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Work flows
Andrea edited this page Jul 6, 2020
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High level overview of the workflow for weasel Servers
.
Local multiplayer can avoid the use of ClientSinks
, for simplicity.
Sinks can be used for other purposes other than sharing events with clients. One example is autosaving the battle to disk.
Creating events is up to the user of the library. Keep in mind that some events have requirements in order to be correctly executed.
High level overview of the workflow for weasel Clients
.
Overview on how the events are processed.