 0 comments
Open
6 tasks done

Health Bars #180

hugh5 opened this issue Oct 1, 2022 · 0 comments
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Sprint 3 Label for features/tasks scheduled for sprint 3 task New task as part of implementing a feature team 2
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@hugh5
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hugh5 commented Oct 1, 2022

Description

Task: Health Bars.
Feature: Information bars

Health Bars will display below entities. These health bars will have segments within the bar to show amounts of health. Enemy and Friendly entities will have different coloured health bars. Health bars will hide after a period of inactivity (e.g. health hasn't change in 15 seconds). The health displayed by the health bars will be the health specified by the Combat Stats Component.

Health Bars for Buildings will also be display in the Info Box upon selection - this is especially helpful for the town hall as you will want to know the health even if it isn't being attacked.

Dependencies

  • Health bar component will need to be added to newly implemented entities in this sprint
  • The Info Box display health bar depends on whether other team are working on the information box and adding additional features e.g. level up buttons. edit: doesn't seem like any team is working on the info box so it shouldn't be a problem

Milestones

List of steps that need to be completed for this task.

  • Entity Health Bars implemented (Sep. 27)
  • Building Health bars in the information box (Oct. 2)
  • Unit Testing (Oct. 3)
  • Wiki Documentation (Oct. 3)

Completion Deadline: Oct. 3

Documentation

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@hugh5 hugh5 added task New task as part of implementing a feature team 2 Sprint 3 Label for features/tasks scheduled for sprint 3 labels Oct 1, 2022
@hugh5 hugh5 added this to the Sprint 3 milestone Oct 1, 2022
@hugh5 hugh5 self-assigned this Oct 1, 2022
@hugh5 hugh5 linked a pull request Oct 4, 2022 that will close this issue
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