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Work flows

Andrea edited this page Jul 6, 2020 · 3 revisions

Server workflow

High level overview of the workflow for weasel Servers.

About sinks

Local multiplayer can avoid the use of ClientSinks, for simplicity. Sinks can be used for other purposes other than sharing events with clients. One example is autosaving the battle to disk.

About events

Creating events is up to the user of the library. Keep in mind that some events have requirements in order to be correctly executed.

Client workflow

High level overview of the workflow for weasel Clients.

Event workflow

Overview on how the events are processed.

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